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Recent content by Deathway

  1. Deathway

    [Release] Original Complete Sources 0.65 WebZen

    Yess!, finally I can complete CS decompilation with almost true names!
  2. Deathway

    DataServer 2008 for Season 12

    Ty mate!, you save me a lot of time :D
  3. Deathway

    [Development] MU_RANKING_Server Source (2008)

    Here you have the decompiled source of Ranking Server international version (2008). If you are looking for the interesting parts, go and check CEventRankDB, the rest is just DB and socket management. Please note that compiled sources haven't been tested, so use at your own risk. This sources...
  4. Deathway

    [Release] MU_RANKING Server Source (2008)

    Here you may find the decompiled source code from MU_RANKING_DB_SERVER.exe Version: (2008) Country: International. I mixed the decompilation with some leaked sources to imitate as much as the original one. This hasn't been tested, so use at your own risk. CEventRankDB is the core if you are...
  5. Deathway

    [Release] Original Source GS 1.00.93

    Awesome release!, ty for sharing, this will speed up my dec :)
  6. Deathway

    Best MU server you've played

    Jamaika MU was fine, really good times.
  7. Deathway

    [Help] Any server sources for emulator s2+

    Server sources were realeased long time ago, you may find them on 0.99.60T threads and 1.00.18 JPN versions
  8. Deathway

    Mu Online History

    I remember some facts: I joined this community back in 2005, there were no 1.0 versions by that time, the only existing versions were 97d, very stable, and 99b+, that contained the DarkLord char, that version had a bug that every time you met another player, it laugh, if I remember correctly...
  9. Deathway

    Decompiled GameServer 1.00.90 Files

    Amazing job as always :) Congratz !!! PD: Don't forget eRRoR, he was also the autor from 1.00.18
  10. Deathway

    [Development] P4F Game Server Emulator (S3 Ep1)

    ... having fun while I was absent? I remember the CzF attack, but I wasn't on the team (I quit about 7 months ago from that event) when that happened my friend, I never sell nor source nor files nor nothing, but when the attack happened some people impersonate my account having access to some...
  11. Deathway

    GameServer 1.00.90

    posible, but need some patience 1.- If you have my decompilation, simply change the define specified below #if (GS_CASTLE == 1) #define OBJMAX 4000 #define OBJMAXUSER 1500 #define OBJ_MAXMONSTER 1500 #else #define OBJMAX 7400 #define OBJMAXUSER 1000 #define OBJ_MAXMONSTER 5800 #endif...
  12. Deathway

    New Antihack System !

    2007 was the time of 99.60T Version, Coeus emulator if i remember well. cyberlove knows that he translated some of those documents, so bet0x can asnwer you. In fact, only few persons(like mauka, bet0x) believes in you now, because you ran out of arguments. So cya until end of the year, now i...
  13. Deathway

    New Antihack System !

    lol, if i have SmipleModulus, then i wouldn't decompile it, but anyways, you may use the same method and you will find the relative path of the library used. About the documents, it were released by cyberlove, time ago along with its translation with a special pakage 97d version (along with...
  14. Deathway

    New Antihack System !

    LOL, the document was relased time ago, if you gave a document that wasn't released with any other package and is inside my decompilation, then I will take it as a probe. Now Look the pic, i don't even need a debugger, just a simple text editor to look the 'common' folder You must be registered...
  15. Deathway

    New Antihack System !

    Responding to your points. 2 and 3.- dsp file isn't deleted, nor is on the PDB, but is created for any project. Is the file that contains all the files included inthe project, take look on the SOURCE folder, theis a GameServer.dsp, if you open with an text editor, you will find all the files...
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