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Recent content by vankyy26

  1. vankyy26

    ░ -=Anarchy Mu=- [Season 3 Episode 1] | Exp 60x | Drop 45%░

    GRAND OPENING 13.11.2020 18:00 UTC+2 Website: You must be registered for see element. Registration: You must be registered for see element. You must be registered for see element. Server Info Experience: 50x (Dynamic 50-35) Drop: 45% Reset level: 400 Reset Point: 500 Maximum restes: 55 (1...
  2. vankyy26

    -=Anarchy Mu=- [Season 3 Episode 1] | Exp 60x | Drop 45%

    New season! Grand opening 31.01.2020 19:00 UTC+2
  3. vankyy26

    -=Anarchy Mu=- [Season 3 Episode 1] | Exp 60x | Drop 45%

    GRAND OPENING 31.01.2020 19:00 UTC+2 Website: You must be registered for see element. Registration: You must be registered for see element. You must be registered for see element. Server Info Experience: 60x (Dynamic 60-35) Drop: 45% Reset level: 400 Reset Point: 500 Maximum restes: 55 (1...
  4. vankyy26

    Modify UI?

    Actually I found cracked IDA 7.0 + Hex Rays without worms and never had issues. Saw it to crash only once with S12 GS .pdb as it's huge and the problem probably was my disk space. Pumped it up with some cool plugins and it's easy to recover structs and simpler classes. With that setup took me...
  5. vankyy26

    [Release] Highly improve the performance of you Mu Online (DLL)

    This will force windows to use the page file. The page file is stored on the HDD. As we know the disk is slower than the RAM. This can cause only problems. If you are running low on RAM then Windows will be paging without this. Why it's needed at all? Just because you see different value in Task...
  6. vankyy26

    Modify UI?

    Guys, use IDA. Ollydbg and pure ASM is overkill when trying to understand the overall picture. Like Pinkof said the Inventory and the items are hard, it's easy to draw panels, buttons and so on, but the items are harder. Trying to decompile the item drawing in S3EP1 at the moment.
  7. vankyy26

    [Release] Exillum S3 (Reedlan + Cutoms)

    Anyone .pdb from the GS?
  8. vankyy26

    [Development] MuOnline 99.6XT(1.0M) main.exe Methods Decompilation

    I know that's old thread but I wanna explain what was the idea there. Basically that's the function inside main.exe which decides are the items proper for a Chaos Machine combination. Once the Items are good the client enables the combination button. So basically if this function is remapped you...
  9. vankyy26

    [Release] HP Bar Source 99.6XT (Main 1.00.13)

    The source will work with almost all versions if you're able to find the correct offsets and adapt it.
  10. vankyy26

    [Release] HP Bar Source 99.6XT (Main 1.00.13)

    If you find the correct offsets in your main.exe will work :)
  11. vankyy26

    [Development] Mu Master - Server side editor

    I will be back soon on the dev. The project isn't dead! =]
  12. vankyy26

    [Development] Mu Master - Server side editor

    I will soon. I'm busy right now in the office with super big cloud update of our email marketing system. Will be back on the Editor project in few days.
  13. vankyy26

    [Development] Mu Master - Server side editor

    Version 1.5 Beta Released: - Item(Kor).txt parser fixes - Partial IGCN Support Added (there are some missing maps yet for the Gate editor) - Shop Editor started (currently only preview of items)
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