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2 Attachment(s)
Make Aion EMU ONLINE
Step 1: Open Ports on the Router:
Port 80
Port 2106
Port 7777
Port 10241
Then test Ports: http://www.whatsmyip.org/port-scanner/
Goto "Custom Port Test" in the middle of the Page and put the Port Number in the Field "Port Number:"
Then Press "Scan Port"
Green your Port is open, Red is not good ;)
When all Ports "GREEN" then go to Step 2!
Step 2: Configure the Server Emulator:
Login Server -> config -> network -> network.properties
Code:
# ----------------------------
# Network Config's:
# ----------------------------
# LoginServer will listen for connections on specified port
loginserver.network.client.port = 2106
# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host = *
# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban = 5
# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing = 15
# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host = *
# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port = 9014
# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read = 0
# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write = 0
# Create accounts automatically or not?
loginserver.accounts.autocreate = true
# Set if the server is in maintenance or not / only gm can login
loginserver.server.maintenance = false
# Set gm level for maintenance mode(Default 3)
loginserver.server.maintenance.gmlevel = 3
# Enable\disable flood protector from 1 ip on account login
loginserver.server.floodprotector = true
loginserver.server.bruteforceprotector = true
# Checking gs if it still alive
loginserver.server.pingpong = true
loginserver.server.pingpong.delay = 3000
# flood manager
# legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min
# seconds
network.fastreconnection.time = 5
# Ip's excluded from flood protection
loginserver.excluded.ips =
Game Server -> config -> network -> network.properties
Code:
# ----------------------------
# Network Config's:
# ----------------------------
# Port that will be used to listen for client connections
gameserver.network.client.port = 7777
# Host that will be used to listen for client connections
gameserver.network.client.host = *
# Maximum online players on the server
gameserver.network.client.maxplayers = 100
# Address of login server
gameserver.network.login.address = 127.0.0.1:9014
# Id of this game server
gameserver.network.login.gsid = 1
# Password of this game server
gameserver.network.login.password = aion
# Address of chat server
# Ip and port of chat server should be accessible from
# 1) game server
# 2) all connected clients
gameserver.network.chat.address = 127.0.0.1:9021
# Password of this game server for chat server
gameserver.network.chat.password = aion
# Number of extra threads dedicated only to read/write network data.
# Value < 1 means that acceptor thread will also handle read & write.
# Value > 0 means there will be x dedicated read/write threads + 1 acceptor.
gameserver.network.nio.threads = 1
# Number of threads (min) that will be used to execute client packets
gameserver.network.packet.processor.threads.min = 4
# Number of threads (max) that will be used to execute client packets
gameserver.network.packet.processor.threads.max = 4
# Threshold used to decide when packet processor thread should be killed
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.kill = 3
# Threshold used to decide when extra packet processor thread should be spawned
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.spawn = 50
# This will enable or disable the messages for unknown packets
gameserver.network.display.unknownpackets = true
# Enable flood protector
gameserver.network.flood.connections = false
# Flood ms in tick
gameserver.network.flood.tick = 1000
# Short period
gameserver.network.flood.short.warn = 10
gameserver.network.flood.short.reject = 20
gameserver.network.flood.short.tick = 10
# Long period
gameserver.network.flood.long.warn = 30
gameserver.network.flood.long.reject = 60
gameserver.network.flood.long.tick = 60
Game Server -> config -> network -> ipconfig.xml
Code:
<ipconfig default="15.256.265.158"> <- YOUR IP ( found here http://www.whatismyip.com/ )
<iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/>
<iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/>
<iprange min="192.168.0.0" max="192.168.255.255" address="192.168.0.0"/>
<iprange min="127.0.0.1" max="127.0.255.255" address="127.0.0.1"/>
</ipconfig>
Chat Server -> config -> network -> network.properties
Code:
# ----------------------------
# Chat Server Config's:
# ----------------------------
# CS will listen for connections on specified address
# need to be your external Ip of your Live server
chatserver.network.client.address = *:10241
# Address that will be used by CS to listen for GS connections
chatserver.network.gameserver.address = 127.0.0.1:9021
# Password to match for successful authentication of the game server
# NOTE: Don't forget to add your password!
chatserver.network.gameserver.password = aion
# log each channel request from client (debug purposes)
chatserver.log.channel.request = false
# Log requests to invalid channels (debug purposes)
chatserver.log.channel.invalid = false
# Log chat?
chatserver.log.chat = false
# Log chat to DB?
chatserver.log.chat_to_db = false
# delay between messages. seconds. 0 to disable
# strongly recommended
chatserver.chat.message.delay = 30
# Specifies the frequency the chat server will be restarted
# Options: NEVER, DAILY, WEEKLY, MONTHLY
# Default: NEVER
chatserver.restart.frequency =
# Specifies the exact time of day the server should be restarted (of course respecting the frequency)
# Default: 5:00
chatserver.restart.time =
Step 3: Configure the Game:
Create Start-Aion.bat in the Aion-Game Folder
Code:
@echo off
echo Starting Aion ...
