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[Release] Engine Main 0.99B+ by Nemesis
Hello for all.. this time I like share my new work with Engine project with 0.99.28 (0.99B+) main.exe version, I leave here change log too, not more to say, Enjoy it!
ScreenShots:
https://forum.ragezone.com/cache.php...%2FpWRtbDD.jpg
https://forum.ragezone.com/cache.php...%2FG2PMp6O.jpg
https://forum.ragezone.com/cache.php...%2FFSiiJn3.jpg
https://forum.ragezone.com/cache.php...%2FrZD8STs.jpg
https://forum.ragezone.com/cache.php...%2FNgXSB3k.jpg
Change Log:
Code:
Engine Final version 0.99.28 V3 by Nemesis
-----------------------------------------
- Camera
- FogEffect
- SkyBox
- MiniMap
- Anisotropy
- Linear Filter
- Trilinear Filter
- Buttons Mod
- Items Limit Fix
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Main Info:
IP: 192.168.0.100
Version: 0.99.28
Serial: rfgsfdahliaijemf
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Glow.dll + Glow.gld (Empty)
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Fixs List:
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- Autocreation of: Images folder
- ScreenShots saved on: Images folder
- MuError.log -> Log.txt (English)
- Moved: Log.txt file creation to: Log folder
- All general features can be modified on: Engine.ini
- Added Fog.gld file to fog color, density and distance
by map configs.
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V2 Added:
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- Added Linear, Trilinear & Anisotropy filters with configs
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V3 Added:
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- Items Limit Fixed (Weapons & Set Parts)
V3.5 Fixed:
- Fixed Main.exe Process Attached Opened on TaskBar (Patch)
Engine Main 0.99B+ V3.5 (Updated:13-02-20):
https://i.imgur.com/aO8cX94.png
Engine Source 0.99B+ V3.5 (Updated:13-02-20):
https://i.imgur.com/aO8cX94.png
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re: [Release] Engine Main 0.99B+ by Nemesis
Very nice work, Mauro.
btw, do you know why minimap does not appear ingame in spite of is enabled on engine.ini ?
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re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
zacHa'
Very nice work, Mauro.
btw, do you know why minimap does not appear ingame in spite of is enabled on engine.ini ?
using.. TAB or SHIFT key in game to show ON/OFF
and HOME key to enable and disable cam
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re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
mauro07
using.. TAB or SHIFT key in game to show ON/OFF
and HOME key to enable and disable cam
I used TAB and button turned red, but minimap didnt appear.
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re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
zacHa'
I used TAB and button turned red, but minimap didnt appear.
Work without problems for me look this:
https://forum.ragezone.com/cache.php...%2FXwRWO2Q.jpg
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re: [Release] Engine Main 0.99B+ by Nemesis
Nice release mauro07.
Se te agradece desde MU Server :)
ADD : the limit of items remains the same?
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re: [Release] Engine Main 0.99B+ by Nemesis
@mauro07 Not if Error or Bug But when moving the 3D camera items are placed little miniature here I leave a photo https://forum.ragezone.com/cache.php...%2FUyHNkYw.jpg
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re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
ProuseR15
yes, sorry my mistake.. this bug is fixed on source.. but I apply on 1 whrong way.. here code fix:
Code:
extern "C" _declspec(dllexport) void Init()
{
DWORD OldProtect;
if(VirtualProtect(LPVOID(0x401000),0x005F9FFF,PAGE_EXECUTE_READWRITE,&OldProtect))
{
*(float*)0x5F9F10 = 2000.0f;
// ----
Utils.SetByteU(0x005B0EC3,0x10);
Utils.SetByteU(0x005B0EC4,0x9F);
Utils.SetByteU(0x005B0EC5,0x5F);
Utils.SetByteU(0x005B0EC6,0x00);
// ----
Utils.SetByteU(0x005B0EED,0x10);
Utils.SetByteU(0x005B0EEE,0x9F);
Utils.SetByteU(0x005B0EEF,0x5F);
Utils.SetByteU(0x005B0EF0,0x00);
// ----
Utils.SetByteU(0x005B0EF8,0x10);
Utils.SetByteU(0x005B0EF9,0x9F);
Utils.SetByteU(0x005B0EFA,0x5F);
Utils.SetByteU(0x005B0EFB,0x00);
// ----
InitFixes();
InitScreenShot();
MiniMapHook();
SkyBoxHook();
IsCamButton = true;
IsMapButton = true;
MouseSetHook(true);
KeyboardSetHook(true);
LoadLibrary(".\\Glow.dll");
}
else
{
MessageBoxA(NULL,"Cannot load Engine.dll","Error",MB_OK);
ExitProcess(0);
}
}
PS: And change yours: Utils.cpp y Utils.h by this:
https://mega.co.nz/#!mZQlGCAL!0ifnOp...V6QEUf403kVIL0
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re: [Release] Engine Main 0.99B+ by Nemesis
Excellent Mauro07 add the code to fix the sources but sends this error when compiling
https://forum.ragezone.com/cache.php...%2FyIq7kWe.png
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re: [Release] Engine Main 0.99B+ by Nemesis
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re: [Release] Engine Main 0.99B+ by Nemesis
Updates V3 Ready! added Items Limit Fix to main.exe, some fixes on Camera Source all tested and fully works!!!
