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Recent content by Pete107

  1. Pete107

    Laghaim Game Section

    Yeah don't get me wrong, I understand how and why it's the way it is, it'd be a major mess if there was a section created for every single release made. I was just defending Marcel as his point may not have come across in the right manner. (basically trying to hold RZ to ransom, not the case...
  2. Pete107

    Laghaim Game Section

    The problem is, a lot of the people who are interested in Laghaim are usually Brazilian, Korean, Thai or Indonesian. The chances of most of them finding RZ are quite slim, once upon a time there was an emulator being worked on, was quite a bit of interest at that point, I think I even remember...
  3. Pete107

    Laghaim Official server files

    Place the files uploaded into the client (first archive is for the Maps folder), place the second lot of files in data/building. The server will need the map added in the source as well as the client, it's not as simple as putting a new map in and running, you must edit source to implement...
  4. Pete107

    Laghaim Official server files

    Oh yes, of course, can tell it's been a while lol You must be registered for see element.
  5. Pete107

    Laghaim Official server files

    In the client there's a few string tables, one of which relates the item descriptions (and their translations), MSG_TABLE or something, it's been a while. You must be registered for see element. It's possible the map might not be correct, was the first one I found in the archive I have on my...
  6. Pete107

    Laghaim Official server files

    To add to Marcel's reply, it could also be an issue with the string table, it could be a string formatting issue. (Just like the box opening that was/is in the vanilla source)
  7. Pete107

    Laghaim/biosfear/savageeden

    I do have it but it's finding my hard-drive with it on, I'm so unorganized. If you can find someone with the Edens-Elite client you should be able to find it within there. Failing that it's in like the 2004 client (prior to the Dekaren map change) either Biosfear or SavageEden.
  8. Pete107

    Laghaim Official server files

    Doubt they're going to add a section for LH considering the interest is quite low around here in comparison to others which have more interest yet don't have a section either. Good release however.
  9. Pete107

    Laghaim Official server files

    Newer source contains Drake pet system among a few others. To answer your previous question there's three parts which you must change: The type of variable used for Exp. The DB value to allow the new types length (or your own limiter) The exp table for Pets to reflect the new type.
  10. Pete107

    Laghaim Official server files

    That's the whole DB then, you can 'hack' the exchange and just make it a recipe if you cannot edit the client/server code.
  11. Pete107

    Laghaim Official server files

    I've attached the clean DB that came with what was sent to me.
  12. Pete107

    Laghaim Official server files

    CapSyong is just a viewer, you cannot make edits within it by default. You can create and export models but you will need the plugins for 3ds max 9 (.csy, .bpd and .lolo exports) there's a few people who have already done so, very few have successfully created armours and/or monsters.
  13. Pete107

    Laghaim Official server files

    Yeah I'm not saying what you said is untrue. Most of what is required to build the tools is already provided (or was in my case), the map tool just requires the data folder for the assets. There are a few sets of source codes knocking around ranging from Thailand (2015), KR 2015, 16 and 17 I...
  14. Pete107

    Laghaim Official server files

    The Engine that is used on official KR is not available as far as I know. I do know a few people who have dealt with Jane before, I haven't heard many bad things, they got everything provided (what they paid for) as far as I know. I'm not saying to trust him/her as I personally haven't ever had...
  15. Pete107

    Laghaim Official server files

    Some major cheats can be fixed server side (there's very little server side validation in the vanilla files)
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