[RELEASE] 大唐2OL [Datang Online]
Re: [RELEASE] 大唐2OL [Datang Online]
game looks sweet. any chance to find english client?
liked ijs
Re: [RELEASE] 大唐2OL [Datang Online]
how to change the IP in the serverside. There is no config file for that.
Re: [RELEASE] 大唐2OL [Datang Online]
The config files looks encrypted it would be best to follow the guide video.
Re: [RELEASE] 大唐2OL [Datang Online]
ll test later,i dont have disk space left
with all the servers i have(like 60) idk if i can run anymore
but this game looks good
Re: [RELEASE] 大唐2OL [Datang Online]
Quote:
Originally Posted by
Hycker
game looks sweet. any chance to find english client?
liked ijs
I dont believe there is an english client. Sadly dont have a chance to test the game at the moment, if it could be translated (not packed/encrypted)
Re: [RELEASE] 大唐2OL [Datang Online]
Client sided files looks encrypted also. I quickly looked over the files and i don't see any tools to unpack/decrypt the files.
Re: [RELEASE] 大唐2OL [Datang Online]
to a write unpacker isnot a big effort (packer can be), but translating a binary output always sucks :\
Re: [RELEASE] 大唐2OL [Datang Online]
So looking at the "SXZ_SERVER.cfg" file it looked like it was encrypted with Base64 if you visit this site https://www.base64decode.org/ and decode line by line of the cfg file you can decode modify the server config and re-encrypt the cfg.
MSSQL Login info:
User: sa
Pass: 123456 (i saw in the .txt "123456 1433", but 1433 stands for the port the pass has to be "123456")
SXZ_SERVER.CFG decrypted:
Code:
[DataBase]
ActorDB_LANIP = 192.168.1.10; //actor database server ip
ActorDB_Name = g003_MiniActor; //actor database name
ActorDB_UserId = sa; //actor database login user id
ActorDB_Password = 123456; //actor database login password
RemoteAccountDB_LANIP = 192.168.1.10;
RemoteAccountDB_Name = g003_MiniAccount;
RemoteAccountDB_UserId = sa;
RemoteAccountDB_Password = 123456;
LAreaID = 1; //area idogDB_LANIP = 192.168.1.10;
LogDB_Name = g003_miniLOGDB;
LogDB_UserId = sa;
LogDB_Password = 123456;
BillingDB_LANIP = 192.168.1.10;
BillingDB_Name = g003_MiniMall;
BillingDB_UserId = sa;
BillingDB_Password = 123456;
[Log]
StopWriteToDB = 0;//0???? 1?????
DefaultLog = on:on;
Log_WhiteList = 130,161,162,163,170,171,172,180,190,200,201,210,211,212,213,230,240,242,250,300,350,351,360,400,401,402,403,404,405,500,501,510,600,620,630,631,640,641,642,650,652,654,655,658,700,701,702,703,704,705,706,2000,2001,2002,2003,2006,2007,2008,2014,2015,2502,2700,2750,2811,2820,2962,3010,3020,3030,3040,3080,3140,5004,5500,5501,5510,5511,5520,5521,5530,5531,5532,5533,5540,5541,5560,5570,5571,5572,5573,5574,5575,5576,7002,8000,8001,8004,8005,9000,9001,10000,10001,20000,20001,21000,21001,50000,50001,50002,50003,50004,50005,50021,50022,50030,50031,50040,50041,50050,50060,50070,50071,50072,50073,50100,50110,50111,50120,50121,50130,50140,50200,50201,50210,50211,50220,50221,50230,50231,50232,50233,50240,50241,50242,50243,50250,50251,50252,50260,50262,50263,50300,50301,50302;
//Log_BlackList = 50000;
[arena]
startTime = 2014-09-15 /////////???????????????????
openDay = 14 /////////?????????????????
closeDay = 7 /////////?????????????????
