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Recent content by prozinhubr

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    [Tool] AQW Logger - A AQWorlds packet logger for research

    [Tool] AQW Master - A AQWorlds packet logger and variable scanner for research Made this some days ago because I needed something like it for another project. Maybe it will be helpful to someone else as well. Should work on Linux/Windows out-the-box without any Flash EOL patch. Preview...
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    A (Re)game design of Priston Tale - MAKE PRISTON GREAT AGAIN

    I really think PT needed full on PvP and PK system, I remember playing a very old server called XtremePK where you could just CTRL + click a player and kill him, no more complaining about kill stealing, you simply kill the fucker. Added so much to the game.
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    Pristontale in Unity

    That's so awesome, only in ragezone you see stuff like this. Good luck man.
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    [Dev] AQW Emulator

    Yes I am
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    [Dev] AQW Emulator

    New update!
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    [Dev] AQW Emulator

    [Dev] AQW Emulator (last updated: 03-03-2015) Hello, I've been working on a AQW emulator for some weeks now, I've seen some other threads where people post their progress so I decided to make one... This is the first time I try to do a emulator from "scratch" and not just modifying stuff... My...
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    [C#] Priston Tale Emulador

    I used to play PT a long time ago, I might be able to help when you need testers, my coding skills aren't that good.
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    [Unity 3D] Hearthstone Clone

    This is pretty awesome
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    Adventure Quest Worlds

    So..... abandoned project?
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    Adventure Quest Worlds

    Are you still updating this?
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    Adventure Quest Worlds

    Yes with my shop data grabber, but still getting duplicate entries, still need to fix that
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    Adventure Quest Worlds

    Hey, how's going with the project? I might make a private server again using your database so thanks in advance, also I'm working on some SQL grabbers, if I succeed with them I might help you with the database.
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    Adventure Quest Worlds

    Be carefull with AE, they're not cool. Maybe we can get some advice from Lineage servers which don't get shutdown anymore, I don't know how they did it or which kind of law is that.
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    Adventure Quest Worlds

    I guess I'll return to AQW development, I really want to make a PServer that feels "living" instead of just a bunch of tests and a emulator restarting every 10 minutes. Also, how's going with your project?
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