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Recent content by Phantom*

  1. Phantom*

    Https

    I haven't visited in a while, but I see my suggestion is now standard through Incapsula. I guess this thread can now be closed and thanks! even if it was done ages ago and I missed it ;)
  2. Phantom*

    OVH VPS questions..

    Different virtualization technologies are used between the two. Classic uses OpenVZ while Cloud uses ESXi (vSphere). OpenVZ is Linux containers hence no Windows support. The other visible differential is DDoS protection for Cloud. Cloud advertises "root access" under the Management row in the...
  3. Phantom*

    Turning a dedicated server into VPS's, Help.

    If they're planning to scale than maybe it's a not worth the small margins. On the other hand, if they can corner a niche or have enough people in their network, they can easily cover the costs and very little else :P This is how I've been operating my hardware and in return I can personally...
  4. Phantom*

    Need some guide on VPS

    You're provider, HostGator, is using Virtuozzo on its host OS (shared kernel) and it is the kernel that needs to support nesting; that doesn't look to be to the case here. Cancel your subscription with HostGator and find a new VPS provider that supports Windows directly if that's what you really...
  5. Phantom*

    Need some guide on VPS

    What you're trying to do is called nested virtualization and it's not a favourable solution. I'm not sure but I don't believe OpenVZ/Virtuozzo has such capabilities as I've only seen hardware virtualization solutions support it. Next time you look for a VPS provider make sure it's using XEN or...
  6. Phantom*

    Turning a dedicated server into VPS's, Help.

    Yes, but I will stick to the forum :P I've outlined the major players and you'll just need to try to find your fit. I haven't personally tried all above solutions either.
  7. Phantom*

    Turning a dedicated server into VPS's, Help.

    There are many solutions but if you go VPS shopping you will see only a few major hypervisors in use. The major open source options are You must be registered for see element. (You must be registered for see element.), You must be registered for see element. (You must be registered for see...
  8. Phantom*

    Java vs C#

    Umm... You must be registered for see element. + You must be registered for see element. for cross platform OS applications and as for cross platform games You must be registered for see element. or You must be registered for see element.
  9. Phantom*

    3d Section

    I've been trying to provide a 3D developer/designer collaborative base shortly after joining these forums and I can sadly acknowledge not much outside enthusiasm has come out of it these past 6 years. I kept my game choice within the forum, advertised in my signature, and used the existing...
  10. Phantom*

    ELU Blender Importer

    Fixed crashed due to API change in 2.63a. You must be registered for see element. and You must be registered for see element.
  11. Phantom*

    ELU/ANI Blender Importer

    The latter. I highly recommend Blender 2.6x, as well as You must be registered for see element. (Watch the video).
  12. Phantom*

    ELU/ANI Blender Importer

    - Huh?
  13. Phantom*

    ELU/ANI Blender Importer

    Fixed. They changed the API in 2.63/a. As usual check 1st post. GunZ 2 materials are defined in a separate XML file which isn't yet parsed. The UVs are imported. GunZ 1 animations are not yet supported since everything has changed from Blender 2.5 and will require some ugly hacks to fix bone...
  14. Phantom*

    Where the 07' bitches at?

    hear, hear :)
  15. Phantom*

    Model Formats

    Not sure the situation here in RaiderZ but things are rolling ahead in the GunZ sections. You must be registered for see element.
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