Hello, anyone know how fix this ?
http://gyazo.com/8e78692a76c80d146db883759b8e318b.png
http://gyazo.com/777beee9f1fd46313cb8461781604710.png
http://gyazo.com/e675315b56403b2d0052e6ea2e6a8438.png
Printable View
It has the be the map.
Turn off color correction if its not off
Just happen in low settings
codex src
try use another lighting (copy and past LevelSettings.xml & LightProbes folder from another map to your)
http://gyazo.com/a8e35fe3664dee6598a3725fe81f1798.png
http://gyazo.com/78787ac7e969a7fcf6f2b1b7a6e56cb7.png
low and medium. Maybe is something in the code ? (I'm using the levelsettings of colorado alpha, also I tried with new california levelsettings)
Yeah i got same problem with my levels the terrain is shiny like your ambulance.
I think is something with the codex source
You guys need to add an EnvMap Probe
Studio-> Environment -> EnvMap Probe -> Add envmap probe -> Select Infinite Radius and cube size 128
I tried to add that but now : http://gyazo.com/1a706402d4be8ee589a5abf3605e0f5e
Can you send me your LvelSettings please ?
With envmap probe I have some models black like this :
Low : http://gyazo.com/83ea1e9b1d37c035bb20f6a7105795e7.png
Medium : http://gyazo.com/830b291ab1fc9bc08391df9049c2235b.png
Here you go hopefully helps you out :)
Warning: i had the shiny problem on my custom level not colorado so this may not help you.
https://mega.co.nz/#!s0BHDAbT!90GTbx...7YYM1ydXnp346M