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Recent content by Nameless314159

  1. Nameless314159

    Epic Dragon World

    The showcase is looking good, how many times did it takes you to reach that point ? I'm mostly a back-end developer therefore i've only been looking at your back-end sources, and I would recommend you to start using an ORM (and changes the provider if you attempt to have something more...
  2. Nameless314159

    Java vs C#.

    Let's also say that C# have the best IDE atm : Visual Studio. And many tools such as Resharper (which is a a must-have for C# programmers) are very appreciated while programming. I can totally undestand that java can be boring because that's a pretty verbose language, there aren't really much...
  3. Nameless314159

    [C#][.NETCORE2.2] Astron : easily configurable, extandable and scalable game back-end

    This library isn't made for back-end purpose only, as you can see with this sample : You must be registered for see element. You'll also notice that there is no network logic provided within astron, but i fixed that with that new library here : You must be registered for see element. (which does...
  4. Nameless314159

    [C#][.NETCORE2.2] Astron : easily configurable, extandable and scalable game back-end

    You must be registered for see element. The project is now available on nuget :thumbup: I just have to finalize the doc and also release some sample projects that implements this library. I'm working on the famous tactical french MMORPG You must be registered for see element., therefore I'll...
  5. Nameless314159

    [C#][.NETCORE2.2] Astron : easily configurable, extandable and scalable game back-end

    [C#][.NETCORE2.2] Astron: latest featured extandable libraries for general purpose You must be registered for see element. Hi, i've been working for a while on an 100% from scratch generic game back-end architecture and I made sure to make it easily configurable and extandable to simplify the...
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