[Tutorial] Neverwinter Online Tutorials by Keiko123

yep that issue if i remember correctly is because you need to rebin the.. damn i forget the name of the bat one sec

okay so i checked my notes and it can be caused by two things basically it needs to sync the things for the events.

all bats mentioned are in c:/night/tools/bin

first run _1_Make_Schema.bat

let that bat finish fully

now run _3_MakeBinsAndExit_Server

that should* fix your issue if that does not try to make a new character on the account affected and login to it and leave that character on the starting map (this is the unstuck fix) however reading my notes that output means modified file mismatch for events serverside.

hope this helps
Thanks for your reply, but still same error :/. Tried these two methods but nothing has changed.

Btw i start these servers visible on screenshot, should i start any of the below AccountProxyServer?

1693573712687 - [Tutorial] Neverwinter Online Tutorials by Keiko123 - RaGEZONE Forums


Update:

So i extracted server files again so i have clean install and it seems to work only for The Whispering Caverns... If i go to enclave then the error shows up..
 
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Thanks for your reply, but still same error :/. Tried these two methods but nothing has changed.

Btw i start these servers visible on screenshot, should i start any of the below AccountProxyServer?

View attachment 241132

Update:

So i extracted server files again so i have clean install and it seems to work only for The Whispering Caverns... If i go to enclave then the error shows up..
Okay strange you have so not auto launch on that many you really should have queue server on for group play queues and very strange it works for whispering caverns.. did you do any map modifications or event modifications? If so what were they and you can safely allow the ones you have set to not run automatically to run automatically except for the client and game server run those manually when all the others state ready.

Also please what client are you using the packaged or a custom client? Also you didn't increase the max level did you? If you push past 60 it can cause similar issues but not with events but in combat zones (so idk why protectors is causing that)

But I'm sure we can get to the bottom of it all
 
Okay strange you have so not auto launch on that many you really should have queue server on for group play queues and very strange it works for whispering caverns.. did you do any map modifications or event modifications? If so what were they and you can safely allow the ones you have set to not run automatically to run automatically except for the client and game server run those manually when all the others state ready.

Also please what client are you using the packaged or a custom client? Also you didn't increase the max level did you? If you push past 60 it can cause similar issues but not with events but in combat zones (so idk why protectors is causing that)

But I'm sure we can get to the bottom of it all
No modifications :/. Just extracted and ran it. Only Whispering Caverns works..
 
No modifications :/. Just extracted and ran it. Only Whispering Caverns works..
Okay then it's very strange did it ever work on other places like starting area on that account?

Can you try the following

Stop the server

Run all the bats except MCP in order of their numbers if it has any error logs can you pastebin them and link them here chances are it's something obvious and we are overthinking it
 
So are the files up to Shadowmantle (like the old ones were) or is this a more up to date version?

Or does anyone else know of a newer version?
 
Currently this is shadowmantle

You can pull most of the files for the new version but they are in a compressed half stage for the Xbox client version :/ I managed to get a partial file out of it but seems that they would be easier to recreate using the map creation tool etc
 
Currently this is shadowmantle

You can pull most of the files for the new version but they are in a compressed half stage for the Xbox client version :/ I managed to get a partial file out of it but seems that they would be easier to recreate using the map creation tool etc


Unfortunately, all that is inside the .chunk files are pieces of the client datapack for xBox, there is nothing else there. Without the server part you will not be able to run M9 files. I'll have to reverse and restore everything from 0. And yet, I was able to initialize the login to the game using M9 files, but they make no sense without the server part! Someone really didn’t want the M9 files to get onto the network, I think someone still has the full part of the leak.

M2 files have more than 1000 critical errors that will prevent you from enjoying the game. Skills do not work correctly, not all items work as they should, some cards have problems with being thrown back, with collision, etc. Upgrading stones and artifacts does not work. If someone tries to launch this project publicly, then at the first launch he will be faced with a dead economy, which can only be saved by a wipe and fixing the problem. Foundry does not save content, but this can be quickly solved, but it also has a huge number of errors that need to be eliminated, otherwise it will again kill the economy. The list can be endless.

This server is not suitable as a PVP project, since the mechanics will have to be completely redone. You won’t be able to use new animations, materials, library graphics, dyn if you don’t know C++, since the server simply won’t accept new changes.

I only know one person who fixed most of the problems in this project.
 
full server files and source:


(using resilio so it cant be taken down for inactivity or other bs it can just sit on my server and live on)
 
I have a question and I hope you can help me, I use a version of module 2 of neverwinter Shadowmantle module. I know it is an incomplete version for both the server and the client, but in Sharandar there is a bug in one of the quests that prevented the game from progressing, I know it can be fixed, since in the Russian version I played on a server From there, Sharandar was perfect in functioning.
I get stuck on the quest Collect Vibrant Seedlings 0/3.

The mission is not visible, making it impossible to complete!
I've tried everything, even modifying the .jason files, but nothing happens.
The strange thing is that on the Russian server it was exactly the same version that we are all trying to work, but on the Neverwinter World server Sharandar worked perfectly.

