AionChina 4.5 .. I have china aion 4.5 All working with rider skill
I Tested this emu work good skills All Try. have fun with this excellent Emulator I uploading it in Media Fire wait while A Here is Link and have fun
WAIT FOR LINCK
GOOD NEWS FOR NA CLIENT ALR release :
Login Server: http://al-reload.com...ogin_rev136.zip
Game Server: http://al-reload.com...Game_rev136.zip
Game Server: http://al-reload.com...Chat_rev136.zip
Geodata 4.x: http://al-reload.com...oData4.0-4.3.7z
no-ip Check: http://al-reload.com...no_ip_check.zip
Re: AionChina 4.5 .. I have china aion 4.5 All working with rider skill
AL project, excellent work
Re: AionChina 4.5 .. I have china aion 4.5 All working with rider skill
these files are version 4.5? with skill working?
Re: AionChina 4.5 .. I have china aion 4.5 All working with rider skill
hmm i test it.....still need to fix..many skill template not correctly the rider http://aiondatabase.net/us/skill/11969/ not working.. so im modified the template and works again..and the gs sql many error lol..
Re: AionChina 4.5 .. I have china aion 4.5 All working with rider skill
Quote:
Originally Posted by
label5
hmm i test it.....still need to fix..many skill template not correctly the rider
http://aiondatabase.net/us/skill/11969/ not working.. so im modified the template and works again..and the gs sql many error lol..
copye you themplate:
[HTML]<skill_template skill_id="3601" name="Embark V" nameId="4568121" stack="SKILL_RI_SUMMONARMOR" lvl="5" skilltype="MAGICAL" skillsubtype="BUFF" tslot="NOSHOW" activation="TOGGLE" duration="2000" req_dispel_level="100" cooldown="100">
<properties first_target="ME" first_target_range="1" target_relation="FRIEND" target_type="ONLYONE"/>
<startconditions>
<mp value="104" delta="0" />
<weapon weapon="KEYBLADE_2H"/>
<selfflying restriction="GROUND"/>
</startconditions>
<useconditions>
<move_casting allow="false"/>
</useconditions>
<effects>
<riderobot e="1" effectid="936011" noresist="true" basiclvl="20" hoptype="SKILLLV" hopa="11" hopb="237"/>
<weaponstatboost effectid="936022" e="2" noresist="true">
<change stat="ATTACK_RANGE" func="ADD" value="4000" >
<conditions>
<weapon weapon="KEYBLADE_2H" />
</conditions>
</change>
</weaponstatboost>
<statup effectid="936013" e="3" hoptype="SKILLLV" noresist="true">
<change stat="ABNORMAL_RESISTANCE_ALL" func="ADD" value="200" />
<change stat="PARRY" func="ADD" value="100" />
<change stat="PHYSICAL_DEFENSE" func="ADD" value="150" />
</statup>
<statup effectid="936014" e="4" hoptype="SKILLLV" noresist="true">
<change stat="FEAR_RESISTANCE" func="ADD" value="50" />
</statup>
</effects>
<actions>
<mpuse value="104" delta="0" />
</actions>
<motion name="SumRobot" instant_skill="true"/>
</skill_template>[/HTML]