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Recent content by drakelv

  1. drakelv

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    I’m using 3.3 I found it on some russian torrents but likely the same that is shared here
  2. drakelv

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Finally found some time for the scaleform test, the current integration in this source is obsolete and requires major rework to work properly with the scaleform files from new client, but it's nothing impossible. So far I have managed to load the UI from S16p2-2 and play with it abit using old...
  3. drakelv

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Ofcourse its easy to add it all when the source code is released, anyone can do it with very little experience in programming. But there is really no need brag about it and to post all changes you do to your personal project . If you want recognition then post real research not shreks etc. sorry...
  4. drakelv

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    So many noname source quality "experts" in here. What are your achievements and contributions to community where we can analyse your source codes and take the example how to write good code?
  5. drakelv

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Scaleform 4 wont work. 3.3 is ok
  6. drakelv

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Thanks for the share. To build in VS2019 you need VS2008, VS2010 and VS2019. VS 2010 is creating a bridge between toolsets of 2008 and 2010 which lets 2019 select it. It doesnt have source for cash shop libraries so you can't build fully working client using 2019 toolset untill we recreate...
  7. drakelv

    Season 16

    You must be registered for see element.You must be registered for see element. You must be registered for see element. Already working on it
  8. drakelv

    MuOnline Season 15

    You must be registered for see element.You must be registered for see element.
  9. drakelv

    [Discussion] My two cents about IGCN source code.

    Keep in mind this discussion is generally fueled by people with alot of hatred towards IGCN and mostly without any knowledge of how things work / originated in MU Online dev. + the source they review is Season 9. You may Google how many years have passed since it was leaked :)
  10. drakelv

    Which version have the bigger player base?

    They do patches directly in GS and/or dll. I don't have 97d version. It's like 15 year old and the playerbase there is pretty close to none. Maybe there are couple of servers that have few nostalgic players. Other than that I don't think there is anything special with the version except high...
  11. drakelv

    Which version have the bigger player base?

    I don't know any 97d sources and I don't think there were ever full 97d gs source released. But it should not be hard to downgrade season 2 source to 97d .
  12. drakelv

    Which version have the bigger player base?

    It really depends on Season you chose, there are good s9 and I think s8 sources which dont require any modificiation in game play, if you want to go above that you will have to choose one and develop the features of new seasons, crack, unpack/patch game clients and do tons of research. After a...
  13. drakelv

    Which version have the bigger player base?

    You can always code your own files and put all your improvements you want to add there. There are plenty of sources available to start.
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