So I tried reducing everything to one single, mob/npc/map but that zone (4th) manages to eat over a gb of ram still. What is it keeping loaded? (and what is worldmanager communicating to the zone, it's quite large)
Printable View
So I tried reducing everything to one single, mob/npc/map but that zone (4th) manages to eat over a gb of ram still. What is it keeping loaded? (and what is worldmanager communicating to the zone, it's quite large)
It keeps nothing. The memory reserving is to speed up memory managing.
Simply said, everything takes time and if you start doing something a lot then the time accumulates.
Worldmanager keeps basically all global info between zones (kq info, friends and more).