[Kundun BUG] Kundun don't drop of the players.
https://www.youtube.com/watch?v=wyZI...ature=youtu.be
BoxofKundun1.xml
Code:
<?xml version="1.0" ?><itembag>
<settings>
<name>BOK1-8</name>
<zen min="100000" max="500000" />
<excoption op1="5" op2="20" op4="10" op8="25" op16="25" op32="15" /><!--For Sets-->
<!--
1 Increases Mana after hunting monsters + Mana \ Increases Zen
2 Increases Life after hunting monsters + life \ Defense success rate
4 Increase Attacking(Wizardry)speed \ Reflect damage
8 Increase damage \ Decrese damage
16 Increase damage level \ Increse max mana
32 Excellent damage rate \ Increse max hp
-->
</settings>
<itemlist rate="10000">
<!--Swords-->
<item id="0" num="0" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Kris-->
<item id="0" num="1" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Short Sword-->
<item id="0" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Rapier-->
<item id="0" num="3" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Katana-->
<item id="0" num="4" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Sword of Assassin-->
<item id="0" num="6" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Gladius-->
<item id="0" num="7" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Falchion-->
<!--Axes-->
<item id="1" num="0" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Small Axe-->
<item id="1" num="1" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Hand Axe-->
<item id="1" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Double Axe-->
<item id="1" num="3" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Tomahawk-->
<item id="1" num="4" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Elven Axe-->
<!--Maces-->
<item id="2" num="0" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Mace-->
<item id="2" num="1" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Morning Star-->
<item id="2" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Flail-->
<!--Spears-->
<item id="3" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Dragon Lance-->
<item id="3" num="5" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Double Poleaxe-->
<item id="3" num="6" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Halberd-->
<!--Bows-->
<item id="4" num="0" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Short Bow-->
<item id="4" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Elven Bow-->
<item id="4" num="3" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Battle Bow-->
<item id="4" num="9" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Golden Crossbow-->
<item id="4" num="10" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Arquebus-->
<!--Staffs-->
<item id="5" num="0" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Skull Staff-->
<item id="5" num="1" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Angelic Staff-->
<!--Shields-->
<item id="6" num="0" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Small Shield-->
<item id="6" num="1" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Horn Shield-->
<item id="6" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Kite Shield-->
<item id="6" num="3" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Elven Shield-->
<item id="6" num="4" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Buckler-->
<item id="6" num="6" lvlmin="0" lvlmax="0" skill="1" luck="1" option="1" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" /> <!--Skull Shield-->
<!--Pad Set-->
<item id="7" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="8" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="9" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="10" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="11" num="2" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<!--Leather Set-->
<item id="7" num="5" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="8" num="5" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="9" num="5" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="10" num="5" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="11" num="5" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<!--Vine Set-->
<item id="7" num="10" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="8" num="10" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="9" num="10" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="10" num="10" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
<item id="11" num="10" lvlmin="0" lvlmax="0" skill="1" luck="1" option="0" excmin="1" excmax="2" is_anc="0" sockmin="0" sockmax="0" />
</itemlist>
</itembag>
The others are similar to and are also don't drop.
I'm using
[Release] zTeam Season 8 Episode 2 (Cracked)
obs: In item.txt the drops are configured.
I appreciate the help and attention. :wink:
Re: [Kundun BUG] Kundun don't drop of the players.
if you are using the update 11-8 from tomatoes the boxes wont drop, you have to use the previous version.
Re: [Kundun BUG] Kundun don't drop of the players.
oh crap, thanks have any plans to fix this ?
Re: [Kundun BUG] Kundun don't drop of the players.
Quote:
Originally Posted by
natzugen
if you are using the update 11-8 from tomatoes the boxes wont drop, you have to use the previous version.
tomatoes working as well!!!
like guild war
"if you can configurate that" if not,all wanna be not working