Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
U should put some pictures
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
will be nice if someone post original wz ss8 wing effects:)
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Quote:
Originally Posted by
juliano09
U should put some pictures
I agree, Please post pics @mauro07
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Great! I like it! Thank you! :laugh:
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Well timed release!
Thanks for this, good share.
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
thank, but link off, reupload please !
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Quote:
Originally Posted by
CallOfDuty
thank, but link off, reupload please !
New Mirror Here: https://mega.co.nz/#!nRYRlb5C!CFsGNU...vmN5fiKRZceQMM
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
all wing Ok, but i have problem :
http://s24.postimg.org/ln8o0hue9/image.jpg
how to fix ?
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Quote:
Originally Posted by
CallOfDuty
you must re-write 1 function on your main.exe to fix this.
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
thank mauro07, but i unknown it, can you example it on Main1.03k ? thank you very much
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Quote:
Originally Posted by
CallOfDuty
thank mauro07, but i unknown it, can you example it on Main1.03k ? thank you very much
yeah I make this in old times too is easy in really look this (1.03.11):
Header file:
Code:
#define iWingInvisibleEffect 0x005CEE35
#define ObjectId(x, y) ((x * 512) + y + 834)
Source file:
Code:
DWORD WingsSetInvisibleEffect_Pointer;
DWORD WingsSetInvisibleEffect_Buff;
void __declspec(naked) cWingsInvisibleEffect()
{
_asm
{
mov WingsSetInvisibleEffect_Buff, esi
// ----
mov ecx, dword ptr ss:[ebp+8]
mov esi, dword ptr ds:[ecx+0x30]
mov WingsSetInvisibleEffect_Pointer, esi
// ----
mov esi, WingsSetInvisibleEffect_Buff
}
// --
if( WingsSetInvisibleEffect_Pointer == 0x1D54 //Cloak of Invisibility
|| WingsSetInvisibleEffect_Pointer == ObjectId(12, 242)
|| WingsSetInvisibleEffect_Pointer == ObjectId(12, 243)
|| WingsSetInvisibleEffect_Pointer >= ObjectId(13, 120)
&& WingsSetInvisibleEffect_Pointer <= ObjectId(13, 125))
{
_asm
{
mov WingsSetInvisibleEffect_Buff, 0x005CEE41
jmp WingsSetInvisibleEffect_Buff
}
}
else
{
_asm
{
mov WingsSetInvisibleEffect_Buff, 0x005CEEB7
jmp WingsSetInvisibleEffect_Buff
}
}
}
SetRange((LPVOID)iWingInvisibleEffect, 12, ASM::NOP);
SetJmp((LPVOID)iWingInvisibleEffect, cWingsInvisibleEffect);
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Quote:
Originally Posted by
mauro07
yeah I make this in old times too is easy in really look this (1.03.11):
Header file:
Code:
#define iWingInvisibleEffect 0x005CEE35
#define ObjectId(x, y) ((x * 512) + y + 834)
Source file:
Code:
DWORD WingsSetInvisibleEffect_Pointer;
DWORD WingsSetInvisibleEffect_Buff;
void __declspec(naked) cWingsInvisibleEffect()
{
_asm
{
mov WingsSetInvisibleEffect_Buff, esi
// ----
mov ecx, dword ptr ss:[ebp+8]
mov esi, dword ptr ds:[ecx+0x30]
mov WingsSetInvisibleEffect_Pointer, esi
// ----
mov esi, WingsSetInvisibleEffect_Buff
}
// --
if( WingsSetInvisibleEffect_Pointer == 0x1D54 //Cloak of Invisibility
|| WingsSetInvisibleEffect_Pointer == ObjectId(12, 242)
|| WingsSetInvisibleEffect_Pointer == ObjectId(12, 243)
|| WingsSetInvisibleEffect_Pointer >= ObjectId(13, 120)
&& WingsSetInvisibleEffect_Pointer <= ObjectId(13, 125))
{
_asm
{
mov WingsSetInvisibleEffect_Buff, 0x005CEE41
jmp WingsSetInvisibleEffect_Buff
}
}
else
{
_asm
{
mov WingsSetInvisibleEffect_Buff, 0x005CEEB7
jmp WingsSetInvisibleEffect_Buff
}
}
}
SetRange((LPVOID)iWingInvisibleEffect, 12, ASM::NOP);
SetJmp((LPVOID)iWingInvisibleEffect, cWingsInvisibleEffect);
thx , can u share source for main 1.03.11 that wings support gs and main ?
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)
hi mauro07, i add custom wing in main season2 ok, but Raven Wing cant show normal
error :
https://forum.ragezone.com/cache.php...g7%2Ferror.jpg
p/s: i have add in main ss4, ss5 Raven Wing is show normal, but not work in main ss2 , please help me !
Re: Arieth 4th Wing + Wz Wing Ex701 2.5 + Wz Wing SS8 (Models & Textures)