[Source] :: XeonMS v0.97 GMS Source ::

Re: :: XeonMS v0.97 GMS Source ::

Do we use the .bats from non Moople sources? (launch_world, launch_channel, launch_login)
 
Re: :: XeonMS v0.97 GMS Source ::

Finally..
FateJiki - [Source] :: XeonMS v0.97 GMS Source :: - RaGEZONE Forums


Thanks to Buya for some help.
 
Re: :: XeonMS v0.97 GMS Source ::

lol the players get stuck in air after logging in and then you need to move haha

it's because of
Code:
        Map<client.ISkill, MapleCharacter.SkillEntry> skills = chr.getSkills();
        for (Entry<client.ISkill, MapleCharacter.SkillEntry> skill : skills.entrySet()) {
            chr.announce(MaplePacketCreator.updateSkill(skill.getKey().getId(), skill.getValue().skillevel, skill.getValue().masterlevel));
        }
hf

-> no addskillinfo thats whuy
 
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Re: :: XeonMS v0.97 GMS Source ::

please if someone can help me hex a client...
add me to skype : ofekmaslaty.maslaty
 
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Re: :: XeonMS v0.97 GMS Source ::

im getting packet error when im trying to use Feline Berserk :(

getting packet error while trying to use Feline Bersek

FateJiki - [Source] :: XeonMS v0.97 GMS Source :: - RaGEZONE Forums
 
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Re: :: XeonMS v0.97 GMS Source ::

the buffstat is wrong

The buffstats are a lil weird here. There're actually 5 ints which holds the buffstats as I've know till the AfterShock patch, chaos patch went 8, idk. But doesn't matter in aftershock patch i guess, since zero bytes are added to a long and ended up changing the position of it. This applies the same to the disease stuffs and monster status.

And, feline beserk's buffstats should be 0x80000, on the second int.
 
Re: :: XeonMS v0.97 GMS Source ::

The buffstats are a lil weird here. There're actually 5 ints which holds the buffstats as I've know till the AfterShock patch, chaos patch went 8, idk. But doesn't matter in aftershock patch i guess, since zero bytes are added to a long and ended up changing the position of it. This applies the same to the disease stuffs and monster status.

And, feline beserk's buffstats should be 0x80000, on the second int.

so how do i fix this?
 
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