Is this possible? Can't really find a tutorial, only for R63.
If you want to take a look at my Habbo.swf http://ge.tt/2lluyx02/v/0
It's basically the newest.
Tried finding a file named socketconnection.class but couldn't find.
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Is this possible? Can't really find a tutorial, only for R63.
If you want to take a look at my Habbo.swf http://ge.tt/2lluyx02/v/0
It's basically the newest.
Tried finding a file named socketconnection.class but couldn't find.
If you looked around the help section its actually posted there,
Just helping the dude out as I said in my post its an ass to do, And for some one that
dose not know how simply "posing it here" will only result in other questions.
So instead I'll do a nice thing for a change and help the dude. Is that okay with you? :junglejane::junglejane:
Find (getlocal0 debugline 125) Will look like below
getlocal0 debugline 125
pushint 65170
pushint 65180
pushint 65180
pushint 65172
newarray 4
debugline 126
pushint 65175
pushint 65186
pushint 65177
pushint 65182
newarray 4
debugline 127
pushint 65166
pushint 65223
pushint 65233
pushint 65232
newarray 4
newarray 3
debugline 128
pushbyte 0
callproperty QName(PrivateNamespace("_-6-N", "_-1XB:SocketConnection#0"), "_-4sC"), 2
getlocal1
add
pushstring ":"
add
getlocal2
add
coerce_s
setlocal3
You just replace getlocal1 with pushstring "IP"
and the same with:
debugline 135
getlocal0
getproperty QName(PrivateNamespace("_-6-N", "_-1XB:SocketConnection#0"), "_-4ZY")
getlocal1
getlocal2
callpropvoid QName(PackageNamespace(""), "connect"), 2
:)
Is it safe to assume that getlocal2 after pushstring ":" is the port?
Yup but there is no need to add the port in the swf as it still pulls from the config.
But yeah all is good now you all got what you wanted in the end haha :junglejane: