- Joined
- Apr 2, 2007
- Messages
- 260
- Reaction score
- 1
If I was feeling generous, I'd be releasing Beholder.
Why not just teach us how to get the skills on our own? That will help more, instead of copy n pastin off of people >.< you catch my drift.If I was feeling generous, I'd be releasing Beholder.
Why not just teach us how to get the skills on our own? That will help more, instead of copy n pastin off of people >.< you catch my drift.
i'd settle for a less fucked up meso explosion
Why not just teach us how to get the skills on our own? That will help more, instead of copy n pastin off of people >.< you catch my drift.
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, skills[skillid][level].time*1000, char type1, char type2, char type3, char type4, char type5, char type6, char type7, char type8, vals, 0);
Don't have a CB so I can't sniff.
Two ways of doing this, one easy one hard.
Hard way (But MUCH more accurate): Get the skill you want on GMS, sniff the packet received, decrypt it, and decode it.
Easy way (But takes time and could be inaccurate): Pick any buff skill and mess around with the types.
Code:SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, skills[skillid][level].time*1000, char type1, char type2, char type3, char type4, char type5, char type6, char type7, char type8, vals, 0);
5 seconds later. It must have been echo, because I was the only one online.Unhandled exception at 0x00639980 in MapleStoryServer.exe: 0xC0000005: Access violation reading location 0xfeeefefe.
....why there is a SuperGM Bless in there?
**** yea, i got it to work XD
ok.. doesn't rlly give me anything but it works XD
EDIT: yahhh, the timer doesn't move at all XD
**** you is all i got for the lame comment, timer does work... the darkened part sorta hard for me to see... long time to disappear and it moves really slow o_o since i couldn't use the .x, i changed it to matk and watk and added to stat boost ._.Yes, it works... You're lame and did something wrong.