1.5 trap system port to 1.0
So I've been trying to port over the traps from 1.5 to 1.0, but I've ran into a bit of a snag. It appears the the traps are handled almost entirely server sided, and I'm apparently missing some code. When I try to toss the trap in game, it doesn't throw anything. It uses one of the traps, but it never actually does anything. Does anyone have any tips that might point me to the missing code? :)
Update: Nvm, I added a stupid check when testing challengequest that only allowed npc's to toss them. Thanks Lib for finding the issue, I must've looked at the function a dozen times and never noticed the check.
Re: 1.5 trap system port to 1.0