[Help] PhysX Warning (unknown error)
In some places on the map, always kick player from server ...
I use the latest version source DNŠ”
r3dlog:
Code:
000681.440| CreateBuilding data/objectsdepot/wz_townprops/bld_prop_newstand_02.sco
000681.759| CreateBuilding data/objectsdepot/wz_roadobjects/parkingline_yellow_l_01.sco
000681.760| CreateBuilding data/objectsdepot/wz_roadobjects/parkingline_yellow_l_01.sco
000682.060| CreateBuilding data/objectsdepot/wz_roadobjects/parkingline_yellow_l_01.sco
000682.060| CreateBuilding data/objectsdepot/wz_roadobjects/parkingline_yellow_l_01.sco
000682.391| PhysX Warning (unknown error): 'Static actor moved. Not recommended while the actor is part of a scene.' at file ..\..\PhysX\src\NpRigidStatic.cpp, line 101
000682.427| PhysX Warning (unknown error): 'Static actor moved. Not recommended while the actor is part of a scene.' at file ..\..\PhysX\src\NpRigidStatic.cpp, line 101
000682.471| PhysX Warning (unknown error): 'Static actor moved. Not recommended while the actor is part of a scene.' at file ..\..\PhysX\src\NpRigidStatic.cpp, line 101
000696.310| HSCallBack 65537
Re: PhysX Warning (unknown error)
remove Include files and Library files
Re: PhysX Warning (unknown error)
Oh thank you! I'll try and let you know in this thread
Re: PhysX Warning (unknown error)
Quote:
Originally Posted by
AlexRedd
Oh thank you! I'll try and let you know in this thread
Same thing I mentioned to iTzServer
Possibly due to being created in the map as a static actor and my enabling physics that drop items to the ground. (causing the errors)
I've not actually toyed in the level editor more than the few minutes of recording videos while testing it worked.
I would check the map itself and find those items? Would be the place to start.
I have been awaiting The Unknown to create some video tutorials for the full usage of Studio.
But I think he's been busy.
Unless one of you reading this reply, would like to take a cruise through Studio and examine these spawners for facemasks and hats (maybe backpacks).
I will otherwise, "TRY" to squeeze some time into the Level Editor. :0)
Re: PhysX Warning (unknown error)
may be
BOOL obj_DroppedItem::OnCreate()
{
m_bEnablePhysics = true; // Fix Loot in Air
DisablePhysX = true;
r3d_assert(m_Item.itemID);
Re: PhysX Warning (unknown error)
No, I already have loot in the "air" fixed.
There are "static" objects backpacks, helmets, and face masks.
Which are all elevated from the ground height axis.
They are physically <-- modeled so that they are in the air.
For placement onto characters.
The problem seems to be that when placed as a loot spawn item in the Level Editor, that the actual item does not drop to the ground and is considered a static actor.
There are two sides to this. The actual object code or the physical "placement" in the Level Editor.
I'm not a modeler, I do not know the ramifications of physically adjusting their heights, so it needs to be done in the code or the Level Editor itself.
Re: PhysX Warning (unknown error)
Thank javaz97 i remove Include files and Library files and this until no errors. I will watch.