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Marshmallow Emulator & SWF
After a year or two without posting anything, I come to offer my latest open source emulator, called Marshmallow, which is a continuation of the last release that left me HLaT Fakundo and which took a year to currando Lavvos with this emulator. I'll leave the emulator (with src) and SWF (cracked with localhost and external host) to use it as they want.
My idea was not to publish this, but thanks to idiots should publish as they walk profiting from my I work. One thing is to charge for your work, and another for the work of others ... without further ado, I leave you some pictures of what it takes and the download links:
Features:
- Latest version of Habbo Hotel (15/10 / 2014)
- New Models of Chambers
- BETA House
- Floor Editor
- Promotion Board
- Forums and Groups
- Official and Beta Browser (podiendo change to user convenience through the command: browser)
- Surveys
- All Wired (Except ratings) including the famous "SuperWired"
- Pinatas
- Football (moving ball)
- Gifts
- Pet Training
- Pintafondos
- YouTube TVs
- Exhibitors plate
- tiles stacked magic
- Battle Banzai - Burning Viking cabins - Baby Pets - Freeze
- Locks
- Talents
- Rewards
- Alphas and Guardians (System Moderation thereof included)
- Challenges
- Bots
- Furni-Matic
- Canyons
- Exclusive commands to do everything without rebooting
- Database Optimized exclusively using tables and columns necessary (currently 70 tables)
- Among many other things
Download links:
Emulator:
http://uploadir.com/uploads/kv2kgq1v/downloads/new
https://mega.co.nz/#!MUJFlJ6b!qHz_wD...ElKPTnOltxm9Fw - 32-Bit
Habbo.swf:
http://uploadir.com/uploads/l3m0dgq5/downloads/new
Database:
http://uploadir.com/u/xmc3i5z3
No more to say, I hope at least you can with this fantastic emulator to profit, which does not profit from, enjoy and like it! and
this is more than a dismissal of the RS for me, greetings, and enjoy the little time left for this thanks to you @ s!
P.S MAKE SURE U USE THE Habbo_Cracked.Swf
Found this on kekomundo
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Re: Marshmallow Emulator & SWF
Thanks for sharing, looks good based on the pictures but is it stable? any hotels running this?
Mirrors:
- http://multi.sx/3d (emulator)
- http://multi.sx/3f (habbo.swf)
- http://multi.sx/3e (database)
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Re: Marshmallow Emulator & SWF
Looks fantastic man!!!!!!!!
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Re: Marshmallow Emulator & SWF
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Re: Marshmallow Emulator & SWF
Can you maybe tell us which CMS would work best with this?
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Re: Marshmallow Emulator & SWF
Wonderful, I took the resources you gave yet I have all that in the air functional except that I have not the new browser ?
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Re: Marshmallow Emulator & SWF
did not work here, which is compatible swf?
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Re: Marshmallow Emulator & SWF
Couldn't get working. I had to edit the revcms class.users but still, loaded 87% then cut out. Tried on a vps server with mercury swfs
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Re: Marshmallow Emulator & SWF
Compatible SWF, please please :drool:
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Re: Marshmallow Emulator & SWF
I set it up with a m8 it worked fine make sure u use Habbo_Cracked.swf Ill set it up now nd give it a look for you guys.
- - - Updated - - -
The db isn't complete either Ill complete the db and release a good swf pack.
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Re: Marshmallow Emulator & SWF
Where is the sso ticket ?
What is wrong with that ?
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
C0R3G4M3R
Unknown column 'credits' in 'field list'
How to fix this? :/
Add the row credits in users table
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Re: Marshmallow Emulator & SWF
This Emulator isn't Finished, and Carlos Doraemon isn't a Idiot, he Fulled this Xit with Exploits, Are you noobs or what? Yours really think Carlos released this for free? HaHa.
But the Emulador is Useleess so many Bugs, he (maked this propositally)
But you can use the codes from Open Source to improve your Emulator.
I'm not a idiot. i will use a lot of this codes for hmercury hehe
But, Good Release.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
C0R3G4M3R
Every one should know that there are exploits.. But it works.
