[Development]Custom Interface V1.00

Even if you found it on google, Ukrainer from Freestylers made that. Hence, you ripped it.

Then i think you shoulden't even use images from google picture's anymore nothing.Since everything would be ripped.

Code:
http://www.google.nl/images?um=1&hl=nl&biw=1501&bih=725&tbs=isch%3A1&sa=1&q=Gunz+Wallpaper&aq=f&aqi=g1&aql=&oq=&gs_rfai=
 
Everybody calm down -_-

Hes using the resources available to him that's all. No need to fight about it.

So you people who use GunZ images on your banner ripped them from IJJI. You are also using ripped GunZ server files from IJJI.

You've all ripped something once, so have I. No need to target someone for something you've done before right?
 
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Everybody calm down -_-

Hes using the resources available to him that's all. No need to fight about it.

So you people who use GunZ images on your banner ripped them from IJJI. You are also using ripped GunZ server files from IJJI.

You've all ripped something once, so have I. No need to target someone for something you've done before right?

Welcome to the GunZ Online category! This is an ever-day occurrence, I normally just ignore it and wait for styx to do some clean up. (We all know lambda does nothing, and stefan has been busy lately)
 
Welcome to the GunZ Online category! This is an ever-day occurrence, I normally just ignore it and wait for styx to do some clean up. (We all know lambda does nothing, and stefan has been busy lately)

Thank you thank you.

Sadly, the FlyFF section is way worse so I know exactly what you mean :P:
 
Does anyone has tips what i can edit / add or change??

MicroManiacs - [Development]Custom Interface V1.00 - RaGEZONE Forums


Uploaded with
 
The render is like that:P But uhm don't the rooms have on the left side 4 otherside 4 = 8?

hes means page numbers

1 2 3 4 5 6 and the arrows

and if thats big enough so the rooms work fine then its good.

Only thing i might try would be to move the player/lobby info down and the chat, you can see a small gap between the bottom of the page and them. idk if that would look better or not though.
 
Your interface will be bugged :p.
Eventually you get 2 rows of rooms per page.

:o thats what you mean, thats when i'm positioning the x / y


hes means page numbers

1 2 3 4 5 6 and the arrows

and if thats big enough so the rooms work fine then its good.

Only thing i might try would be to move the player/lobby info down and the chat, you can see a small gap between the bottom of the page and them. idk if that would look better or not though.

I will try it..
 
Just move them with xml and test it out :D (online server needed ofc to see what happens to the rooms :D).
 
Vertical rooms have been done before. It is possible via asm packet editing so that each room (8 default can be more or less depending on your interface) can be set to use a fixed position by xml.

At arcelor I love the bullshit your full of as the so called ripped image, It may be found on google and lol at suggesting Ukrainer created it which is also a lie. It was created by a guy called " ". nt
 
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Vertical rooms have been done before. It is possible via asm packet editing so that each room (8 default can be more or less depending on your interface) can be set to use a fixed position by xml.

As for the so called ripped image, It may be found on google and as someone suggested Ukrainer created it which is also a lie. It was created by a guy called " " 2 years ago.

we know its possible, just no one here does it or knows except for a few who probably wouldn't bother with it.
 
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