Eh, yeah. We can talk about it on Facebook if you like? (On your Jonty Zap account, if you wish? I'll inbox you right now.)
You should consider moving to R63B. I could license my emu to you ;p
Yeah I'll get that fixed, NULL shouldn't be the value.. It'll just keep it loading forever - Like I don't mind it like that, I just don't want it having to lead to other errors :P
I never actually bothered fixing that navigator problem. Always had rooms loaded haha. Check where the navigator serializes, it's probably just not checking if there are rooms loaded or not so it just loads forever.
Hmm, I'm just clueless. I think it might be something to do with the variables (have to enable the currency in the client itself?) - I'll just play around and see what results I can get out of it! Thanks anyway man. And one last thing, are there any known bugs in the emulator, just so I know what to fix and what not. Because the only bug I have occurred so far is when there's no users in rooms, the 'Rooms' tab just keeps loading and loading and there's a packet error: [C#] packet error - Pastebin.com - I don't expect you to like spoon feed me, but I am unaware as to what it's informing me, but I do know it's telling me that the return value can't be null.. If that's the case, then how would I change the return value to let's say 0, not null :3 (If that's the case, from my understanding) - Cheers.
I know in my current server that 'crystals' represents the third currency.
Not sure on that one. I never used the third currency, sorry. As far as I know it was working as that Emu is the same server SunnieDay used and they definitely used them.
Nah man, nothing related to anything else (points, shells, crystals, etc..) - Was the third currency working in the emulator for you?
Take a look in the source to the Emulator. Look in the UserDataFactory.cs it should tell you which rows are which.
I did notice there was a 'crystals' row in the users table structure, and there are other things like 'points and vip_points' in the structure, and I've set them to different values (IE: put 1 crystal, 2 points and 3 vip_points, to see which one was which..) but I'm just not sure if I'm doing it right or not. I'm guessing it's down to my external variables? Could it be? But I have enabled the Shells currency to be displayed in the client, it just doesn't have a value to it. :/
I believe Shells is called crystals in the db or something like that
Hey Jonty. You disabled people from sending you PM's. I have your emulator edit working perfectly, so far, no problems! I've fixed the bugs that I had all myself, since the errors are clear to read. But now, I was just wondering, how would I go about getting the currency 'Shells' to work. I don't know if it's been coded in the emulator, or infact if any currency other than Credits & Pixels are in the actual emulator, if there's another currency that works (That I could use as maybe a special VIP currency, or what not) could you please tell me what it is? Because I enabled Shells in the externals, and I'm not sure if they're coded in the emulator.. Cheers!