[Help] remove marketplace and other ingame functions
Can someone point me in the direction to..
1.remove marketplace and/or any in-game monetary transaction function.
2.remove general store npc and function from safezones.
3.remove money drops from zombies,replacing them with items.
4.remove private and stronghold server tabs.
Any and all help will be truly appreciated..
Re: [Help] remove marketplace and other ingame functions
Zombie drops are adjusted in studio click there spawns then select edit and if you scroll down you will see drops it will say MONEY or its itemid marketplace and such search for there code and then toggle it // or /* code */ then you will also need to do the same on flash and with api there. Is a fair amount of code. If you want to hide it could always just do the simple approch and drag whatever off screen with flash yes it will still be working but as long as you don't allow the use of custom frontends they shouldn't be able to view marketplace etc. Thats the simple simple way to go about that but. If your determined to remove market search for market on the warz.sln and work from there just make sure to check api and server side as well suggest toggling the code like i said above in case you run into any sort of problems you could undo it or make a backup before attempting.
To build studio compile warz.sln in release mode.
Re: [Help] remove marketplace and other ingame functions
Thanks for the reply and pointing me in the direction,I've been working with the studio since last fall..have finally started learning the server side of things and marketplace has no business in a zombie survival game and is one of the things I'd like to strip from the game..again thank you so much..
Re: [Help] remove marketplace and other ingame functions
No problem good luck with your server.
Re: [Help] remove marketplace and other ingame functions
While on the subject and out of curiosity, has anyone tried to replace the monetary transactions in marketplace with a trade system..
Example and on a whim...
1 m249 would require a trade of 2 akm + 4 rounds of akm ammo + 2 cans of soup..
Just an example off the top of my head..
I'm sure it would be a pain in the ass to set up but I was curious if anyone has attempted or contemplated such a system..Oh and thanks again Syxn..
Re: [Help] remove marketplace and other ingame functions
Another tip for removing the market place tab, is just to remove the buttons from Frontend.swf :)
Re: [Help] remove marketplace and other ingame functions
would you just delete it entirely or replace with a blank? Sorry, still learning and yes I'm learning and am thankful for for everyones help and I respect all the work you guys do here on RZ.
Re: [Help] remove marketplace and other ingame functions
Quote:
Originally Posted by
dNi3L
would you just delete it entirely or replace with a blank? Sorry, still learning and yes I'm learning and am thankful for for everyones help and I respect all the work you guys do here on RZ.
Replace it with a blank.
I respect you for just stating you're learning
Try to to copy and paste too much.
I see good things in your future.
Re: [Help] remove marketplace and other ingame functions
Thank you for saying that and yes before I started digging into this I wanted to keep as much copy and paste out of what I do and change as much as can with what I have at my disposal,dedicated terrain 3 map to replace col,cali 1/4 of the way finished..new skins on buildings,characters,weapons..etc..I want to make mine something a little different,as you did by adding bandit ai and such..there are enough clones out there already,and enough prefab clearviews thrown on a terrain plain and called a custom map..Thank you again..