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Recent content by xiejiashu

  1. xiejiashu

    [Release]GMSv83 Outlink and Inlink Support

    inlink_outlink_fix.h is empty
  2. xiejiashu

    [Release]GMSv83 Outlink and Inlink Support

    Hello everyone, below is the code for GMSv83 that I researched earlier, which supports outlink and inlink.There may be some shortcomings in it, and I am sharing it here.I hope someone can join me in improving it #include <OAIdl.h> #include "inlink_outlink_fix.h" #include <memory> #include...
  3. xiejiashu

    Stackable lottery props and auto-sorted prizes.

    https://www.bilibili.com/video/BV19U4y1Y7Yc?vd_source=b0913efd061077e469ced75501274ee5&t=8.5
  4. xiejiashu

    Reverse report on the server "Warfare Online".

    Merry Christmas This job took me 2 days You must be registered for see element. You must be registered for see element. You must be registered for see element. I use CE to debug the target program and extract useful DLLs.Then use the HOOK scanning tool to scan all the HOOKs in go.dll.And can...
  5. xiejiashu

    Could someone tell me about BDO

    Do you know which is the latest version, are you Chinese? Chinese is not spoken here, it will be deleted. 我的 Discord : SunskyXie#9310
  6. xiejiashu

    Could someone tell me about BDO

    Hello everyone, I am a programmer from Taipei.I just transferred from MapleStory and RYL, and want to join the development and production of BDO.May I ask which version of BDO has a relatively complete source code, if any, provide me with resourcesI will be grateful, and will share my results...
  7. xiejiashu

    About the number of towers and players

    This is the last time I have shared my research results.Because I found that this forum is dead.It feels pointless to post here. You must be registered for see element. If you know C++,And you have windows programming skills,And you hold the HOOK technologyThen this question will become very...
  8. xiejiashu

    Anti-cheating speed

    These are very simple to implement. If you are familiar with C++, the above code can already be copied.
  9. xiejiashu

    Anti-cheating speed

    My method can be used for displacement detection.If a gearbox is used, the speed to the destination is very fast,But in fact, other people see your character still moving to the destination at a normal speed.
  10. xiejiashu

    driver the anti-cheat engine

    You must be registered for see element. For example: when you use Cheat Engine.exe to attach a process (whether it is x86 or x64 Cheat Engine.exe)This will happen. That is, Cheat Engine.exe cannot be attached to the process I protect.
  11. xiejiashu

    driver the anti-cheat engine

    It has been implemented, by installing the driver anti-cheat engine to prevent all NtOpenProcess from opening the game Client.exe process. You must be registered for see element. Start the puppet process and the phantom process at the same time. Unfortunately, there are some problems with the...
  12. xiejiashu

    Anti-cheating speed

    Are you Chinese?
  13. xiejiashu

    Anti-cheating speed

    Can rsec be used for RYL1? I don't know how to configure, there is no detailed documentation. rsec may be better, but I think my approach is lighter.
  14. xiejiashu

    Anti-cheating speed

    I solved the problem of attack cooling, skill cooling, and movement speed cheating from the server.You must be registered for see element.
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