Can't anyone post a clean (no need of open source!) Emulator, DB, SWFS (and CMS) for free!?
Cleaning out an emulator isn't something that's done in an hour. You have to go by EVERY SINGLE class and look through EVERY SINGLE line. Exploits mostly get discovered by luck.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
BaasHotel
Cleaning out an emulator isn't something that's done in an hour. You have to go by EVERY SINGLE class and look through EVERY SINGLE line. Exploits mostly get discovered by luck.
Exactly :p
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Re: Marshmallow Emulator & SWF
Wy alwase updating other emulators.
Just make one single emulator with no bugs release that so we don't need to remake it a 10000 times.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
maartenvn
Wy alwase updating other emulators.
Just make one single emulator with no bugs release that so we don't need to remake it a 10000 times.
Exactly... hMercury: http://forum.ragezone.com/f331/mercu...3-1-a-1030519/
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
sant0ro
This Emulator isn't Finished, and Carlos Doraemon isn't a Idiot, he Fulled this Xit with Exploits, Are you noobs or what? Yours really think Carlos released this for free? HaHa.
But the Emulador is Useleess so many Bugs, he (maked this propositally)
But you can use the codes from Open Source to improve your Emulator.
I'm not a idiot. i will use a lot of this codes for hmercury hehe
But, Good Release.
"Yours really think Carlos released this for free?" - You wouldn't belive it but there a guys make everything for free, because they are frendly.
Greetz,
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
sant0ro
This emulator has also bugs and exploits.
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Re: Marshmallow Emulator & SWF
Marshmallow Emulator? I'll rather say Mercury Emulator. @MrPudding
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Zedd
Marshmallow Emulator? I'll rather say Mercury Emulator. @
MrPudding
Marsh its based in butter, mercury in plus are u stupid?xD
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Re: Marshmallow Emulator & SWF
Where can i found the full swfs folder? or what swfs should i use`?
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Re: Marshmallow Emulator & SWF
Holy shit i think that some peaple must leave Ragezone...
Because if you cant even setup a emulator.....then are you at the wrong place....
But ok Nice butterfly r105 emulator edit :)
PS for the peaple who are going to use this take care habbo helpers uses rank 1 t/m 3 so don't forget to delete the perms of that 3 ranks ;p
(or you need to recode the habbo helpers with a another int in the users table ;P)
- Spot Ify
PS: O ps if I was you I should only use some codes from the emulator because of the hidden exploits ;p
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
sant0ro
hMercury is a remake of Mercury, so not "Exactly..."
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
maartenvn
This emulator has also bugs and exploits.
:facepalm:, it's in development hence why it's in the Development area. It's actually the most stable and uptodate out of the original messed up one by MrPudding which started all the exploits in the first place and this one on this thread is worse, people honestly never learn from there mistakes. On hMercury all codes have been normalized and all exploits have been eliminated, look at the code yourself "If you can exactly understand", hMercury only has bugs because the Team is rewriting most of stuff so expect them, it only has a few bugs here and there. Which are being fixed, so yeah. Such idiocy on this forum, I swear. One reason why I will never contribute on here. I have learned.
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Re: Marshmallow Emulator & SWF
This is not mercury emulator, Carlos was developing this way before mercury exists. But why he calls it Marshmallow? idk...
This is based on Sukis
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
jordynegen11
This is not mercury emulator, Carlos was developing this way before mercury exists. But why he calls it Marshmallow? idk...
This is based on Sukis
This is based on butterlfy.
You didn't make butterfly.
Every time you see butterfly sourche you say it's sukis.
Maby becose sukis has the same source as butterfly.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
maartenvn
This is based on butterlfy.
You didn't make butterfly.
Every time you see butterfly sourche you say it's sukis.
Maby becose sukis has the same source as butterfly.
If i say that, you didn't understand this was not a edit of the mercury edit
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Re: Marshmallow Emulator & SWF
I can't find any swf, can someone link me one?
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
jordynegen11
If i say that, you didn't understand this was not a edit of the mercury edit
No one was thinking it was fa mercury edit lol.
