Client: 4.7 --> ftp://ftp.ncsoft.com...onInstaller.exe
LINK --> http://rghost.net/59028784
Need test and report bug for fix ^^
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Client: 4.7 --> ftp://ftp.ncsoft.com...onInstaller.exe
LINK --> http://rghost.net/59028784
Need test and report bug for fix ^^
The connection has timed out For Client 4.7 ftp://ftp.ncsoft.com/aioninstaller/AionInstaller.exe
server compiled from latest svn(r104) + commented line with opcode (testing) - but it was not changing anything :/:
http://data3.floomby.com/files/share...V4rNByvAow.png
and possible that info can help, some item are ok and can be used in normal way
http://data3.floomby.com/files/share...eytcBXDGZw.png
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and some new small errors:
Quote:
2014-11-12 19:09:05,460 WARN [main] com.aionlightning.gameserver.world.zone.ZoneService [ZoneService.java:107] Can't instantiate zone handler CORE_400010000
java.lang.NullPointerException: null
at zone.AbyssCore.<init>(AbyssCore.java]:53) ~[na:na]
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[na:1.7.0_60]
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_60]
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_60]
at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[na:1.7.0_60]
at java.lang.Class.newInstance(Unknown Source) ~[na:1.7.0_60]
at com.aionlightning.gameserver.world.zone.ZoneService.getNewZoneHandler(ZoneService.java:101) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.zone.ZoneService.getZoneInstancesByWorldId(ZoneService.java:236) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.WorldMapInstance.<init>(WorldMapInstance.java:121) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.WorldMap3DInstance.<init>(WorldMap3DInstance.java:31) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.WorldMapInstanceFactory.createWorldMapInstance(WorldMapInstanceFactory.java:51) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.WorldMapInstanceFactory.createWorldMapInstance(WorldMapInstanceFactory.java:33) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.WorldMap.<init>(WorldMap.java:55) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.World.<init>(World.java:97) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.World.<init>(World.java:55) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.World$SingletonHolder.<clinit>(World.java:482) [AL-Game.jar:na]
at com.aionlightning.gameserver.world.World.getInstance(World.java:103) [AL-Game.jar:na]
at com.aionlightning.gameserver.GameServer.main(GameServer.java:164) [AL-Game.jar:na]
Quote:
2014-11-12 19:06:53,803 Missing dialog action 106 for Npc 203391
no rem the opcode packet.. the opcode number modification..no info new opcode the 4.7.. and new info the new packet Search below
em, was trying to use up to date 4.7 NA client - nothing change - same bug with items
(info about NA game client)
http://data3.floomby.com/files/share...WZDmhLZk9g.png
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i was just trying to test - compile server without that packet - but bug exist in both compile (1 - with packet, 2 - without packet) and with both client version RU(latest) and NA(latest)...
as I said opcodeváltozhatott 1-2, and also a lot of packets. and to find the information
ok. but if opcode was changed - then how it possible that - some items is ok but some not, if problem is in opcode - then all items must be not active - but in game some items is ok, and in GS is not included opcode for each(1 item = 1 opcode), so probably - problem is in different place?
after few min will add items id that's working ok...
if will be opcode error - all items will be unable to use - use your brain
to use item(jacket 1 and jacket 2) will be send opcode(use item)+param(item desc jacket 1 or jacket 2)...
and special for you - you even was unable to fix chat after i was answering to you direct place in file where must make changes - so, maybe, next time try to use your brain better :lol:
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+1 new bug :blushing:
class change is working but in char info - class is not changing after class change
http://data3.floomby.com/files/share...u2jgiNLoqg.png
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if try to by some items - all action(item buy,money -,chat message - is ok) but items are not adding, just disappear :blushing:
<span id="result_box" class="short_text" lang="en"><span class="hps">http://youtu.be/jXW7dpgKjSk
item id from video
jacket(ok, can be used)=110501025
jacket(not ok)=110501026
gloves(disappear)=111500980
all gloves are added in database - but not showing in game
http://data3.floomby.com/files/share...8nc4xFpYSg.png
:lol: and yep, wish you a nice trip to ignore
Possibly error opcodes.
During these days I will review the project. Still, I need help...
be happy to help assist in this if you guys need an extra pair of hands
im thinking it might be something to do with the premiumoption.class file, coz to mee it seems like its limiting which items can be used. but im not too sure as im very noob at java. i had a look at notaion server and they have it working with all content so obviously there is a fix. ill try help out but yeah :)
well i dont really know what i did but a few days ago i got mad and merged 3 different server files and everything was working except for GP, but i tried to add gp in and then it died. i tried to replicate it but i have no clue lol. ill have a look around and try different servers see if i can find anything. i also have a few friends from retail having a look into this too.
about adding some new in to server files - try to create and use own local svn for project - that will help you any time roll back change that was not working and in easy way see differences =)
you need to spend ~1-10min to create and config svn - but it will save a lot of time in future :drool:
example:
http://data3.floomby.com/files/share...YMWiuWYvvA.png
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em, possible this can help to find bugs http://pan.baidu.com/share/home?uk=1...ategory/type=0
there was working 4.7.1 compiled servers, but now i'm unable to test it for normal work with NA or RU client because of code protection buil in server source, but for dev team possible can be found info about some opcode and other info.
