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Recent content by mesosa

  1. M

    Do you guys know this server? help

    You are talking about legend.mu That server closed some years ago
  2. M

    Mu Online Lorencia Objects

    Here: You must be registered for see element.
  3. M

    muonline desktop to mobile portability

    Also Lost Continent. The logo you are using in your avatar belongs to this game. You must be registered for see element.
  4. M

    [Release] Legend.mu client & server source code S16 1.1

    Re: [Release] Legend.mu client & server source code S16 1.1 There are some logs like "crashlog" that are useless. They were created for a purpose that we never finished. This server does not require a specific client version. Just need to be sure that packets are the same for some...
  5. M

    [Release] Legend.mu client & server source code S16 1.1

    Re: [Release] Legend.mu client & server source code S16 1.1 If you can't find those tables on source code, then it means they don't exist. Some tables were just backups or old.
  6. M

    [Release] Legend.mu client & server source code S16 1.1

    We use MySQL. Editor database is useless. That was some kind of editor attempt using database but we never finished it.
  7. M

    [Release] Legend.mu client & server source code S16 1.1

    We are not the best unpacking main.exe, not even close to be good at that. Season 16 1.3 was a hard challenge and we weren't able to continue. Also we are on new projects and we belived it was a good idea to release this sources to the community. We hope you can keep working on it. We are...
  8. M

    [Release] Legend.mu client & server source code S16 1.1

    Re: [Release] Legend.mu client & server source code S16 1.1 This server source code is not perfect. As all can see, there is no defined programming pattern. The project contains errors and we hope this forum users help to find them and fix for all. We spent lot of time and effort to make...
  9. M

    [Release] Legend.mu client & server source code S16 1.1

    Re: [Release] Legend.mu client & server source code S16 1.1 Sometimes i don't add maps on that list. That's just a reference list. Server map list is dynamic and you can add any maps you want when you want.
  10. M

    [Release] Legend.mu client & server source code S16 1.1

    Yes. It is Main.dll, but i don't remember if this time we used a different hook since something changed on main and it was difficult to simply hook.
  11. M

    [Release] Legend.mu client & server source code S16 1.1

    That main already has the dll hooked. We do not unpack the main. We hook the dll on packed main.
  12. M

    [Release] Legend.mu client & server source code S16 1.1

    Re: [Release] Legend.mu client & server source code S16 1.1 I know :P. Yes, all data folder is in DB except for the few txt files that are inside EventData folder. You must be registered for see element.
  13. M

    [Release] Legend.mu client & server source code S16 1.1

    Re: [Release] Legend.mu client & server source code S16 1.1 We don't have any tool for editing anything. We just have a simple script that decode / encode bmd files and lang file. Also we use MySQL, we just edit all data using navicat. It should be enough, at least for now...
  14. M

    [Release] Legend.mu client & server source code S16 1.1

    Re: [Release] Legend.mu client & server source code S16 1.1 Yes, we were thinking about doing that.
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