How to add Blue Unicorn! into my server (AL-Reload-4.5-rev268)
I really want to get this mount into my server but I don't know how to add it in.
Is there any ways to add this item, please?
Re: How to add Blue Unicorn! into my server (AL-Reload-4.5-rev268)
item_templates.xml, copy the sharptooth data and change whatever you need
Re: How to add Blue Unicorn! into my server (AL-Reload-4.5-rev268)
Can you give me an example of this process? I've found a lot of information about "sharptooth" but not sure which one is right for me. Thanks
Re: How to add Blue Unicorn! into my server (AL-Reload-4.5-rev268)
Quote:
Originally Posted by
martusia
item_templates.xml, copy the sharptooth data and change whatever you need
Thanks, I've tried that but it does not work. It's skin is the same as sharptooth, but the description and icon are the stuffs for Lustrous Skymane. I myself modified the legion horse textures and meshes in my client to be Lustrous Skymane textures and meshes and it works.
Whenever I summon legion horse and Lustrous Skymane, I get the same skin though. :-P lol
Re: How to add Blue Unicorn! into my server (AL-Reload-4.5-rev268)
wouldn't it be easier to just:
- unpack the client's data
- find skymane's id
- use it in template?
This way you won't have to actually destroy the legion horsey :P
Re: How to add Blue Unicorn! into my server (AL-Reload-4.5-rev268)
Quote:
Originally Posted by
martusia
wouldn't it be easier to just:
- unpack the client's data
- find skymane's id
- use it in template?
This way you won't have to actually destroy the legion horsey :P
Thanks for your suggestion ^_^
Now I can unpack and I found skymane's id
client_ride_data>
<id>2000052</id>
<name>tricorider</name>
<ride_type>1</ride_type>
<motion>LegionHorse</motion>
<mesh>LegionHorse/TricoRider</mesh>
<guild_color>0</guild_color>
<wing_mesh>TricoRider_Wing_01</wing_mesh>
<foot_mat>foot_4leg_medium</foot_mat>
<move_speed>12.600000</move_speed>
<fly_speed>16.000000</fly_speed>
<can_sprint>1</can_sprint>
<sprint_speed>15.000000</sprint_speed>
<start_fp>11</start_fp>
<cost_fp>11</cost_fp>
<erect>0</erect>
<bound_radius>
<front>0.724000</front>
<side>0.724000</side>
<upper>3.000000</upper>
</bound_radius>
<altitude>0.500000</altitude>
<camera_offset>1.000000</camera_offset>
</client_ride_data>
</client_ride_datas>
I have to modified this 2000052 number into my item_plate.xml and my static_data > ride.xml
and it works!!!! I don't have to ruin my legoin horse at all. Thanks a lot.