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Recent content by son1xx2

  1. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    It seems that deleting the character is no problem at all
  2. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    To update character information every time you add points, you need to create an additional protocol to transmit from server to client, it's not very difficult.
  3. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    All in here You must be registered for see element.
  4. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    In the client there is only display function, you can see item information in ZzzInventory.cpp and ZzzInfomation.cpp
  5. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    The method is similar to season 6 You must be registered for see element.
  6. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Yes, I've seen it, it seems to run at 60 fps but achieving 60 fps is not difficult, the fps only decreases when the number of players or monsters is too large. Try it with 20 kundun bosses I tried measuring the time to draw frames, when there are too many monsters or players, drawing frames...
  7. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    It's really difficult, it uses opengl 1.1 as well as old rendering styles, if someone has the ability to upgrade the rendering style so that the image can be drawn faster then the FPS will not be reduced
  8. son1xx2

    Multi season 1 - 3

    i think you already have it, here You must be registered for see element.
  9. son1xx2

    Source Interface Diablo IV (1.04e/S6)

    Please credit kapocha33
  10. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    most of the skills work fine, the Impale skill has an error, the skill's effect is not visible on other characters due to the use of joint loop and effect is not good, you can increase the quantity or use another more effective way
  11. son1xx2

    Multi season 1 - 3

    Hello everyone, I bring you the files that I am working on, I try to make it similar to the originals and optimize and add functions from high seasion. I don't like the fancy editing and turning Mu Online into a cheap game. - Support Seasion 1 to 3 - Unlimited FPS - Higher performance but uses...
  12. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    There are many personal projects and it takes a lot of effort to fix, so most people don't share such big work, using the source code is not too difficult like having to decompile the main and learn the asm language. They don't even try it and ask how to fix it, just wait and copy paste :(
  13. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    You can change it in the code, or use another library if needed. The easiest way is to change the images and their coordinates accordingly
  14. son1xx2

    [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Why must GFx SDK be activated? With the current source you can do everything ?
  15. son1xx2

    What is future of Mu Online?

    Your comments are very good, actually I am a nostalgic player, adding customizations makes it lose its originality, if using the old season, I think I should only add features that are good for the experience. Player experiences like auto ingame, adding new events and new sets, trying to keep...
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