Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Recent content by Nayr438

  1. N

    GunZ 1.5 Complete Source Repo

    This topic is only for the untouched source files released by CMB, any other content in the repo is outside of this topic and are just random things I have found of interest and collected. If you need to obtain another decompiler for the various encryption methods that were used in GunZ please...
  2. N

    [Release] EasyAntiCheat SDK + Integration Documentation

    ClamAV includes Windows Signatures. It has a Generic flag on the installer itself. Here are the same files with the contents of the installer extracted and the installer itself removed. Tho it probably wont do much good without the service scripts that are part of the installer itself. You must...
  3. N

    GunZ 1.5 Complete Source Repo

    It should be back up. If it goes down again, just check back later. We have been doing lots of server maintenance as we have been migrating to entirely new hardware the past few months, we should resume full uptime around the beginning of the new year. While I do try to keep it up, I do not...
  4. N

    GunZ 1.5 Complete Source Repo

    It would be more helpful to the community if Mirrors were made publicly available rather than private shares via dm.
  5. N

    GunZ 1.5 Complete Source Repo

    You must be registered for see element.
  6. N

    [Release] GunZ 1.5 Artwork "source" 3dsmax files and stuff

    Nice. Mirror: You must be registered for see element. You must be registered for see element.
  7. N

    GunZ 1.5 Complete Source Repo

    You must be registered for see element. I also have it split up here You must be registered for see element.
  8. N

    Gunz 1.5 (Challengequest/blitz/spy)

    You are going to have to build the Gunz solution and manually debug it. Jetman doesn't seem to ship a pdb file for the precompiled gunz executable. I do know that its trying to do something with a nullptr, as in something isn't available that should be. I would double check your system.mrs...
  9. N

    Have you tried to fix the flashbang?

    Here im an idiot, snd_fire will play as soon as you launch it, meaning you will always hear it as soon as you throw it. This should work better. --- C:\Users\Chris\Desktop\jeff\Gunz1.5\Stable\Gunz\ZEffectFlashBang.cpp +++ C:\Users\Chris\Desktop\rg\Gunz1.5\Stable\Gunz\ZEffectFlashBang.cpp @@...
  10. N

    Gunz 1.5 (Challengequest/blitz/spy)

    Are you using the client that came with the git pull? If so, did you modify anything in the client? Did you build the source or use the precompiled binary? If you compiled the source, did you modify anything? If your using the original client from that pull and you haven't modified anything...
  11. N

    Have you tried to fix the flashbang?

    Setup a new Sound Effect and change "snd_fire=" for the item. Then just nuke PlaySound from ZEffectFlashBang. Currently snd_fire is played and then PlaySound loops in Render(); --- C:\Users\Chris\Desktop\rg\Gunz1.5\Stable\Gunz\ZEffectFlashBang.h +++...
  12. N

    Gunz 1.5 (Challengequest/blitz/spy)

    Pull in the latest master. This should be fixed now.
  13. N

    Gunz 1.5 (Challengequest/blitz/spy)

    I can't reproduce your issue. If you would, try running the Directx Legacy SDK Installer and see if it solves your issue. You must be registered for see element. If your still having issues, post your mlog.txt
  14. N

    Gunz 1.5 (Challengequest/blitz/spy)

    If you haven't already, check your server settings against You must be registered for see element. It also may be necessary to Setup The Windows Firewall to allow connections and Port Forward your router, on the following ports. --> TCP --> 8900 --> TCP --> 6000 --> UDP --> 5100 --> TCP/UDP -->...
  15. N

    Soldier Front 1 Server files

    Out of curiosity, whats the status of this? Has anyone made a actual usable server out of this, or is it still up in the air to figure out.
Back
Top