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Recent content by NSghost95

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    The Shockwave Project - [GML, PHP, MySQL]

    I was very busy this weeks, btw I'm working on an app to launch the old client from the browser (something like Habbo Launcher) that will works with WedCMS or Webbanditten's KeplerCMS (not released yet), after that I'll restart the development of my own client
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    The Shockwave Project - [GML, PHP, MySQL]

    Not so juicy hahaha xD but if you want to take a look: You must be registered for see element.
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    The Shockwave Project - [GML, PHP, MySQL]

    I've just finished the console/messenger (all works, but the system is currently vulnerable to SQL Injection), I'll record a video as soon as possible By the way, I've bought GMS2.3 HTML5 a few months ago and the game seems to works also in browsers, except for a small graphic bug with clouds...
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    The Shockwave Project - [GML, PHP, MySQL]

    Sorry for the late response, I holded the development because I was very busy, but I planned to resume the development soon (probably today, or this week)! Thanks for the interest :)
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    [Release] All old Habbo websites (from archive.org)

    I'm sorry but I can't download them anymore, latest hotels have more than one million files, and my internet connection isn't so fast :( this mean ~3-4 weeks per hotel Last update: You must be registered for see element. You must be registered for see element. You must be registered for see...
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    The Shockwave Project - [GML, PHP, MySQL]

    The basic movement is finished :) (until I find new bugs)
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    [Release] All old Habbo websites (from archive.org)

    I'm downloading all old Sulake's websites as-is using You must be registered for see element., some link needs to be adjusted to see images on the webpage, here's the list: You must be registered for see element. You must be registered for see element. You must be registered for see element...
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    [Release] Big Shockwave Public Room Release

    @Quackster I found: hh_ig_game_snowwar_ui.cct hh_ig_game_snowwar_room.cct in your archive You must be registered for see element. no trace of hh_ig_game_snowwar.cct for the moment..
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    [Release] Lots of messy furnis/rooms parts

    Hi :) I'm extracting lots of images for You must be registered for see element. All images are converted in .png and extracted in particular from .swf files (due to the transparent background), and the missings from .cct files, but some of these need to be cleaned If you need some: You must...
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    Help me to understand figuredata.txt [Shockwave]

    --> Thread can be closed, I've found a solution
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    Looking for some Shockwave public room CCT's

    you miss these rooms (include "hh_room_picnic_camprock.cct"): You must be registered for see element. hope it will be helpful :) could you update the list with the remaining rooms?
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    Help me to understand figuredata.txt [Shockwave]

    Hi :) I'm still working on You must be registered for see element., and I would like to use old shockwave "figuredata.txt" for my sprite generator, someone know how it is codified? An example: ["M": ["ch": [ ["s":210, "p":["rs":"1","ls":"1","ch":"1"], "c": //colors...
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    The Shockwave Project - [GML, PHP, MySQL]

    I only bought GMS2 Desktop, so I can export for Windows, Mac & Linux (so I'll start with a desktop client).. but buying other versions (more expensive) I could export also for mobile and web (html5)
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    The Shockwave Project - [GML, PHP, MySQL]

    Ok, guys :) So, I finally decided to do it. Click on to-do list links to check tweets :) P.S. a huge thank you to Quackster for "The Habbo archives" <3 My Discord: ghostwolf#5364 What I'm using: GML for Client (& Server ?) MySQL You must be registered for see element. DB PHP XAMPP... to...
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    Private Develop Habbo in GMS2?

    Hi everyone, I recently started using GMS2, and I find it really simple and functional. While developing a game, I remembered Habbo, now I am considering the idea of developing it (V15) from scratch using Game Maker Studio 2, what do you think about this idea? I think it could be a relatively...
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