start bin32\aion.bin -ip:PUT.YOUR.IP.HERE -port:2106 -cc:1 -lang:enu -noweb -nowebshop -nokicks -ncg -noauthgg -ls -charnamemenu -ingameshop
Put d3d8thk.dll to Aion/bin32
Thats all.....good luck ;)
Edit:
So hat es bei mir funktioniert und ich hatte selbst davon keine Ahnung!
So it worked for me and I myself had no idea about! ;)
Der DANK geht an alle die irgend wann einmal etwas zu dem Thema hier im Forum gepostet haben!
The THANKS goes out to all the some time or another have posted something on the subject here in the forum!
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Re: Make Aion EMU ONLINE
http://pfportchecker.software.informer.com/
Showing my port
Port 80
Port 2106
Port 7777
Port 10241
are open but your test Ports: http://www.whatsmyip.org/port-scanner/ showing close why???
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all red area fill your ip address then it should be direct connect no time missing for all interface check//.....
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1 Attachment(s)
Re: Make Aion EMU ONLINE
Attachment 145530
Open Port and start LoginServer/GameServer and ChatServer...then test again with 2106/777/10241?
Now is green ;)
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Re: Make Aion EMU ONLINE
in this link http://www.whatsmyip.org/port-scanner/ show you port (open or not?) without start ls/gs/cs. you link showing only when start ....
Best tutorial how to open port= https://www.youtube.com/watch?v=cbFiWeeMUDI and if you using via router then=https://www.youtube.com/watch?v=_NlL9FKkr5E....
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Re: Make Aion EMU ONLINE
You must open Ports on the Router, not in Windows!
see on this Website:
http://portforward.com/english/route...N7170/Aion.htm
Edit:
I have no Ports open in Windows 7 x64!
I have no deactiveted Firewall in Windows7 x64!
I have no deactiveted Firewall on Router!
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Re: Make Aion EMU ONLINE
start ls/gs/cs the port scanner will read port open or not and i get all green color.. :drool:
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Re: Make Aion EMU ONLINE
Last action :thumbup: . You always need to setup your gameserver table.
http://forum.ragezone.com/attachment...9&d=1400609248
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Re: Make Aion EMU ONLINE
Dont work for me =( I have all red marked areas replaced by my IP but now nothing work.
http://i.imgur.com/myo3JVns.png
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Re: Make Aion EMU ONLINE
Kinda weird for me, too.
7777, 2106, 80 - greenlit
10241 (or any other attempt, e.g. 9024, 8085, etc.) - blocked.
I don't know whats wrong. I tried it while bounding my IP to a specific Dyn DNS, and removed that option again - same result. It is blocked, all the way.
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Re: Make Aion EMU ONLINE
i doo all the same thing as the tuto told..but i cant get the server to public..but all the port is open exactly 80,2106,7777,10241 but still cant :( someone i do need help
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Re: Make Aion EMU ONLINE
Please start the Emulator ( MySQL/Apache/Gameserver/Loginserver/Chatserver) and then Test Ports again!
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Re: Make Aion EMU ONLINE
ok thanks done :) ill change and one thing the www file uniserverz how can i change my ip address for the website to .com ?
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Re: Make Aion EMU ONLINE
this EMU can be use for Aion 4.5 NA Client? were im always update the game..
:mellow:
and it's possible to open port via windows?
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Re: Make Aion EMU ONLINE
I need your Help... I Hope you will Help me to Create my OWN Launcher
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Re: Make Aion EMU ONLINE
This port you need open:
Diese Ports werden benötigt.
Port 2106
Port 7777
Port 10241
All port have to configure as TCP and UDP
Alle Ports müssen als TCP und UDP konfiguriert werden.
Port 80 is only for Web page.
Port 80 wird nur für ein Homepageseite benötigt.
Sorry for my english.