This is a butterfly r105 edit if you check the code.
and why do you think this is a edit of your "sukis" shit because I dont see any deobfucated code/ code from sukis.......
I only found a link to "sukis.eu" what links to "sukis.pl" and in the footer of that hotel is this
"Todos los derechos reservados. MarshMallow." So I'm sure that is not from you...
- Spot Ify
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Re: Marshmallow Emulator & SWF
MySQL: Too many connections, emulator is just running one time.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Multify
MySQL: Too many connections, emulator is just running one time.
I get that also I tried changing ports and etc still happened!
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Re: Marshmallow Emulator & SWF
Check your ram or the maxpoolsize shittle
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Re: Marshmallow Emulator & SWF
Already did :)
http://gyazo.com/8bcf47a4aa28921a6acbfe38da8d85e6
Dont know what i did wrong, used an PlusEmu R2 swf pack + Habbo_Cracked.swf
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Re: Marshmallow Emulator & SWF
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Re: Marshmallow Emulator & SWF
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
selimrecep
32-Bit PLEASE
http://www.qooqle.nl/?q= visual+stud...in+32+bit+mode
Thank you for using your brain :)
-Spot Ify
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Spot Ify
Thanks
but Could you make some for my 32-bit ? Yesterday I Delete Program
Sorry My Bad English
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Re: Marshmallow Emulator & SWF
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Re: Marshmallow Emulator & SWF
It has problems with the piñata here...
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Re: Marshmallow Emulator & SWF
Remember... Exploits.com kk
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
sant0ro
Remember... Exploits.com kk
We can fix exploits.
Looks like this emulator has infinity credits and duckets (not nice) :/
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Re: Marshmallow Emulator & SWF
My emulator does not receive connections.
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Re: Marshmallow Emulator & SWF
Mercury is still better.
This emulator is not stable for your hotel.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
maartenvn
Mercury is still better.
This emulator is not stable for your hotel.
Yes is what i'm trying to say to you and to the people.
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Re: Marshmallow Emulator & SWF
It doesnt work here, how did you get it to work?
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Re: Marshmallow Emulator & SWF
What is the best cms to use this one my using revcms and it do not work as well.
Sorry for my bad english.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
maartenvn
Mercury is still better.
This emulator is not stable for your hotel.
I've got it working (not using it). And there are not so many bugs as in mercury and plus. So please stop saying "This emulator is full of bugs" or "Mercury is better".
And lavvos is using this too, so I think it's stable enough
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
jordynegen11
I've got it working (not using it). And there are not so many bugs as in mercury and plus. So please stop saying "This emulator is full of bugs" or "Mercury is better".
And lavvos is using this too, so I think it's stable enough
But is this safe compared to Plus or Mercury.. That's the real question. Looking at other posts I'm doubting whether to download and look at it or not.
-----------------------------------------------------------------------------------------------------------------------
This has a really nice path finder.
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Re: Marshmallow Emulator & SWF
I mean we can discuss about which emulator is the better one and which one has more features or which one is more stable. The fact is that none of them are working at least 90% as good as we want/need'em to be. You always have to decide which one you want to use. Do you want stability or do you want features? You can definitely choose Mercury Emulator and then copy some features from Marshmallow and try to integrate them in your Mercury Emulator. You always have to choose but then you also have to work on the emulator. Otherwise you'll have there a bunch of crap that isn't working best. Choosing is one thing but then working on and with it is another.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
FatalLulz
But is this safe compared to Plus or Mercury.. That's the real question. Looking at other posts I'm doubting whether to download and look at it or not.
Not it's not safe. But plus mercury and is not safe either. That's why I just rip some features in this and put in my emulator.
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Re: Marshmallow Emulator & SWF
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
MoreNoob
32 bit please..
Do you know the exist of google ?
Type in google Visual c# debug 32 bits.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
MoreNoob
32 bit please..
