- Joined
- Oct 8, 2010
- Messages
- 10
- Reaction score
- 2
Not sure if anyone has released this, I was bored so I made this..
If it doesn't work for you add this in MapleInventoryManipulator
Sorry for the poor indenting, I made the NPC in NotePad. -.-"
Haven't tested this, although it should work.
If someone has released this please tell me and I will give proper credits :].
Code:
importPackage(Packages.server);
var status;
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == 1)
status++;
else {
cm.sendOk("#e#kOkay, see you next time!");
cm.dispose();
return;
}
if (status == 0) {
cm.sendSimple("#r#eHello I am a custom a made MSI Maker." +
"\r\n#L99##r(equipable 4 times)Get a #i1112900# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L98##gGet a #i1042162# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L97##bGet a #i1060026# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L96##rGet a #i1142126# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L95##gGet a #i1072153# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L94##bGet a #i1082102# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L93##rGet a #i1002186# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L92##gGet a #i1102039# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L91##bGet a #i1012057# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L90##rGet a #i1032024# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L89##gGet a #i1132010# with 30k all stats for 100RBs, + 30k stats." +
"\r\n#L88##bGet a #i1122001# with 30k all stats for 100RBs, + 30k stats.");
} else if (selection == 99) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1112900);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1112900, "str", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1112900, "dex", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1112900, "int", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1112900, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 98) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1042162);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1042162, "str", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1042162, "dex", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1042162, "int", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1042162, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 97) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1060026); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1060026, "str", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1060026, "dex", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1060026, "int", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1060026, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 96) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.gainItem(1142126);
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1142126, "str", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1142126, "dex", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1142126, "int", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1142126, "luk", 30000);
cm.reloadChar();
cm.dispose()
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 95) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1072153);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1072153, "str", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1072153, "dex", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1072153, "int", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1072153, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 94) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1082102);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1082102, "str", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1082102, "dex", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1082102, "int", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1082102, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 93) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1002186);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1002186, "str", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1002186, "dex", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1002186, "int", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1002186, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 92) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1102039);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1102039, "str", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1102039, "dex", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1102039, "int", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1102039, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 91) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1012057);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1012057, "str", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1012057, "dex", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1012057, "int", 30000);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1012057, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 90) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1032024);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1032024, "str", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1032024, "dex", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1032024, "int", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1032024, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 89) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() >= 29999 && cm.getPlayer().getLuk() >= 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1132010);
Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1132010, "str", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1132010, "dex", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1132010, "int", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1132010, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
} else if (selection == 88) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() > 29999 && cm.getPlayer().getLuk() > 29999 && cm.getPlayer().getReborns() > 99) {
cm.getPlayer().setStr(4);
cm.getPlayer().setDex(4);
cm.getPlayer().setLuk(4);
cm.getPlayer().setInt(4);
cm.gainItem(1122001); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1122001, "str", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1122001, "dex", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1122001, "int", 30000); Packages.server.MapleInventoryManipulator.editEquipById(cm.getPlayer(), 1, 1122001, "luk", 30000);
cm.reloadChar();
cm.dispose();
} else {
cm.sendOk("You do not have the right requirements for this MSI, which is 30k str, dex, int, luk, and 100 Reborns.");
cm.dispose();
}
}
}
Code:
public static int editEquipById(MapleCharacter chr, int max, int itemid, String stat, int newval) {
return editEquipById(chr,max,itemid,stat,(short)newval);
}
public static int editEquipById(MapleCharacter chr, int max, int itemid, String stat, short newval) {
// Is it an equip?
if (!MapleItemInformationProvider.getInstance().isEquip(itemid)) {
return -1;
}
// Get List
List<IItem> equips = chr.getInventory(MapleInventoryType.EQUIP).listById(itemid);
List<IItem> equipped = chr.getInventory(MapleInventoryType.EQUIPPED).listById(itemid);
// Do you have any?
if (equips.size() == 0 && equipped.size() == 0) {
return 0;
}
int edited = 0;
// edit items
for(IItem itm : equips) {
Equip e = (Equip)itm;
if (edited >= max) {
break;
}
edited++;
if (stat.equals("str")) {
e.setStr(newval);
} else if (stat.equals("dex")) {
e.setDex(newval);
} else if (stat.equals("int")) {
e.setInt(newval);
} else if (stat.equals("luk")) {
e.setLuk(newval);
} else if (stat.equals("watk")) {
e.setWatk(newval);
} else if (stat.equals("matk")) {
e.setMatk(newval);
} else {
return -2;
}
}
for(IItem itm : equipped) {
Equip e = (Equip)itm;
if (edited >= max) {
break;
}
edited++;
if (stat.equals("str")) {
e.setStr(newval);
} else if (stat.equals("dex")) {
e.setDex(newval);
} else if (stat.equals("int")) {
e.setInt(newval);
} else if (stat.equals("luk")) {
e.setLuk(newval);
} else if (stat.equals("watk")) {
e.setWatk(newval);
} else if (stat.equals("matk")) {
e.setMatk(newval);
} else {
return -2;
}
}
// Return items edited
return (edited);
}
Sorry for the poor indenting, I made the NPC in NotePad. -.-"
Haven't tested this, although it should work.
If someone has released this please tell me and I will give proper credits :].
Last edited:

