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Recent content by CwaniX

  1. CwaniX

    [S.U.N Online] Encryption Algorithm

    If you want to try simplemodulus in java maybe my piece of code will help. As far as I remember, it was not working 100% correctly yet but it might be useful. Class: You must be registered for see element. Test: You must be registered for see element.
  2. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    Great job! How do you deal with the contents of the packets? Are you using old source code or do you guess the content yourself?
  3. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    Wow, it's nice to see that the topic is still alive :8:. Unfortunately I have too many commercial projects at the moment, therefore I am not able to develop my own, but i can't wait to see your code :P:.
  4. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    Hello, sorry for the long absence :):. Unfortunately, I do not have much new information on my part. I started implementing map file support but I miss some data about the format. When it comes to encryption, I'm not dealing with the implementation of algorithms yet, I am trying to bypass...
  5. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    I have a lot of source code myself (a lot comes from your previous posts :rolleyes:), but I need some working files in which you can move between maps. I have a server running locally from old files, but I can't get waypoint and portals to work.
  6. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    Can you upload a version built in this way? What client are you using for this version?
  7. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    So decrypting packets should now be our main goal. Unfortunately the packets seem to be completely random - even containing the same data are different each time, but it seems to me that the data is two bytes longer than the packets we know. It is possible that two random bytes are added to...
  8. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    Yes that's true, but probably because their server uses some kind of encryption. Our client has encryption turned off and thanks to that it was easier to start working on the server. Unfortunately to continue developing we will need to work out how the packets are encrypted. It is possible that...
  9. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    This is a very difficult question :laugh:. You can start another old server locally and try to sniff packets with some packet analyzer. The problem is that old servers are heavily defective and many things don't work. You can search old source files - especially Protocol_**.h...
  10. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    This should work regardless of the content. This error occurs when there is no class definition with the appropriate header. Did you change something in the code?
  11. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    Did you check if the packet definition loads correctly? You must be registered for see element.
  12. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    I implemented a small framework for handling incoming and outgoing packets. All you have to do is add three classes with the appropriate annotations: IncomingPacket, PacketProcessor and OutgoingPacket. You can look at classes C2SAskSrvSelectPacket, C2SAskSrvSelectProcessor and...
  13. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    I implemented this fragment and it works like a charm :):. You must be registered for see element.
  14. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    Did you change the file names accordingly? It should look like this: You must be registered for see element.
  15. CwaniX

    [Development] Soul of the Ultimate Nation - Server Emulator

    WOW I was away for a while and so much happened here :laugh:. I will have some time tomorrow so I'll try to work on the server a little bit :):. You should be able to create a pull request: You must be registered for see element.
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