WorldDB_Delay_Save_Time = 600;
WorldDB_Save_Thread_Count = 10;
WorldDB_Load_Thread_Count = 10;
WorldDB_Save_Mode = WorldDB;
WorldDB_Load_Mode = WorldDB;
WorldDB_Cache_size = 10000;
[OpenTime]
OpenTime_1 = 2014-09-15|12:00:00
LoginTime_range_1 = 2014-09-15|11:59:00|2014-09-15|11:59:59
MaxPreCreateChar = 2000;
[Server]
Account_WANAddress = any:21000; //account server WAN address. (format: IP:Port)
Account_WANClients = 25000; //account server WAN maximum connecting clients
World_LANAddress = 192.168.1.10:41000;
Log_LANAddress = 192.168.1.10:50000;
RemoteAccount_LANAddress = 192.168.1.10:45000;
//IFM_SERVICE_NAME = IFM_ACTIVE_SERVICE_SXZ_G; //remote account server external service name
Chat_LANAddress = 192.168.1.100:22000;
AreaID = 1; //area id
NoPass9 = 0;
Game_Type = 2;
RemoteID = 3;
MaxLinePlayerCount = 2000;
[192.168.1.10]
LineID = 1;
GateID = 1;
NetGate_WANAddress = 192.168.1.10:21001;
NetGate_WANAddress2 = 112.90.172.197:21001;
NetGate_WANClients = 10000;
NetGate_LANPort = 41001;
DataAgent_LANPort = 60000;
[192.168.1.10]
LineID = 2;
GateID = 1;
NetGate_WANAddress = 192.168.1.10:21001;
NetGate_WANAddress2 = 112.90.172.197:21001;
NetGate_WANClients = 10000;
NetGate_LANPort = 41001;
DataAgent_LANPort = 60000;
[192.168.1.10]
LineID = 3;
GateID = 1;
NetGate_WANAddress = 192.168.1.10:21001;
NetGate_WANAddress2 = 112.90.172.197:21001;
NetGate_WANClients = 10000;
NetGate_LANPort = 41001;
DataAgent_LANPort = 60000;
[192.168.1.10]
LineID = 4;
GateID = 1;
NetGate_WANAddress = 192.168.1.10:21001;
NetGate_WANAddress2 = 112.90.172.197:21001;
NetGate_WANClients = 10000;
NetGate_LANPort = 41001;
DataAgent_LANPort = 60000;
[Group]
Group1 = 1;
Group1 = 2;
Group1 = 3;
Group1 = 4;
[Servermanager]
//Servermanager = 192.168.1.10;
Update:
The Base64 Decode sites can only decode the string by single line so i created a cfg base 64 decode/re-encode tool this tool decode the entire file within a second and allows for you to edit the file and re-encode it quickly.
CFGTool: https://www.mediafire.com/?d7dazha4s59d5hc
Re: [RELEASE] 大唐2OL [Datang Online]
Awesome work @Aznkidd235 ,thanks for sharing it! Actually if you open original release threat you can see there that sa 123456 and 1433 for default port too ;)
Re: [RELEASE] 大唐2OL [Datang Online]
yeah but just viewing the video he didn't explain which one was the password so i thought it might be "123456 1433", but after decoding the config files i see the pass is "123456" so yeah i didn't really run the server files yet.
Update:
Server sided there are files that the client uses for example "itemdesc.ini", client sided is encrypted, but server sided is not maybe we can replace it and hopefully it can load the file unencrypted.
Re: [RELEASE] 大唐2OL [Datang Online]
just finished my raiderz server
i ll get this later and test,whats the game about?its like those generic chinese mmorpg or add more features?
Re: [RELEASE] 大唐2OL [Datang Online]
I have had heard this MMORPG long time ago was datang online 1 but can't believe it they already created 2. Shame on hero online still Have those outdated graphic. Looking forward to host datang online 2 for fun if anyone can helps translate it atleast 80% English.
Re: [RELEASE] 大唐2OL [Datang Online]
server works,consumes tons of ram 8+ gigas of ram
also "2014-12-28 10:24:54 Missing file: D:/GPHDT2/server/ZoneServer/gameres/server/mes
sage.cs!
2014-12-28 10:24:54 Missing file: D:/GPHDT2/server/ZoneServer/gameres/server/gam
e.cs!
" and loops zoneserver.exe and fills the ram
client crashes missing some files inside folder
shows reds warning
cant run it,i delete it