ok not to sure if u need a 32 bit operating system for this
but i get the following
http://i57.tinypic.com/259emxi.png
regards the pope
update
http://i59.tinypic.com/w0hx75.png
downloading vs2010 ultimate see if it fares any better keep u updated
Printable View
ok not to sure if u need a 32 bit operating system for this
but i get the following
http://i57.tinypic.com/259emxi.png
regards the pope
update
http://i59.tinypic.com/w0hx75.png
downloading vs2010 ultimate see if it fares any better keep u updated
Do not use VS 2010 Ultimate it causes ridiculous issues with Windows SDK 7.
Use VS 2010 Professional.
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@popejohnpaul
Make sure you also have Service Pack 1 for Visual Studio 2010 Professional and the Windows SDK 7.0
Cheers
lolol now u tell me half way installed lol ok downloading professional
SHOULD I GET 32 OR 64BIT NOT TOO SURE
I tried to be quick, but I can't be everywhere. :0)
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32 bit
32 bit is all that is required and the majority of the apps are Required to be 32 bit.
Only a few that you wont even be using are either or 32 bit vs 64 bit.
You'll still be able to compile these with VS 2010 Pro 32 bit.
I cannot see the build log errors. Which 4 projects failed? If you only ran Rebuild All 1 time, you'll need to run it a 2nd time.
The same window you got the line:
========== Rebuild All: 88 succeeded, 4 failed, 0 skipped ==========
It is called the Output window.
Please right click in the window, select "select all", copy it, paste into notepad, archive the text file (as a PM will most likely, not accept the total length of the output), and send a PM with the link to me.
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Or that... give me a minute to examine the contents of your post.
lol i just deleted the post thought it was too long ima rebuild 3rd time if i get the same ill send u link to report
ya i cant remove it just change it from yes to no
In the right side of Command-Line is it already empty?
Screenshot?
Also, I need the Complete output from the build.
:0)
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Take your time, not rushing you in any way bro.
You can run.
At the top of Visual Studio with the solution open.
Build (toolbar option) - Clean
Build (toolbar option) - Rebuild All
When it finishes, post everything from the Output window at the bottom into Spoiler block.
I'll examine it soon as you post it.
ok here is the pic
http://i59.tinypic.com/2hhf0qq.png
here is the log LOG
here is the LOG.rar
TOOK A WHILE COS I CLEARED THE LOG LOL
had to rerun
after i cleaned
Give me a minute to extract his code and test build.
I'll have results shortly.
Watch for my update to this post.
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There are 4 projects that are currently not set properly for StructParser to be ran on them.
You will right click on each of the following 4 Projects inside Visual Studio (follow through 1 at a time)
ADD the Pre-Build Event / Command-Line entry (from each one).
You will need to click Apply each time before moving onto the next project.Code:..\..\utilities\bin\structparser X $(ProjectDir) X $(ProjectFileName) X $(Platform) X $(Configuration) X $(VCInstallDir) X $(SolutionPath)
Here are the 4 project names.
AppServerLib
SyncProjConfig
TestServer
TicketTrackerLib
You will also need to set AppServerLib Pre-Build Event / Use-In-Build to YES
Attached you will find a Replacement StructParser.exe use this one and this one ONLY.
This goes for everyone.
You extract structparser.rar into C:\src\Utilities\bin folder
Without it you will have nothing but SVN errors, etc
---------------------------------
UPDATED
---------------------------------
Just wanted to move this information into one post.
========== Rebuild All: 91 succeeded, 1 failed, 0 skipped ==========
The failure will take place in 2 locations.
---------------------------------------------------------
CrypticLauncher.rc: error RC2135: file not found: C:\Cryptic\tools\bin\dbghelp.dll
CrypticLauncher.rc: error RC2135: file not found: C:\Cryptic\tools\bin\CrypticError.exe
You need to open C:\src\Core\CrypticLauncher\CrypticLauncher.rc
Comment out both lines Approximately line 29 & 30:
IDR_DBGHELP DLL "C:\\Cryptic\\tools\\bin\\dbghelp.dll"
IDR_CRYPTICERROR DLL "C:\\Cryptic\\tools\\bin\\CrypticError.exe"
Click Build (toolbar option) - Build
========== Build: 1 succeeded, 0 failed, 91 up-to-date, 0 skipped ==========
#Resolved
niceeeeeeee getting further now^^
wonder if ill make the compile stage before i pass out ^^
ok i give up this is gone pettong
over 7000 huge warnings
Code:92>UGCPaneTree.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCPaneTree.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCMissionEditor.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCMissionEditor.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCMapEditorWidgetsOpt.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCMapEditorWidgetsOpt.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCMapEditorWidgets.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCMapEditorWidgets.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCMapEditorProperties.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCMapEditorProperties.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCMapEditor.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCMapEditor.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCItemEditor.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCItemEditor.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCEditorMain.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCEditorMain.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCEditorFixup.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCEditorFixup.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCEditorActions.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCEditorActions.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCDialogTreeEditor.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCDialogTreeEditor.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCDialogPromptPicker.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCDialogPromptPicker.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCDebugStats.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCDebugStats.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCCostumeEditor.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCCostumeEditor.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCComponentEditor.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCComponentEditor.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCBugReport.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCBugReport.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCAssetSearch.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCAssetSearch.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>UGCAssetLibrary.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'UGCAssetLibrary.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>TexWordsEditor.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'TexWordsEditor.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>TexOptEditor.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'TexOptEditor.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>TerrainEditorSelect.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'TerrainEditorSelect.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>TerrainEditorRiver.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'TerrainEditorRiver.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>TerrainEditorRegression.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'TerrainEditorRegression.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>TerrainEditorLayer.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'TerrainEditorLayer.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>TerrainEditorInterface.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'TerrainEditorInterface.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
92>TerrainEditorBrushUI.obj : warning LNK4099: PDB 'vc100.pdb' was not found with 'TerrainEditorBrushUI.obj' or at 'C:\Cryptic\src\Utilities\bin\vc100.pdb'; linking object as if no debug info
i have pages of this
but i get this
Warnings are nothing but that Warnings.
Ignore them.
Like I said it was #Resolved ;0) Promise
If its all good just click the Like so I know not to look for updated posts.
Otherwise, reply with any further issue regarding compiling.
Cheers bro
PS Congrats on hanging in there this long.