Holograph Emulator Help [R26 Zaks EDIT]
Great, Another error when I kick somebody or when somebody leaves it gives me this error: Could somebody please help!
http://i60.tinypic.com/2hnvqyo.png
Thanks,
Matthew
Re: Holograph Emulator Help [R26 Zaks EDIT]
Try setting your decimal to . Instead of ,
Re: Holograph Emulator Help [R26 Zaks EDIT]
Quote:
Originally Posted by
ProducerMark
Try setting your decimal to . Instead of ,
What you mean decimal? I'm a little confused sorry....
Re: Holograph Emulator Help [R26 Zaks EDIT]
Quote:
Originally Posted by
Matthew-the-man
What you mean decimal? I'm a little confused sorry....
Somewhere in your language/time settings in the control panel you can set the decimal point to .
Re: Holograph Emulator Help [R26 Zaks EDIT]
This is where the error is. Idk how tho
Code:
using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
{
if (dbClient.findsResult("SELECT id from pets WHERE id = '" + itemID + "'")) // Pet nest
{
string[] locDetails = currentPacket.Split(' ');
int X = int.Parse(locDetails[1]);
int Y = int.Parse(locDetails[2]);
byte Z = byte.Parse(locDetails[3]);
Room.floorItemManager.placeItem(itemID, templateID, X, Y, 4, Z); //"f:" + "1" (0 = Dog, 1 = Cat, 2 = Croco) + " " + "001" (000 = race 1, 001 = race 2 etc.) + " " + "000000" (Hex colour)
Room.addPet(itemID, X, Y, Room.floorItemManager.getItem(itemID));
}
else
{
string[] locDetails = currentPacket.Split(' ');
int X = int.Parse(locDetails[1]);
int Y = int.Parse(locDetails[2]);
byte Z = byte.Parse(locDetails[3]);
byte typeID = catalogueManager.getTemplate(templateID).typeID;
Room.floorItemManager.placeItem(itemID, templateID, X, Y, typeID, Z);
}
}
break;
}
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Quote:
Originally Posted by
ProducerMark
Somewhere in your language/time settings in the control panel you can set the decimal point to .
How do I do that df
Re: Holograph Emulator Help [R26 Zaks EDIT]
Quote:
Originally Posted by
Matthew-the-man
This is where the error is. Idk how tho
Code:
using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
{
if (dbClient.findsResult("SELECT id from pets WHERE id = '" + itemID + "'")) // Pet nest
{
string[] locDetails = currentPacket.Split(' ');
int X = int.Parse(locDetails[1]);
int Y = int.Parse(locDetails[2]);
byte Z = byte.Parse(locDetails[3]);
Room.floorItemManager.placeItem(itemID, templateID, X, Y, 4, Z); //"f:" + "1" (0 = Dog, 1 = Cat, 2 = Croco) + " " + "001" (000 = race 1, 001 = race 2 etc.) + " " + "000000" (Hex colour)
Room.addPet(itemID, X, Y, Room.floorItemManager.getItem(itemID));
}
else
{
string[] locDetails = currentPacket.Split(' ');
int X = int.Parse(locDetails[1]);
int Y = int.Parse(locDetails[2]);
byte Z = byte.Parse(locDetails[3]);
byte typeID = catalogueManager.getTemplate(templateID).typeID;
Room.floorItemManager.placeItem(itemID, templateID, X, Y, typeID, Z);
}
}
break;
}
- - - Updated - - -
How do I do that df
Code:
---- Table structure for table `cfhfilter`
--
CREATE TABLE `cfhfilter` (
`cfhquotes` varchar(100) COLLATE latin1_general_ci NOT NULL,
PRIMARY KEY (`cfhquotes`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci;
for cfh error.
- - - Updated - - -
Loving you getting into v26, I've been working on mine redoing the whole thing for the past few months!
Re: Holograph Emulator Help [R26 Zaks EDIT]
Quote:
Originally Posted by
SkyF
Code:
---- Table structure for table `cfhfilter`
--
CREATE TABLE `cfhfilter` (
`cfhquotes` varchar(100) COLLATE latin1_general_ci NOT NULL,
PRIMARY KEY (`cfhquotes`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci;
for cfh error.
- - - Updated - - -
Loving you getting into v26, I've been working on mine redoing the whole thing for the past few months!
That isn't the fix tho? It's something with pets. :(.
- - - Updated - - -
Nvm, Fixed it. I'm having one more issue, Everytime I drop a teleport it goes back to my hand. Any ideas
Re: Holograph Emulator Help [R26 Zaks EDIT]
Quote:
Originally Posted by
Matthew-the-man
That isn't the fix tho? It's something with pets. :(.
- - - Updated - - -
Nvm, Fixed it. I'm having one more issue, Everytime I drop a teleport it goes back to my hand. Any ideas
Tbh, i've never had this much errors. I would have gave you my current db + emulator it's error free , sorry bud!
Re: Holograph Emulator Help [R26 Zaks EDIT]
Quote:
Originally Posted by
SkyF
Tbh, i've never had this much errors. I would have gave you my current db + emulator it's error free , sorry bud!
Nvm, I fixed it. Thanks anyways
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Great, Another error when I kick somebody or when somebody leaves it gives me this error:
http://i60.tinypic.com/2hnvqyo.png