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[Release] zTeam Season 8 Episode 2 (Source)
Well, its my final release, zteam is closed, i leave from community.
In package source code for:
- GameServer
- MultiServer
- Client
- Loader
- FileManager
- DbManager
For work with code need:
- Visual Studio 2008
- Visual Studio 2010
- High Zen
Source package: (Password: oTsoSi72VlAd2)
- Download
Server package:
- Download
Client: (Password: z-team.pro)
- Download
P.S.: Sorry customers, its really my fail, with this release i hope u get updates and someone will continue this project.
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re: [Release] zTeam Season 8 Episode 2 (Source)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Reason why you release? :w00t:
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re: [Release] zTeam Season 8 Episode 2 (Source)
yes bro... this is really a great contribution, thank you very much for it! :): but because you provided the sources? zteam perhaps dissolves? :(:
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re: [Release] zTeam Season 8 Episode 2 (Source)
Good Release !
IGCN - That these guys are probably all their diapers used today
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
BenQ
Good Release !
IGCN - That these guys are probably all their diapers used today
nope, we dont give a shit about failed projects
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re: [Release] zTeam Season 8 Episode 2 (Source)
agree they will release it for 2 options
1- People to have some base source
2- Project has many fail stuff and its old and not used
but i would say that darksim atlest help the community with something, instead we didn't see anything good from you drakelv what may be the reason for that?
Maybe you can share too something with people here don't you think?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
drakelv
nope, we dont give a shit about failed projects
I'm sure you're the first downloaded this release, to see how really need program. :)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Can you give latest Client include ItemGlow.z and ItemExcellentOption.z
Also can you give zConnectServer source also?
Thank so much
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re: [Release] zTeam Season 8 Episode 2 (Source)
Anyone have latest server files?
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re: [Release] zTeam Season 8 Episode 2 (Source)
this is fail source Zteam!!!!...reupload original source zteam for other download member
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re: [Release] zTeam Season 8 Episode 2 (Source)
old zConnectServer source
zConnectServer
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re: [Release] zTeam Season 8 Episode 2 (Source)
i have original muserver zteam season 8 for me full no bug fixed 100%
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re: [Release] zTeam Season 8 Episode 2 (Source)
Man can some 1 give me a good studio for these files?... keep geting error compiling ...
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re: [Release] zTeam Season 8 Episode 2 (Source)
Now will come out of all Team quante place now:
cuTeam
bostaTeam
Among others .....
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re: [Release] zTeam Season 8 Episode 2 (Source)
Yes, the source code is going fine and everything works. Does anyone have a complete and update to the latest client zTeam?
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re: [Release] zTeam Season 8 Episode 2 (Source)
With some changes, source can compile fine with VS2013
https://forum.ragezone.com/cache.php...%2FmYrHgai.jpg
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
psychedelic
Hey bro can u share me the code that u already converted to vs2013 pleasE?
I got this problem please help 1>------ Build started: Project: GameServer, Configuration: Debug Win32 ------1> StdAfx.cpp
1>c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
1> c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(33) : see declaration of 'MBCS_Support_Deprecated_In_MFC'
1> _WIN32_WINNT not defined. Defaulting to _WIN32_WINNT_MAXVER (see WinSDKVer.h)
1>c:\mu project\ztseason8\gameserver\source\stdafx.h(35): fatal error C1083: Cannot open include file: 'SecureEngineSDK.h': No such file or directory
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
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re: [Release] zTeam Season 8 Episode 2 (Source)
need full file Server and Client latest version
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
StefanoAguiar
Now will come out of all Team quante place now:
cuTeam
bostaTeam
Among others .....
the cry is free
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
qword
Who can share data folder?
https://mega.co.nz/#!F8h3lLgA!E0LwqR...nRdVenuOiFQpT0
Anyone have ItemGlow.z and ItemExcellentOption.z?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
Hey bro can u share me the code that u already converted to vs2013 pleasE?
