You are missing an Obj and not an Model check Define.h
Code:
// Object Type
#define OT_OBJ 0 // 배경 객체
#define OT_ANI 1 // 애니 객체
#define OT_CTRL 2 // 특수 배경 객체
#define OT_SFX 3 // 특수효과 객체
#define OT_ITEM 4 // 아이템
#define OT_MOVER 5 // 움직이는 객체
#define OT_REGION 6 // 리전(이벤트, 속성)
#define OT_SHIP 7 // 비공정
#define OT_PATH 8 // 비공정
#define MAX_OBJTYPE 9
So you need to check mdlObj.inc
Its quite simple
If you add the V19 Map With Mobs these are all the files you need to change
DefineObj.h For the Movers/SFX
MdlDyna.inc for The Items/Movers
MdlObj.inc for the Objects
PropMover.txt For the Movers
PropMover.txt.txt for the movers
PropMoverEx.inc for the Movers(Drops and Attack)
Terrain.inc for the Terrain textures.
I think that was all.