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Recent content by aizen00

  1. aizen00

    [HELP]Party finder

    you need to change the loop void CPartyFinderWindow::InitPartySearch() { PartyResetInfo(); for ( int k = 0; k < 2; k++ ) // change < 2 to how many maps you added for example you added 4 make it 6 { CString strTemp; strTemp.Format( "%s", ID2GAMEWORD(...
  2. aizen00

    [HELP] anyone know how to restrict words? Like Admin = *****

    moblogic1.bin/moblogic2.bin/moblogic3.bin
  3. aizen00

    Self Buff via NPC (5k pa more)

    technically this is complete the only missing is the full buffs no ba is not working you have to fix it yourself.
  4. aizen00

    Self Buff via NPC (5k pa more)

    its complete you might have miss something
  5. aizen00

    FIXED

    thats because you need to change to version 0204 NpcDialogueSet.h from: public: enum { VERSION = 0x0203, ENCODE_VER = 0x0200 }; // 랜덤 대화문 change to: public: enum { VERSION = 0x0204, /*self buff via NPC, DevArt22, 2023/03/18...
  6. aizen00

    BabyRan X

    try to use 2003 instead of 2008
  7. aizen00

    MMR Error

    change this : pTextBox = CreateStaticControl ( "HWOPTION_GAMEPLAY_RANK_NAME_STATIC", m_pFont, dwFontColor, nAlign ); //add pkrank pTextBox->SetOneLineText ( ID2GAMEWORD ( "MMR_RANK", 2 ) ); pTextBox = CreateStaticControl ( "HWOPTION_GAMEPLAY_RANK_MARK_STATIC", m_pFont...
  8. aizen00

    MMR Error

    im not sure tho but maybe try this? gameword.xml
  9. aizen00

    [SOLVED] Item info

    from: if ( sItemCustom.IsGM_GENITEM() ) { AddTextNoSplit ( ID2GAMEINTEXT( "ITEM_INFO_GM_GEN"), NS_UITEXTCOLOR::WHITE); } else { DWORD dwFlags = pItemData->sBasicOp.dwFlags; DWORD IsTrade =...
  10. aizen00

    [HELP] Classic UI

    You must be registered for see element.
  11. aizen00

    item box juver

    try to change VERSION = 0x0103 to 0x0104
  12. aizen00

    item box juver

    enum { VERSION = 0x0103, ITEM_SIZE = 10/* change to any number you want*/, };
  13. aizen00

    BabyRan X

    i thinks that is pvp next battle and winner maybe look for CPVPNextBattleAndWinner
  14. aizen00

    INVISIBLE FIX ASSASIN - EP9 SOURCE of BUBU

    BOOL GLChar::RECEIVE_SKILLFACT ( const SNATIVEID skill_id, const WORD wlevel, DWORD &dwSELECT, WORD _wCasterCrow, DWORD _dwCasterID ) for( int nSpec=0; nSpec<SKILL::MAX_SPEC; ++nSpec ) { switch ( pSkill->m_sAPPLY.sSpecs[nSpec].emSPEC ) { case EMSPECA_REFDAMAGE...
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