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Recent content by Laxus021

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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    HELLO GUYS CAN YOU PLS GUIDE ME ON HOW CAN I FIX THIS.. You must be registered for see element. NPC is holding the weapon instead of having them at their back (i used a_w_safezone.x and a_wsafezone01.x) both have the same result
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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    Hello guys. can u please guide me on how can i convert the map to the classic version?
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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    are you serious.? do you wanna try that again?
  4. L

    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    do we know how to add hackshield on juversource.? is it on the gameclient? or gameclient2
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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    can you guys tell me.. which part of the source do i need to change if i want to put a gold cost on regional chat
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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    ; ¼±µµÅ¬·´ ¼³Á¤ ; [GUIDANCE] ; '¼±µµ' ±¸ºÐ ¾ÆÀ̵ð ID =3 NAME = TradingHole ;CLUB_MAP = 213,0 CLUB_GATE = 6 CLUB_HALL_MAP = 203,0 ; ; ¼ö¼ö·áÀ² COMMISSION = 5.0 ; ; Ŭ·´ °áÁ¤Àü ¸ã¿¡¼­ µå·ÓÀ². ITEM_DROPRATE = 5 ; ; Ŭ·´ °áÁ¤Àü ¿äÀÏ, ½ÃÀ۽ð£ ; ÀÏ(1), ¿ù(2), È­(3), ¼ö(4), ¸ñ(5), ±Ý(6), Åä(7) ...
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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    Can you tell me which line was that.? this are the only codes i found that seems to be related to storage locker but also the weird part is it is working on the emulator :
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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    hello again .. can someone tell me what i did wrong on this.? : :: ive modify the capacity on locker storage slots by editing this line glchardefine.h storage_inven_x = 6, <<-- edit this one storage_inven_y = 4, <<-- edit this one i made it 6x6.. then on the Gui i changed the storage window...
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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    not exaclty... the display of the numbers is fine.. it can be sorted or selected using the item editor but the actual problem that im having is the category EG: the one showing up is.. INFORMATION ATTRIBUTE REQUIREMENT STATUS EFFECT ADD VALUE but then the category for RANDOM VALUE is not...
  10. L

    In-Game Notice

    Hello guys.. i would like to ask some help about the ingame announcement.. can someone share a thread or a tutorial on how can i add additional announcement.. fr like: when player reached max level or when player was successful on upgrading to +7-+9 .im not sure if it goes to the source or to...
  11. L

    Item Info Display Help

    hi guys i dont know what im looking for.. for some reason the Random Value is just listed in the item but doesnt have category i checked the gui and it was listed there You must be registered for see element. You must be registered for see element. please help You must be registered for see...
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    Where is this mini map file?

    what you want as a result is unclear.. im just making assumptions here. : if you want to see the new version of the map it should be the minimap_bonghwang_renewal.dds minimap_hyunam_renewal.dds minimap_sungmoon_renewal.dds which can be found in texture/gui or texture/gui/mini but thats not...
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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    Hello can someone help me with the item info display.? the random value category is not show up.. what part of the source is needed to be edited for this You must be registered for see element.
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    [Release] JUVER SOURCE with In Game Functionalities [NO MORE SELLING]

    HELLO Can i ask how can i add a notice/announcement feature for the game.. eg: when player is successful on upgrading weapon or armor to +7 and up eg: when player reach cap level
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