32-Bit Download:
https://mega.co.nz/#!MUJFlJ6b!qHz_wD...ElKPTnOltxm9Fw
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Re: Marshmallow Emulator & SWF
Why is this emulator not working for me? I spent the whole mid-day to convert mercury tables etc. to this emulator, when finally done, the emulator was not getting past connected to database! so i tried importing a DB with only the tables provided, but still, only connected to database! With both the 32 bits version and the 64 bits version. Also tried Cleaning the project and rebuilding, Tried Debugging, all no luck.
So. What am i doing wrong?
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Tico Triest
Why is this emulator not working for me? I spent the whole mid-day to convert mercury tables etc. to this emulator, when finally done, the emulator was not getting past connected to database! so i tried importing a DB with only the tables provided, but still, only connected to database! With both the 32 bits version and the 64 bits version. Also tried Cleaning the project and rebuilding, Tried Debugging, all no luck.
So. What am i doing wrong?
You are not doing nothing wrong the emulator is just shit!
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Jmandupree
You are not doing nothing wrong the emulator is just shit!
He is doing something wrong and have u even tested the emulator. Most of you guys say shit and don't even look through it.
http://i.imgur.com/WCADqx5.png
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Leans
He is doing something wrong and have u even tested the emulator. Most of you guys say shit and don't even look through it.
http://i.imgur.com/WCADqx5.png
I tested it. Thats why I said what I said but no harm!
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Re: Marshmallow Emulator & SWF
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Re: Marshmallow Emulator & SWF
It's running on some big spanish retros so it can't be as bad as you all say.
I tested it some hours and it works as it should. I can't find many big bugs.
The security is another thing. You should go through every single line and look for exploits.
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Re: Marshmallow Emulator & SWF
Has anyone actually got the correct swfs for this release?
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
jordynegen11
It's not shit, you are shit.. that's a difference. It's not a bad emulator. Carlo's is a pretty good coder.
At least it's better then Mercury, Plus, and all that shit edit's
And if you don't want to use this, then it's still usefull (Headers, Structures, codes ect.)
Halfassed structures? heheheeheh
No one has decoded a structure properly in this section since 2013. \o/
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
sant0ro
Jordy Mercury is Worse, but hMercury no. I Have created the New Thread, waiting moderator Aprove.
This emulator needs only some time to get improved. Already got it working on RevCMS.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Sir Jamal
This emulator needs only some time to get improved. Already got it working on RevCMS.
Well, maybe release the correct format to use the emulator
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
sant0ro
Jordy Mercury is Worse, but hMercury no. I Have created the New Thread, waiting moderator Aprove.
Okey, and hMercury is a edit of mercury? Or you did it from scratch?
- - - Updated - - -
Quote:
Originally Posted by
Joe Richardson
Well, maybe release the correct format to use the emulator
It's not hard to edit your cms or the emulator to work togeter....
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Re: Marshmallow Emulator & SWF
Lets say all the emulator releases are crap. People change some packets, add code that's messy and unclean in order to use in the packets and they give it a new name. It's sad there are barely any great developments going on (besides The General's).
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Joe Richardson
Well, maybe release the correct format to use the emulator
Standard is the correct format. I downloaded this, ran it's database, loaded RevCMS, started the emulator, connected straight to the client. Only thing I changed SWF wise from working on Mercury and Plus was the Habbo.swf .
Do set it to load Habbo_Cracked.swf as well. How ever there isn't much special on this. I'd take it's pathfinder and run.
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Re: Marshmallow Emulator & SWF
Starting cycles 46 seconds lol.. Looking to make it faster haha
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Re: Marshmallow Emulator & SWF
Everytime i get too many connections when i only started navicat...
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Multify
Everytime i get too many connections when i only started navicat...
Your db.pool.maxsize(Emu) is to high or your max_connections is to low
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
jordynegen11
Your db.pool.maxsize(Emu) is to high or your max_connections is to low
Nevermind, fixed it, thanks!
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Re: Marshmallow Emulator & SWF
Lavvos edited Butterfly to an good emulator only kekomundo fucked everthing up.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Sir Jamal
Lavvos edited Butterfly to an good emulator only kekomundo fucked everthing up.
like what you did to Plus right?
- - - Updated - - -
By the way, for the people who are using this and aren't able to go inside the client;
Use a CMS like RevCMS, Illumnia and use user_ticket and try to avoid auth_ticket
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Squashing
like what you did to Plus right?
