Field Server Crash Help ME
09-03 15:49:57| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,IN
09-03 15:49:57| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,Itemnum [7024610]
09-03 15:49:57| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,IN
09-03 15:49:57| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,Itemnum [7020710]
09-03 15:49:58| SendErrorMsg to [A(:10017) C(:6227) CI(340)] 78.163.43.44 ==> ERR_CANNOT_BOOSTER(0x4021) AT T_FC_CHARACTER_CHANGE_BODYCONDITION Param1(0) Param2(0) Msg((null))
09-03 15:49:58| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,IN
09-03 15:49:58| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,Itemnum [7020640]
09-03 15:49:59| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,IN
09-03 15:49:59| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,Itemnum [7020650]
09-03 15:49:59| SendErrorMsg to [A(:10079) C(:6328) CI(204)] 78.164.149.144 ==> ERR_CANNOT_BOOSTER(0x4021) AT T_FC_CHARACTER_CHANGE_BODYCONDITION Param1(0) Param2(0) Msg((null))
09-03 15:50:02|!!!!NOT CALL OF HERO SKILL!!!!
09-03 15:50:02|!!!!NOT CALL OF HERO SKILL!!!!
09-03 15:50:02|!!!!NOT CALL OF HERO SKILL!!!!
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(257) Param2(0) Msg((null))
09-03 15:50:36|[ERROR] deadlock : ThreadType(THREAD_CHECK_TYPE_IOCP_WORKER), ThreadId( 6132), TimeGap(34243) StartTick( 149511693) SocketIndex( 324) MessageType[ T_FC_BATTLE_ATTACK(0x1200)] Parma1( 0) Param2(0)
09-03 15:50:36|!!!!NOT CALL OF HERO SKILL!!!!
09-03 15:50:36|!!!!NOT CALL OF HERO SKILL!!!!
09-03 15:50:36|!!!!NOT CALL OF HERO SKILL!!!!
09-03 15:50:36| SendErrorMsg to [A(:45) C(:6122) CI(359)] 78.175.14.182 ==> ERR_PROTOCOL_CANNOT_USE_SKILL(0x2491) AT T_FC_SKILL_USE_SKILL Param1(7813031) Param2(3) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(256) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(255) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(261) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(260) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(259) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(258) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(265) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(264) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(263) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(262) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(269) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(268) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(267) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(266) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(273) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(271) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(272) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:21) C(:6091) CI(363)] 88.253.215.168 ==> ERR_INVALID_WEAPON_INDEX(0x4027) AT T_FC_BATTLE_ATTACK_FIND Param1(270) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:10017) C(:6227) CI(340)] 78.163.43.44 ==> ERR_CANNOT_BOOSTER(0x4021) AT T_FC_CHARACTER_CHANGE_BODYCONDITION Param1(0) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:10017) C(:6227) CI(340)] 78.163.43.44 ==> ERR_CANNOT_BOOSTER(0x4021) AT T_FC_CHARACTER_CHANGE_BODYCONDITION Param1(0) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:10017) C(:6227) CI(340)] 78.163.43.44 ==> ERR_CANNOT_BOOSTER(0x4021) AT T_FC_CHARACTER_CHANGE_BODYCONDITION Param1(0) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:10017) C(:6227) CI(340)] 78.163.43.44 ==> ERR_CANNOT_BOOSTER(0x4021) AT T_FC_CHARACTER_CHANGE_BODYCONDITION Param1(0) Param2(0) Msg((null))
09-03 15:50:36| SendErrorMsg to [A(:10017) C(:6227) CI(340)] 78.163.43.44 ==> ERR_CANNOT_BOOSTER(0x4021) AT T_FC_CHARACTER_CHANGE_BODYCONDITION Param1(0) Param2(0) Msg((null))
09-03 15:50:36| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,IN
09-03 15:50:36| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,Itemnum [7021010]
09-03 15:50:36| [Notify] CAtumSJ::GetTimeSecondByItemKind8ItemAttribute,IN
Re: Field Server Crash Help ME
Do you know what a deadlock is? If not google it and you will know why it crashes