Thanks DeathLord17, I'm always interested in a good project. Going back I see this exist for quite a while and I had the feeling there wasn't much of development.. that's pretty much what you get when people want to keep things for themselves..
EDIT:
Quick update, I read in this topic that someone made a /fix command cause people got stuck. Since I didn't see the code on this forum I thought of releasing it;
Search in server.out.node.js for;
client.socket.on("useWarp",$bind(this,this.e_useWarp));
Add below that the following code;
Code:
if(client.accountLevel >= 0) client.socket.on("fixPlayer",function(data) {
_g.warp("pallet_hero_home_2f", 1, 3, 0);
});
In main.out.js search for; pokemmo.Chat.sendMessage = function() { var str = pokemmo.Chat.chatBox.value;
Add below that;
Code:
if(str.indexOf("/fix") == 0 && pokemmo.Game.accountLevel >= 0) {
pokemmo.Connection.socket.emit("fixPlayer");
pokemmo.Chat.resetChat();
pokemmo.Main.jq(pokemmo.Main.onScreenCanvas).focus();
return;
}
Hope this helps.