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GTE Edit (Extra commands + Development by the community)
Hello,
I have a new Goldtree Emulator edit for you guys.
It is not a huge release but it helps the community.
Code:
Whats new?
The new commands you need in the client:
: hadday - all moves are being switched
: hoofddraai - Let your head spin
: baby - Transform baby
: brb - For when you go brb
: afk -For if you're a little absent
: bew -If you're back
: zwaard 1 / m 4 - You get a laser sword
; sign 1 t / m 10 - A sign in your hand
: Gangnam - Do the Gangnam style!
: ice - Get an ice pack over you
: jump - Tasty jump
: duck - Change in a duck
: love - Get hearts above your head
Yea, the emulator is dutch. You can take the nice commands what you want and put it in your emulator if you like! :')
Some nice screens:
https://forum.ragezone.com/cache.php...%2FYoir9OV.png
https://forum.ragezone.com/cache.php...%2FiVpmrlU.png
https://forum.ragezone.com/cache.php...%2Fz3sirBi.png
I will try to add more commands, it will be nice if people also share there GTE commands with Ragezone to help the community.
Download link: https://mega.co.nz/#!d5wGCTyK!da8XqE...BhsegnIOXeZFgw
Credits to: MrSkype
Bye':ott1:
Vimsoration
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Re: GTE Edit (Extra commands + Development by the community)
Hi, great release does the wired all work on this?
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Re: GTE Edit (Extra commands + Development by the community)
Quote:
Originally Posted by
TardisHotel
Hi, great release does the wired all work on this?
Yes, everything is functioning properly.
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Re: GTE Edit (Extra commands + Development by the community)
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Re: GTE Edit (Extra commands + Development by the community)
Quote:
Originally Posted by
Murph Dev
You need to add cmd_about_name, cmd_koop_name and cmd_roominfo_name in your texts table.
If you can not add them self, i have a database for you where this is included: https://mega.co.nz/#!RwB3jYqT!g7pHac...UERvmGgFsSh9J4
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Re: GTE Edit (Extra commands + Development by the community)
Good to see a GTE edit again but it just seems like you made commands that make users say ':enable <number>' which isn't anything spectacular and for the baby, might be a custom pet to transform to other than giving a huge range of pets for transforming.
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Re: GTE Edit (Extra commands + Development by the community)
All these new commands are just effects and there is already a command for enabling effects.
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Re: GTE Edit (Extra commands + Development by the community)
are there more improvements from your side else as the commands? :)
Could you make a list?
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Re: GTE Edit (Extra commands + Development by the community)
Quote:
Originally Posted by
Scresho
are there more improvements from your side else as the commands? :)
Could you make a list?
Not really this is a thread for commands.
Little things are fixed: coins (credits) hack and roomname exploit.
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Re: GTE Edit (Extra commands + Development by the community)
If someone can make this for GTE (goldtree emulator) it will be great. Many people want this command, so.. I tried programming it for 2 hours, but could not do it.
(This command :dropkick is official from Fresh-hotel.org (butterfly emulator) )
Chatcommandhandler.cs
Quote:
internal void dropkick()
{
if (Params.Length > 0)
{
Room Room = Session.GetHabbo().CurrentRoom;
RoomUser Me = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Username);
RoomUser Rival = Room.GetRoomUserManager().GetRoomUserByHabbo(Params[1]);
if (Room == null || Me == null || Rival == null)
return;
if (Rival.GetClient().GetHabbo().CurrentRoomId == Session.GetHabbo().CurrentRoomId && (Rival.X == Me.X - 1) || (Rival.X == Me.X + 1) || (Rival.Y == Me.Y - 1) || (Rival.Y == Me.Y + 1))
{
Me.Chat(Session, "*Drop kicks " + Rival.GetClient().GetHabbo().Username + "*", true);
Rival.Statusses.Add("sit", "1.0");
Rival.UpdateNeeded = true;
}
}[
Rolemanager.cs
Quote:
this.dictionary_4.Add("dropkick", 145);
Screen for what dropkicks need to do: Screenshot by Lightshot
Thanks in advance, if you can make it for GTE.
