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Recent content by Quiirex

  1. Quiirex

    [Development] ZeroMin SDK

    A simple tutorial for how to do the Integration and Async + Data from RAN online -> Rust. You must be registered for see element.
  2. Quiirex

    [Development] ZeroMin SDK

    ZeroMin ZeroMin is an SDK for RAN Online, moving the algorithms from C++ to Rust as a library. Making it available for use in other software. Let us be honest with ourselves, RAN Online's game engine is now how many years old some of Its libraries are even outdated and can't be updated...
  3. Quiirex

    [development]physX SDK

    Okay since this is your question and it is under my nose for a bit of a time now, here's the thing. RAN Online's game engine is made using DirectX 8 and updated to DirectX 9, but did you know why they stopped there? They don't want to deprecate their DirectX file support even in the GS Engine...
  4. Quiirex

    The old RZ MMORPG server file download repo

    Just checking
  5. Quiirex

    [Release] Ingame Chat -> Discord Webhooks

    Game Logics and other stuffs that doesn't need that much MFC can be ported to lua. It would require you to understand how the engine works by it's own. The web-server that I shared is good enough as a base, you can extend it. For RAN dependencies I would recommend for you to use BOOST if you...
  6. Quiirex

    [Release] Ingame Chat -> Discord Webhooks

    It is not complicated as I stated in my first post, "Compilation guide: Download rust then type this in the CLI, "cargo build --release" " Not that complicated isn't it? Just like a server file. It is not spamming as the chat is from the Agent Server, the packets there is the final part before...
  7. Quiirex

    [Release] Ingame Chat -> Discord Webhooks

    RAN Hook: A simple web server that could process chat from in-game -> Discord Webhooks. If your username in-game chat is "Quiirex" the message/chat in Discord would be the same. :) Git repo: You must be registered for see element. Compilation guide: Download rust then type this in the CLI...
  8. Quiirex

    [ACTION MMORPG] DayBreak Online

    Asset sources please šŸ˜‚ Just kidding nice share.
  9. Quiirex

    [Release] Cross-platform Authentication Server

    I will not go into the details as you can look up my code, what it does, and what is not. But this is for a custom RAN Online Launcher that would be able to support authentication. It is almost the same as my old release but with some improvements List of improvements from my past release - Low...
  10. Quiirex

    [Development] Open Source Ran Online Episode 7

    There are some latest commits only available to those who contributed afaik.
  11. Quiirex

    [SHARE] FULL GS SOURCE - No More Selling

    Definitely no, if you've understood what the source does it calls a file named PARAM.ini and read it from there.
  12. Quiirex

    å¦–ä»™å¤§é™†å¼€ęœē«Æ_3D

    Full source ? askmyleg
  13. Quiirex

    Blade 2 source code and virtual machine files

    Seems complete, Haven't tried with the server side yet. But this would be a good baseline. You must be registered for see element.You must be registered for see element.
  14. Quiirex

    Blade 2 source code and virtual machine files

    Finally an Unreal Engine-based release.
  15. Quiirex

    [SHARE] FULL GS SOURCE - No More Selling

    Re-write the Engine. :) That's the best stuff that you can do to make it run in a lower-spec server. Tip : There is too non memory safe calls due to some modifications but you can fix that if you re-write the full engine in Rust.
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