Removing walls, building ets?
I'm not to good at this so any help would be nice. I was wondering lets say if i wanted to remove a wall or a building in the game or at least make it so people could walk through them how would i do that? I understand that all that stuff is in building.pck and i would probably need sPCK to edit them? but how would i know which file controls which wall or building(s). :questionmark:
Re: Removing walls, building ets?
no, what you need in npcgen, I think.. if you remove textures it will not help, they will still work, just error
Re: Removing walls, building ets?
i would need to remove textures? because i know some buildings have holes in them that you can walk through them so i was wondering if you could do the same with walls in world map, instances etc.. (sorry for nubish questions lol)
Re: Removing walls, building ets?
Quote:
Originally Posted by
crazyfaint
i would need to remove textures? because i know some buildings have holes in them that you can walk through them so i was wondering if you could do the same with walls in world map, instances etc.. (sorry for nubish questions lol)
it's a dumb glitch with their models, not the textures
Re: Removing walls, building ets?
ok so if i would want to edit out a wall or a building how how would i find the spasific file that is associated with that wall or building? Thanks.
Re: Removing walls, building ets?
no idea, personally, I don't think it's possible
Re: Removing walls, building ets?
If you want to remove buildings to walk through then you should probably go to a hacking forum.
Theres a number of ways to do this but no pserver admin/developers are going to want to tell you for obvious reasons.
Re: Removing walls, building ets?
Its not for hacking. I want to replace some buildings with other things.
Re: Removing walls, building ets?
Quote:
Originally Posted by
crazyfaint
Its not for hacking. I want to replace some buildings with other things.
Doesn't matter if you claim so or not. Fact of the matter is, it could be used for such. So, that being said, nobody is going to share this information even if they knew...
Re: Removing walls, building ets?
I know how to make the floor vanish, not helpful though
Re: Removing walls, building ets?
I understand ill try figure it out. Thank you tho :)
Re: Removing walls, building ets?
Re: Removing walls, building ets?
Im pretty sure with any version movement above 1.4.6 even if you physically remove the building models and they're mass so you can walk in just a blank spot clientsided that it still wont let you walk there unless you edit the zone array and the server will probably rubber band you walking there even if the buildings and structres were actually removed. So I don't see an issue in instructing him on how to do it.
What I suggest you to try to remove their models inside models.pck if you can locate them using google translate. Also I don't know if once you remove them if the server will let you walk there.
Eistiger knew how to make models imported from other games that you could walk through solid so Im absolutely positive it has all to do with the models.pck
Re: Removing walls, building ets?
Sadly, in this case server trusts the client
Re: Removing walls, building ets?
I thought wallhacks for past 1.4.6 doesn't work anymore because the movement system was improved to prevent them, if so then removing these buildings wouldn't be a issue no?