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Recent content by pixeldesu

  1. pixeldesu

    PangLib - a set of libraries to work with Pangya game files

    In the most recent version of PangLib.PET (5.1.2) you can now parse *.apet and *.bpet without problems!
  2. pixeldesu

    PangLib - a set of libraries to work with Pangya game files

    I can try implementing error-fallbacks so it keeps on reading other sections if there are exceptions If you want to know what's inside all PET files, as the structures are shared, you can read up what I wrote at You must be registered for see element.
  3. pixeldesu

    PangLib - a set of libraries to work with Pangya game files

    *.apet and *.bpet only work partially at the moment, because there are some differences in 1.3 pet and apet which I still need to figure out, same for bpet. pet and mpet should be able to be handled fine by PangLib.PET, and if you encounter any errors with specific files, feel free to report it...
  4. pixeldesu

    PangLib - a set of libraries to work with Pangya game files

    Hi everyone! This has been in the works for quite a while, but I think it's finally time to post it publicly. I made a set of libraries for C# (.NET Core 2+) that allow to easily work with Pangya files. You can build your own tools with these, read the code to understand how Pangya files work...
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