Mistik, are you interested in entering the development team?
Thx for info ;)
mistik i tried that link u sent, it keeps saying no game server available to authorization server (6). if u know how to fix that, would be great then i can see if the items are working
which one from link :P:
there was link to user storage with more then one server compile, and i can't read your mind :lol:
so, i was saying before that i'm unable to run this server now - probable because of nice job inside almost any project file...
http://data3.floomby.com/files/share...qP6klvXWRA.png
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this is just part of bonus code inside all server files :lol:
but server was working some time ago when i was testing it, here in ragezone was thread about this project, some time ago (some time later after 4.7 beta )
and server was need http://aion.sdo.com/web9/download.asp this client for work
and ragezone thread about one of servers from link i give - http://forum.ragezone.com/f587/serve...4-7-a-1017998/
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and i write - that server files can be used to get opcode from them...
17:35:22.542 ERROR[pool-3-thread-3]: - Could not get partner for player: 117716
from DB: Table 'al_server_gs.weddings' doesn't exist
com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Table 'al_server_gs.w
eddings' doesn't exist
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
~[na:1.7.0_71]
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
~[na:1.7.0_71]
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce) ~[na:1.7.0_71]
at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[na:1.7.0_
71]
at com.mysql.jdbc.Util.handleNewInstance(Util.java:411) ~[mysql-connecto
r-java-5.1.18.jar:na]
at com.mysql.jdbc.Util.getInstance(Util.java:386) ~[mysql-connector-java
-5.1.18.jar:na]
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1052) ~[mysq
l-connector-java-5.1.18.jar:na]
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3609) ~[mysql-co
nnector-java-5.1.18.jar:na]
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3541) ~[mysql-co
nnector-java-5.1.18.jar:na]
at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:2002) ~[mysql-connect
or-java-5.1.18.jar:na]
at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2163) ~[mysql-conn
ector-java-5.1.18.jar:na]
at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2624) ~[mys
ql-connector-java-5.1.18.jar:na]
at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.ja
va:2127) ~[mysql-connector-java-5.1.18.jar:na]
at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:
2293) ~[mysql-connector-java-5.1.18.jar:na]
at com.jolbox.bonecp.PreparedStatementHandle.executeQuery(PreparedStatem
entHandle.java:172) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
at mysql5.MySQL5WeddingDAO.loadPartnerId(MySQL5WeddingDAO.java]:54) ~[na
:na]
at com.aionlightning.gameserver.services.player.PlayerEnterWorldService.
enterWorld(PlayerEnterWorldService.java:544) [AL-Game.jar:na]
at com.aionlightning.gameserver.services.player.PlayerEnterWorldService$
1.run(PlayerEnterWorldService.java:214) [AL-Game.jar:na]
at com.aionlightning.commons.utils.concurrent.ExecuteWrapper.execute(Exe
cuteWrapper.java:42) [al-commons-4.3.jar:na]
at com.aionlightning.commons.utils.concurrent.RunnableWrapper.run(Runnab
leWrapper.java:38) [al-commons-4.3.jar:na]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [
na:1.7.0_71]
at java.util.concurrent.FutureTask.run(Unknown Source) [na:1.7.0_71]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$201(Unknown Source) [na:1.7.0_71]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source) [na:1.7.0_71]
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [na
:1.7.0_71]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [n
a:1.7.0_71]
at java.lang.Thread.run(Unknown Source) [na:1.7.0_71]
not sure if this helps but this is an error i found when a player logs in.
Downloading it. :)
lol nvm i realised that like an hour after i posted it haha. wrote the sql file for weddings....fixed now
how use it? i'm newbie and need one testserver? emu? for 4.7 :)
what additional files for the 4.7 NA client are needed to get it to connect to this server? This server is up and running, but using the .dll file from the svn site, I get "this region is not supported by your server" after logon, and changing the batch file to CC=2, doesn't even allow me to get to the logon screen.
em, NA client => CC=1
# GS Country Code (cc)
# Examples : KOR : 0 / NA : 1 / EU : 2 / RUS : 7 / CHS : 5
gameserver.country.code = 1
first need to have 4.7 NA client, need to set server to be running with cc=1 and then start NA client via bat file with cc=1 command line :P:
and yep - this is working with NA client
and dll file from svn is no-ip dll for client - it not changing client Country Code(CC) only ip settings
thanks ill check the gameserver country code.
EDIT: That worked, i'm in the game with U3J. But yes tons of bugs. All my toons show up on the character selection screen, but most of them are invisible when in the game and all say 'warrior'. I am using a database however from AL-Rev 277 and should probably start with a fresh database i'd imagine.
I see on the Facebook page that this server project has been 'cancelled'. Is there any chance you can update the first post with the current revision, based on the changes from the Google Code project site? I can't find a way to get it all in one swoop. I'd rather not go through each revision and get the updated files. Thanks so much!
Which Client Version Compatible With These Server Files?