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Re: GTE Edit (Extra commands + Development by the community)
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Re: GTE Edit (Extra commands + Development by the community)
Decided to remove. Sorry.
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Re: GTE Edit (Extra commands + Development by the community)
Quote:
Originally Posted by
Kaneki
Good one :thumbup1:
Thanks, need some more people that can post there commands also here will helps everyone. :)
Quote:
Originally Posted by
Artless
Decided to remove. Sorry.
What do you mean?
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Re: GTE Edit (Extra commands + Development by the community)
Can you list the wired furnis that are working in this release?
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Re: GTE Edit (Extra commands + Development by the community)
Quote:
Originally Posted by
Konquer
Can you list the wired furnis that are working in this release?
The OP previously stated that all wired is functional. Please read the entire thread before posting.
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Re: GTE Edit (Extra commands + Development by the community)
with me as it gets , client crashes
direct
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Re: GTE Edit (Extra commands + Development by the community)
Quote:
Originally Posted by
StylooMiko
with me as it gets , client crashes
direct
Can you post your error logs here from the emulator, or a screen. Then i can see where the problem is.
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Re: GTE Edit (Extra commands + Development by the community)
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Re: GTE Edit (Extra commands + Development by the community)
U didn't make this, this is a edit of MrEpic he released it on rn, you only renamed it. ;)
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Re: GTE Edit (Extra commands + Development by the community)
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Re: GTE Edit (Extra commands + Development by the community)
Are those zoom out bugs already fixed?
While you use the jump command and you zoom out, you'll see that Banzai jump thing.
While you use the brb or afk command and you zoom out, you'll see a staff badge above your head.
Such bugs..
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Not very "new" is it :)
--- update ---
Could of took your time to translate to English , anyways not much edited in to it 4/10
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Re: GTE Edit (Extra commands + Development by the community)
Does anyone still working with this emulator?
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Re: GTE Edit (Extra commands + Development by the community)
Send me code for add in my source ?
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Re: GTE Edit (Extra commands + Development by the community)
Quote:
Originally Posted by
Exonize
All these new commands are just effects and there is already a command for enabling effects.
I was about to say this lol. Anyways other than that any improvement in stability or just commands? just wondering
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Re: GTE Edit (Extra commands + Development by the community)
One tip: Maybe you can make more features than just only the commands?
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Re: GTE Edit (Extra commands + Development by the community)
Hi dude, can you please make more commands like :hug :kiss :marry :kill :punch ? please
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Re: GTE Edit (Extra commands + Development by the community)
This emulator is really outdated but can be improved :
Translating the emulator into English
Add :trade x command
Fix the exploits (There are more you don't know)
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Re: GTE Edit (Extra commands + Development by the community)
Quote:
Originally Posted by
warm
This emulator is really outdated but can be improved :
Translating the emulator into English
Add :trade x command
Fix the exploits (There are more you don't know)
All exploits are fixed in this emulator.
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Re: GTE Edit (Extra commands + Development by the community)
@Vimsoration, if I have to put case 145: on the first command of dropkick ?
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Re: GTE Edit (Extra commands + Development by the community)
Quote:
Originally Posted by
Jiq
@
Vimsoration, if I have to put case 145: on the first command of dropkick ?
Yes. If you want you can also change it on a random number.
Remember to change also your Rolemanager.cs dictionary number.
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Re: GTE Edit (Extra commands + Development by the community)
@Vimsoration, I've been added also Debug the emulator, but when Im trying to :dropkick <username> on my Hotel (prevshotel.com), its failed. Nothing happened, I also just added cmd_dropkick into permissions_ranks/permissions_users and update the permissions + reload emulator but nothing :(
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Re: GTE Edit (Extra commands + Development by the community)
I liked the editions, but think is basically new commands. :D
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Re: GTE Edit (Extra commands + Development by the community)