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It's a well known fact by non-leechers that ACE is so poorly written, it just isn't worth the hassle.
It'll be quicker to write a new game from the ground up.
That is an absolutely stupid question.
Logging purposes, to say the least, let alone timestamping and not having to deal with some cheap hack-y method.
A better idea would be to use OutputDebugString(), but that is beyond the scope of this thread.
There's nothing of use in your entire thread.
It's illegible and incomprehensible, and you simply can't be helped.
Try using a debugger, and if you didn't compiler it, I can honestly tell you "Tough poop"
Cute, but seems like an unnecessary hassle.
You're better off just adding a custom build step and just making a copy of the executable under a different name.
At the target location, just move it in it's own folder with configs and the like, shouldn't cause too much of an issue if at all.
(If...
There's an entire system behind it, which includes interface, database tables, server handling.
Unless you wish to make all of that yourself, give up now.
If, however, you do wish to make it yourself, feel free to ask for pointers on how.