[HELP] Weapon Information
The title might be misleading for some, but the questions I want to ask is how these variables work..
Here we can see
Code:
<PrimaryFire bullet="7.62" damage="26" immediate="false" mass="1" decay="50" speed="500" area="0" delay="0" timeout="0" numShells="0" clipSize="1" reloadTime="3" activeReloadTick="0.43" rateOfFire="600" spread="0" recoil="12" numgrenades="0" grenadename="asr_grenade" firemode="100" ScopeType="default" ScopeZoom="0" />
I want to know what these mean:
- Mass
- Decay
- Speed
- ActiveReloadTick
- RateOfFire
I know decay is the decay of the bullets damage, but why 50? 50 what?
Re: [HELP] Weapon Information
Look in the ISS Code how it calculates it.
Re: [HELP] Weapon Information
- RateOfFire: How fast you weapon can shoot like the P90 is "900" and a blaser "64"
Re: [HELP] Weapon Information
Quote:
Originally Posted by
MrPancake
- RateOfFire: How fast you weapon can shoot like the P90 is "900" and a blaser "64"
Yeah 900 what? 900 bullets per... How WarZ calculates shit confuses me.