Change Log & Links Updated on Main Thread.
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re: [Release] Engine Main 0.99B+ by Nemesis
@mauro07 Thank you, and I could compile the DLL, Mauro worst I have a question, can you hook the DLL to a main? Add the DLL perfectly to a Main 99B + with OllyDBG with Error Message Procedure (Init) but trying to open the Main not habre, remove the DLL and the message is not the DLL but put the DLL appears run the Main and does not come, I add the DLL in another Main 99B + as the Main you use 99B + in Windows 8 shows Chinese characters do not leave texts as they should be, I leave the main for your review if not this aggregate good DLL tell me I'm just learning to do it manually with OllyDBG, if not added DLL While Camara 3D I would spend a guide on how to do but OllyDBG? Because I see that in some MAIN 3D add DLL is not the same procedure as adding a DLL function
StarckGames 99B+ : https://www.sendspace.com/file/le99hc
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re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
mauro07
Updates V3 Ready! added Items Limit Fix to main.exe, some fixes on Camera Source all tested and fully works!!!
Change Log & Links Updated on Main Thread.
I have a question about item limit. Now that main.exe has item limit fixed, can i add 5 more sets? With the last main.exe released, only 2 sets could be added, not 5. Thank you!
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re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
zacHa'
I have a question about item limit. Now that main.exe has item limit fixed, can i add 5 more sets? With the last main.exe released, only 2 sets could be added, not 5. Thank you!
No, in this version only is possible add: 3 new sets because this main.exe work with 1 objectstruct of: 32 Max index on every Item Category... and the last Set on this version is: Dark Master Set from Dark Lord that ocuppied: 29 Index.. then you only can add: 3 New Sets.
PS: When I say that I make: "Item Limit Fix" for this main.exe I'm talking about BMD Models Load... but extend the MAX count of Objects that this main use is very hard.. and is necesary modify too: the gameserver.
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re: [Release] Engine Main 0.99B+ by Nemesis
Then you can not extend the limit to more?
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re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
Matias65
Then you can not extend the limit to more?
English:
on server side (if I have the source from the gs, yes I can make this)... but on the client side. There procedures related to the items that must be reprogrammed to work properly with more than: 32 Index, make this without sources from main.exe (99b) is very hard... is so much work and not justified, because on: 1.01 series WebZen made this change on Item structure.
PS: If you want to add more than 32 items, you have to use a client version: 1.01 or newer.
Spanish:
en el lado del servidor (si tengo la fuente de los gs, sí puedo hacer esto) ... pero en el lado cliente. Hay procedimientos relacionados con los items que deben ser re-programados para trabajar correctamente con más de: 32 Index, hacer esto sin fuentes del main.exe (99b) es muy difícil... es mucho trabajo y no justificado, porque en las series: 1.01 Webzen hizo este cambio en la estructura del item en el main.
PD: Si queres poder agregar mas de 32 Items, tenes que usar un cliente version: 1.01 o mas nueva.
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re: [Release] Engine Main 0.99B+ by Nemesis
mauro07 ....(^_^)...
Can you add new Bow and new Crossbow ?
New update have new Bow or new Crossbow ?
thank you
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re: [Release] Engine Main 0.99B+ by Nemesis
you can give me all offsets for main 1.00M(0.99.62T)?
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re: [Release] Engine Main 0.99B+ by Nemesis
New error :
https://forum.ragezone.com/cache.php...%2F9sT6uwx.png
Add : When closing the main is locked in the processes, it must be closed manually.
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re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
Matias65
what IP adress you use in main?
i could not open with my ip
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re: [Release] Engine Main 0.99B+ by Nemesis
only this main always disconnected, why ? I've just config right, but cannot connect to game. Is this main port 44405 ?
http://www.upsieutoc.com/images/2016...23_42-0000.jpg
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re: [Release] Engine Main 0.99B+ by Nemesis
upload source v3.5 plz :)
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re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
Sebastian Gomez
upload source v3.5 plz :)
Source V3.5 is the same that: V3, only main.exe crack method is different... Result = NO Opened Process on Task Bar (Win 7 x64).
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re: [Release] Engine Main 0.99B+ by Nemesis
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re: [Release] Engine Main 0.99B+ by Nemesis
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re: [Release] Engine Main 0.99B+ by Nemesis
I know the bug that I use MuServer 0.99T of FireTeam with protocol CHS
this main is not CHS, so, I have to change protocolmode in CS = 1 and go to the game ok
However, many bug appear (monster, map, ....)
So, do you have this main with source for 1.0m CHS ? thank you.
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Re: [Release] Engine Main 0.99B+ by Nemesis
First Post Updated. Added update fix: V3.5
- Fixed Main.exe Process Attached Opened on TaskBar (Patch)
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Re: [Release] Engine Main 0.99B+ by Nemesis
Quote:
Originally Posted by
Kiosani
First Post Updated. Added update fix: V3.5
- Fixed Main.exe Process Attached Opened on TaskBar (Patch)
Hi @Kiosani you can teach me how to add elf soldier npc? To replace old cow View.
Thanks
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