Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Recent content by Sparrow

  1. Sparrow

    MapleStory - Looking for a Client Editor / Reverse Engineer

    Happy to discuss over discord if you wish to PM me?
  2. Sparrow

    MapleStory - Banner, Background & Logo Request

    Bump still looking.
  3. Sparrow

    All addresses for v83 resolution change

    Not sure if it’s possible, would like to know as well. I’m wondering if it would be height / 2 or close to that as it looks directly centered. Would be cool if you could change the zoom level of the camera too.
  4. Sparrow

    MapleStory - Banner, Background & Logo Request

    Hi all, I'm looking to purchase a set of work, as the title suggests. Please PM me if interested and we can discuss over PM / discord. Cheers, Daniel
  5. Sparrow

    MapleStory - Looking for a Client Editor / Reverse Engineer

    Hi all, I’m looking for someone who is skilled at and interested in reverse engineering clients. PM me if you are interested and we can discuss payment options. Cheers, Daniel
  6. Sparrow

    Reducing the EXP Rate Below 1x.

    Just confirming that you've imported the source into an IDE and you have actually compiled it? Old but standard guide should help: You must be registered for see element.
  7. Sparrow

    V83 Client - IDA Code Changes

    I shouldn't make posts straight out of bed in the morning :D What I meant was, if you look at these 2 lines sub_4277AD(v93, 27, 7, xx_invite, (int)v234, (_DWORD *)From_%S, (_DWORD *)v236); sub_4277AD(v97, 27, 20, xx_invite, (int)v234, (_DWORD *)From_%S, (_DWORD *)v236); While the...
  8. Sparrow

    Reducing the EXP Rate Below 1x.

    The best way to start, would be to look for which function / class is pulling the EXP rate value from the configuration file. For example there may be class that pulls the EXP rate from the config file and saves it as a variable “SERVER_EXP_RATE” Then, there may be a function called...
  9. Sparrow

    V83 Client - IDA Code Changes

    Interesting, thank you Feras. Maybe it’s just my lack of understanding of IDA but it seems to be a strange way to do it. I can see in both calls to “ sub_4277AD” it contains the 2 parameters (guild invite and username), but nothing in the function to say use one or the other. I’ll have to check...
  10. Sparrow

    V83 Client - IDA Code Changes

    Hey guys, probably one for Eric but I have a weird one regarding IDA. Currently on the 'FadeYesNo' you can get two different types of results: 1. Party Invite From Sparrow 2. From Sparrow Guild Invite I believe this is handled in (v83: 52065D / CUIFadeYesNo::Draw) Guild Invite case 8...
  11. Sparrow

    V83 - Client Resolution Changes

    I'm looking for some additional guidance if anyone knows how to sort of 'back track' through OllyDbg / IDA. I've tried to replicate this for other UI elements, but the memory locations for the 'drawing of the element' / width / height are no where near the string reference call. I'm an IDA noob...
  12. Sparrow

    V83 - Client Resolution Changes

    Thank you Angxl, I'll take a look tonight and update :)
  13. Sparrow

    V83 - Client Resolution Changes

    Hi all, I'm back after 7 years to get my nostalgia fix. Currently running a server privately for a group of friends and was experimenting with modifying the client for higher resolutions. Used this thread to check out any addys I had missed: You must be registered for see element. I am still...
  14. Sparrow

    [Help] sessionClosed/sessionIdle

    Happens very randomly.. I'll have to figure out exactly why its occurring.. What could cause the player to not get removed from the map properly? O.O
  15. Sparrow

    [Help] sessionClosed/sessionIdle

    Hey guys, at random points during the server if you end your session your character is stuck in game and the updateLoginState() function isn't called. Does anyone have any idea what could be causing it? Thankyou.
Back
Top