- - - Updated - - -
By the way, for the people who are using this and aren't able to go inside the client;
Use a CMS like RevCMS, Illumnia and use user_ticket and try to avoid auth_ticket
Never saw you doing something for the community?
What people told me was that you are asking for support and not releasing fixes?
please behave yourself
ON:
Bugs :
Load Profile *Cache problem *
Bots *Fixed*
Gamemap problem *Fixed*
Going to release an improved emulator this week ;)
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Re: Marshmallow Emulator & SWF
Jamal:
Don't tell people that you've actually done something good for the community, because looking at your started threads they all appeared to be closed for some reason. And most of the things that you posted where released before you decided to release it so it doesn't really make you a good contributer.
Never said that I've done something good for the community, because I'm back after being gone for a few years now and I really need to make this switch because I'm not used to the new RageZONE at all.
OP: Anyhow you're developing a good looking emulator and I'm wishing you many luck with this, don't look at the people who throw hate at you but don't help you improving your development just look at the people who are willing to help you out by giving you positive feedback and criticism. That's all I could advice you here.
Good luck my friend.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Sir Jamal
Never saw you doing something for the community?
What people told me was that you are asking for support and not releasing fixes?
please behave yourself
ON:
Bugs :
Load Profile *Cache problem *
Bots *Fixed*
Gamemap problem *Fixed*
Going to release an improved emulator this week ;)
Actually, I don't support people who aren't able to support me? Why would I release something to the community where '0 f** are given' or without any appreciation?
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
bugme
Jamal:
Don't tell people that you've actually done something good for the community, because looking at your started threads they all appeared to be closed for some reason. And most of the things that you posted where released before you decided to release it so it doesn't really make you a good contributer.
Never said that I've done something good for the community, because I'm back after being gone for a few years now and I really need to make this switch because I'm not used to the new RageZONE at all.
OP: Anyhow you're developing a good looking emulator and I'm wishing you many luck with this, don't look at the people who throw hate at you but don't help you improving your development just look at the people who are willing to help you out by giving you positive feedback and criticism. That's all I could advice you here.
Good luck my friend.
I advise you first to look at your own threads???
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Re: Marshmallow Emulator & SWF
I'm not going to stand on any sides but just leave if you don't have anything good to say and if you're not able to give him criticism or help him at all. It's just that you're filling his thread with crap and it's just not helping anyone. Yes he should give support with the emulator but if he doesn't want to then he simply doesn't want to. It's just not going to work to pressure someone to do something that they don't want to.
A side note: You don't give a shit about the community so the community may as well not give a shit about you, so don't tell someone that he doesn't done anything right for the community when you don't give a shit about it and when you haven't done anything right as well. That just makes you look really stupid. So either just help this guy with making it better or just back off.
Jamal:
I would advice you to read my previous post before you make such comment. I've stated in the previous post that I've just got back from being gone for so long but the whole problem is that I've not even started yet. I'm planning on releasing a lot of things but I need to know if they are released already or not to avoid getting warnings etc. But again read before you comment like that because I never said that I've been any good to the community.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
bugme
I'm not going to stand on any sides but just leave if you don't have anything good to say and if you're not able to give him criticism or help him at all. It's just that you're filling his thread with crap and it's just not helping anyone. Yes he should give support with the emulator but if he doesn't want to then he simply doesn't want to. It's just not going to work to pressure someone to do something that they don't want to.
A side note: You don't give a shit about the community so the community may as well not give a shit about you, so don't tell someone that he doesn't done anything right for the community when you don't give a shit about it and when you haven't done anything right as well. That just makes you look really stupid. So either just help this guy with making it better or just back off.
Jamal:
I would advice you to read my previous post before you make such comment. I've stated in the previous post that I've just got back from being gone for so long but the whole problem is that I've not even started yet. I'm planning on releasing a lot of things but I need to know if they are released already or not to avoid getting warnings etc. But again read before you comment like that because I never said that I've been any good to the community.