If anyone managed to fix the bug, please respond here. I'll be very thankfull
 

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I have a question and I hope you can help me, I use a version of module 2 of neverwinter Shadowmantle module. I know it is an incomplete version for both the server and the client, but in Sharandar there is a bug in one of the quests that prevented the game from progressing, I know it can be fixed, since in the Russian version I played on a server From there, Sharandar was perfect in functioning.
I get stuck on the quest Collect Vibrant Seedlings 0/3.

The mission is not visible, making it impossible to complete!
I've tried everything, even modifying the .jason files, but nothing happens.
The strange thing is that on the Russian server it was exactly the same version that we are all trying to work, but on the Neverwinter World server Sharandar worked perfectly.

If anyone managed to fix the bug, please respond here. I'll be very thankfull

You can use the GM command to flash it out


/giveitem Sharandar_Campaign_Token_B1
 
you can also edit the mission file for that specific mission (im unsure of the name of that specific mission block) but when you go there you can remove the "exprequiresblock" from that mission or you can adjust it to something easier or make it so it drops accordingly via the mission questline.

There is also a way to add new items to the game by adding their files and all required file dependancies (for example if a item def file called for a power it must also have a power def file etc but they have to be in the correct layout folderwise) attached is an example using my odins hell ring mod once unzipped drop into night folder and then relaunch the gameserver

you can give your self the item with giveitem ring_odinshell

you can do the same for mounts and other things in the game and even add your own lockboxes

you can also create weapon set bonuses and item set bonuses (this is more complex because it requires actual power definitions that were not defined in the documents.. so to make it work i have stolen some code from existing buffs to add and tweak to weapon sets)

but yeah attached is a add in not replacement item for odins hell (im also pretty sure missions and other things like maps could also be added this way)

also added is the xuna files from previous mod giveitem pet_xuna

if anyone else make any cool mods or anything dont be afraid to post them and tag me in them or send me a dm or something
 

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you can also edit the mission file for that specific mission (im unsure of the name of that specific mission block) but when you go there you can remove the "exprequiresblock" from that mission or you can adjust it to something easier or make it so it drops accordingly via the mission questline.

There is also a way to add new items to the game by adding their files and all required file dependancies (for example if a item def file called for a power it must also have a power def file etc but they have to be in the correct layout folderwise) attached is an example using my odins hell ring mod once unzipped drop into night folder and then relaunch the gameserver

you can give your self the item with giveitem ring_odinshell

you can do the same for mounts and other things in the game and even add your own lockboxes

you can also create weapon set bonuses and item set bonuses (this is more complex because it requires actual power definitions that were not defined in the documents.. so to make it work i have stolen some code from existing buffs to add and tweak to weapon sets)

but yeah attached is a add in not replacement item for odins hell (im also pretty sure missions and other things like maps could also be added this way)

also added is the xuna files from previous mod giveitem pet_xuna

if anyone else make any cool mods or anything dont be afraid to post them and tag me in them or send me a dm or something
This is very cool, thank you. You once said that you learned how to create maps; it would be interesting to take a look. Thank you very much for everything. My English is Google, so don’t judge me for what I write.Found something myself that gives achievements
playerstats_setbyname press "tab" and select how much we have done, then achievements and put the number 10000 the number can be changed, but it doesn't work very well because you need to knock out a specific number.Thank you for everything the server is purely for yourself, not online.
.
 
Is There a up to date way to to Extact Neverwinter 3D Models, Textures and sounds,
Ive been trying the gibbed CMD method but i keep getting 32bit 64bit error.
am i missing something?
i would appreciate any links or info
 
Is There a up to date way to to Extact Neverwinter 3D Models, Textures and sounds,
Ive been trying the gibbed CMD method but i keep getting 32bit 64bit error.
am i missing something?
i would appreciate any links or info
It's a multiple part thing and not straight forward

Firstly extract the Hoggs from the live version each one has their own user.. textures being the texture Hogg etc

You then need a few programs one is called noesis one is called mset decompiler

You get your textures in noesis and it browses them fairly fast from the dir of an extracted texture Hogg

Mset decompiler is more your mesh and other stuff you get from them.. this can give you the raw mesh that can be converted to a blender object or even imported directly into a 3d printer slicing software
 
Hi do y'all know the fix to when joining the server (full login, choose character and everything) it goes to about 1/4th loaded then errors saying the server stopped responding? Host files are fine
 
Hi do y'all know the fix to when joining the server (full login, choose character and everything) it goes to about 1/4th loaded then errors saying the server stopped responding? Host files are fine
This could be the unstuck bug that you need to do the following to fix

On Neverwinter login and then hit create a new character

Leave that character in the tutorial space.. then log back in with your main this should fix it

Assuming you have all of the correct servers running
 
This could be the unstuck bug that you need to do the following to fix

On Neverwinter login and then hit create a new character

Leave that character in the tutorial space.. then log back in with your main this should fix it

Assuming you have all of the correct servers running
Didn't seem to work, timed out when loading the tutorial area.
Do you have a discord by chance? I have a bunch of other questions I'd love to ask, if you don't mind.
 
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