Ntl_err_net_packet_exceed_allowed_size
Good day,
I'm very new to this, and seem to be stumped on this one. I've noticed a few others have received this error, to no avail. I've tried changing the IP address on the Server.ini, ConfigOptions.xml, and ensuring they all match up to what is set on mysqlconn_wrapper.h. I've tried both my local IP address, and using the localhost 127.0.0.1. Both have had the same result. Upon launching the batch file to run all servers, I receive no error. After opening DBO, and waiting a moment, the AuthServer prompts with an error:
Code:
Debug Assertion Failed!
Program: D:\DBOserver\Debug\AuthServer.exe
File: d:\dboserver\server\ntlnetwork\ntlconnection.h
Line: 474
After which point, DBO.exe closes due to a server disconnect. Clicking IGNORE shows an error in the CMD window in which AuthServer is running with the following:
Code:
[NETWORK] MakeSureCompletedPacket Error[100055:NTL_ERR_NET_PACKET_EXCEED_ALLOWED_SIZE] file[d:\dboserver\server\ntlnetwork\ntlconnection.cpp] line[723] function[CNtlConnection::CompleteRecv]
Clicking RETRY does nothing, and I can't say that I see anything in the Debug, other than the location pointing to the generated error code. If I ABORT, then it just crashes. I'm stumped. Any ideas?
Thanks!
http://i.imgur.com/UsnrfQL.jpg
http://i.imgur.com/179gYJz.jpg
http://i.imgur.com/98E1NnA.jpg
Re: Ntl_err_net_packet_exceed_allowed_size
look in the "mysqlconn_wrapper.h" lately the IP is misplaced, comes 127.0.01, you must change it to 127.0.0.1 to work well on the other hand if the problem persists you have 2 options, one change from "DBO.exe file "and the other, change" NetworkCompileOption.h "the following line:
That change is not recomended but runs with some "DBO.exe" files...
Happy Testing!!
Re: Ntl_err_net_packet_exceed_allowed_size
Used:
Code:
# define __SGPRO_BOTSYSTEM_SENDANDRECVTESTCODE__ 0 // 1: Send Recv Test Code¸| È ° ¼ºÈÇÑ'Ù [5/26/2008 SGPro]
Success. Got past the error, and created a character successfully. Thanks, you beautiful genius. Having a few other errors, such as auto-attack not working and crashing the game server, but I'll investigate those first. I'm in, which is farther then I've gotten thus far.
Thanks! :D:
Re: Ntl_err_net_packet_exceed_allowed_size
Quote:
Originally Posted by
Doodlehead
Used:
Code:
# define __SGPRO_BOTSYSTEM_SENDANDRECVTESTCODE__ 0 // 1: Send Recv Test Code¸| È ° ¼ºÈÇÑ'Ù [5/26/2008 SGPro]
Success. Got past the error, and created a character successfully. Thanks, you beautiful genius. Having a few other errors, such as auto-attack not working and crashing the game server, but I'll investigate those first. I'm in, which is farther then I've gotten thus far.
Thanks! :D:
I had this same error with an executable, I recommend using the tools AK Core or one that runs internet called DBOrel.exe, for testing the latter works fine, only the effects of the skills are not visible, start the Popo people and others, but it is faster to run through it, anyway, until they fix the multiplayer to be stable, no need a good exe :)
Re: Ntl_err_net_packet_exceed_allowed_size
Sweet. Well I appreciate it. Have another error, which I'm not sure is related or not:
Code:
[NETWORK] PushPacket Error : Err:100040(NTL_ERR_NET_CONNECTION_STATUS_WRONG) file[d:\dboserver\server\ntlnetwork\ntlnetwork.cpp] line[558] function[CNtlNetwork::Send]
Seems to happen randomly sometimes, but almost constantly while auto-attacking a mob.
I did successfully get other clients to connect within my home network. This is exciting! :)
- - - Updated - - -
http://i.imgur.com/TFpnoZN.jpg
Re: Ntl_err_net_packet_exceed_allowed_size
Quote:
Originally Posted by
Doodlehead
Sweet. Well I appreciate it. Have another error, which I'm not sure is related or not:
Code:
[NETWORK] PushPacket Error : Err:100040(NTL_ERR_NET_CONNECTION_STATUS_WRONG) file[d:\dboserver\server\ntlnetwork\ntlnetwork.cpp] line[558] function[CNtlNetwork::Send]
Seems to happen randomly sometimes, but almost constantly while auto-attacking a mob.
I did successfully get other clients to connect within my home network. This is exciting! :)
- - - Updated - - -
http://i.imgur.com/TFpnoZN.jpg
that error will repaired in a time, Multiplayer doesn't func and sometimes give that error, I think it is for that reason, if you see "TODO" archive of AK Core soure, it puts thing may work or no and needed fixes.
Happy Testing!!
Re: Ntl_err_net_packet_exceed_allowed_size
Don't forget GUYS(HerSo Styles Already knew but for anyone seen this post) THIS IS NOT A PLAYABLE BUILD!
i mean, we have much things work and others not....You can see all in our TODO list
the source have in github you can "Play it" in localhost, you can face some issues in multiplayer,but later we will fix it ;)
Don't worry and be Happy =D
Re: Ntl_err_net_packet_exceed_allowed_size
Awesome! This is great! Thanks for the update and support. Much appreciated. Hope I can give back one of these days. I will definitely do what I can to help out with this project.
Re: Ntl_err_net_packet_exceed_allowed_size
Can anyone help me wit this ptoblem, i got this error after 10 min playing idk wht is wrong help pls http://gyazo.com/0749838949f4aaec139923b823323e78