The only thing I was trying to do is helping out fixing the emulator :)
Let's stay ontopic and behave ourselves like @bugme said !
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Re: Marshmallow Emulator & SWF
1. Yes it's always good to help on the emulator improvements, but keep in note that the point that I'm trying to make is: that the people who constantly say that the development is bad and that it's going to be another bad development are just people that don't help anyone. They give the developers bad hope and that's most likely the reason why most developments end out being closed because the developers don't want to carry on with it anymore.
Let's go back on-topic again!
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Re: Marshmallow Emulator & SWF
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Mashmellow XDR Edition (FOREIGN EDIT) (Re-release)
Marshmellow XDR Edition ~ FOREIGN EDIT
Info
Download: http://www.mediafire.com/download/dy...Edition+U3.rar
- Winrar 5.0 is REQUIRED for you to unzip this .rar file
- .net Framework 4.5.1 is required to run the emulator
Virus Scan: http://www.virustotal.com/en/file/da...is/1415316052/
* I take no credit for the development of this project. I am only re-releasing this from a foreign forum.
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Re: Marshmallow Emulator & SWF
http://i.imgur.com/MaICtsS.png
My loader for 87% and grab it, and the emulator or receive connection. can someone help me ?
Skype : johnny_id
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Johnnys
Make sure your external text is working, make sure your habbo.swf is correct. Try a few different SWF packages.
NOTE: This is not a help thread. Post all help related posts/comments here: http://forum.ragezone.com/f333/ - This help section was created to keep threads with more helpful and related comments. Please use it to keep this forum more clean.
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Re: Marshmallow Emulator & SWF
Make sure that you're variables are set correctly and make sure that you're accepting incoming connections from your gameport, that should solve the problem. Your SWF appears to be good.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Johnnys
check the auth ticket, in this emu it's different then plus/mercury
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Re: Marshmallow Emulator & SWF
I'm sure that it's not the Auth ticket though, I'm pretty sure that it just doesn't allow connections because he did something wrong in the configuration or in the emulator self.
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Re: Marshmallow Emulator & SWF
- Carnivorous Plant.
- Battle Banzai Puck.
- Snowboard.
- Market.
- The "Ignore" button.
- The button "More Friends".
- Animals fit and do not obey.
- pixel effects.
Bugs as I was told
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Re: Marshmallow Emulator & SWF
Yes MarhsMallow It's so Bugged
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Re: Marshmallow Emulator & SWF
Working on cycle system.
It loads now in 5 miliseconds!
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
maartenvn
Working on cycle system.
It loads now in 5 miliseconds!
Would you be able to share this? ;D
Does anyone know where to find the RS4 inside of the source?
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
PR0
Would you be able to share this? ;D
Does anyone know where to find the RS4 inside of the source?
I am still not sure.
But Marshmallow loads a class that doesn't exist.
If you find that class you van fix it.
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Re: Marshmallow Emulator & SWF
Working on an better version.
Let me give you guys my Bugg list.
#1 Rollers are not working good.
#2 Heightmap is not good coded.
#3 Floor Editor needs to be improved.
#4 Camera needs to be coded. (Almost done!)
#5 http://i.gyazo.com/14935dac497e4d0ea769f63256539916.gif
I have fixed many things so after this it could be an good post shuffle emulator.
I updated wirh my mate some structure and did hold it 21 days on like 30 -> 40 users online. Maybe it can hold now more.
If some of you guys want to help me improve this Butterfly emulator please send me an PM.
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Re: Marshmallow Emulator & SWF
Excuse me, is there any chance to expand the wired's trigger, effect and condition capacity? From 5 to, lets say: 20 or 15.
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Re: Marshmallow Emulator & SWF
Quote:
Originally Posted by
Mexxx
Excuse me, is there any chance to expand the wired's trigger, effect and condition capacity? From 5 to, lets say: 20 or 15.
Go in: FurniInteractor.cs
Search for this part:
class WiredInteractor : FurniInteractor
At every wireds you see like:
message.AppendBoolean(false);message.AppendInt32(5);
You can change that 5 to whatever, even 999.
If you changed it you can recompile it with visual studio