I got this problem please help 1>------ Build started: Project: GameServer, Configuration: Debug Win32 ------1> StdAfx.cpp
1>c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
1> c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(33) : see declaration of 'MBCS_Support_Deprecated_In_MFC'
1> _WIN32_WINNT not defined. Defaulting to _WIN32_WINNT_MAXVER (see WinSDKVer.h)
1>c:\mu project\ztseason8\gameserver\source\stdafx.h(35): fatal error C1083: Cannot open include file: 'SecureEngineSDK.h': No such file or directory
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Compiled is easy,
- change to Release
- Compiled cryptlib.sln -> cryptlib.lib copy and paste to crypto (replace)
- Compile your GameServer.sln and Finish :D
PDT: Visual Studio 2012 , desactivate No (/SAFESEH:NO) :w00t:
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
dsw_pool
Compiled is easy,
- change to Release
- Compiled cryptlib.sln -> cryptlib.lib copy and paste to crypto (replace)
- Compile your GameServer.sln and Finish :D
PDT: Visual Studio 2012 , desactivate No (/SAFESEH:NO) :w00t:
:( its gives me alot of error
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(371): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(381): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(386): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(413): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(414): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(415): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(432): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(433): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(434): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(451): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(452): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(453): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(487): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(493): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(503): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(508): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\ZTLuaBackup.h(34): warning C4018: '<' : signed/unsigned mismatch
1>c:\mu project\ztseason8\gameserver\source\ZTLuaBackup.h(67): warning C4018: '<' : signed/unsigned mismatch
1> zzzmathlib.cpp
1> Generating Code...
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
------
Can you please share me your GameServer folder that already converted ? Please
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re: [Release] zTeam Season 8 Episode 2 (Source)
@jackbot
Code:
ldir = i % 8;
auto endx = sx + this->Dir[ldir*2];
auto endy = sy + this->Dir[ldir*2+1];
auto dist = this->GetDist(endx, endy, dx, dy);
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re: [Release] zTeam Season 8 Episode 2 (Source)
latest db and rest of files anyone?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
:( its gives me alot of error
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(371): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(381): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(386): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(413): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(414): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(415): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(432): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(433): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(434): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(451): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(452): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(453): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(487): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(493): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(503): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\..\common\zzzpath.h(508): error C3530: 'auto' cannot be combined with any other type-specifier
1>c:\mu project\ztseason8\gameserver\source\ZTLuaBackup.h(34): warning C4018: '<' : signed/unsigned mismatch
1>c:\mu project\ztseason8\gameserver\source\ZTLuaBackup.h(67): warning C4018: '<' : signed/unsigned mismatch
1> zzzmathlib.cpp
1> Generating Code...
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
------
Can you please share me your GameServer folder that already converted ? Please
add CommandLine C/C++: /Zc:auto-
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
BladeKnight109
add CommandLine C/C++: /Zc:auto-
fix by BladeKing :)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Sources Client Fix.
Fix Disconnect Server.
Fix Protection Marco.
Uncommented
Crack.cpp
//SetOp((LPVOID)0x0065AD9F, (LPVOID)0x0AC13809, NONE);
//SetRange((LPVOID)0x09E22167, 3, NOP);
//SetRange((LPVOID)0x0A2AD2B0, 3, NOP);
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
BladeKnight109
using visual studio 2008/2010
._. really ?
@jackbot
in your problem in zzzpath.h, change to auto int -> /*auto*/ int, and finish !
Compiled to VS 2010, 2012 and 2013 :sleep:
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
dsw_pool
._. really ?
@jackbot
in your problem in zzzpath.h, change to auto int -> /*auto*/ int, and finish !
Compiled to VS 2010, 2012 and 2013 :sleep:
fixed by BladeKing :)
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re: [Release] zTeam Season 8 Episode 2 (Source)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
dsw_pool
._. really ?
@jackbot
in your problem in zzzpath.h, change to auto int -> /*auto*/ int, and finish !
Compiled to VS 2010, 2012 and 2013 :sleep:
no need change /*auto*/. just add /Zc:auto- CommandLine
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re: [Release] zTeam Season 8 Episode 2 (Source)
How to complie project?
- build crypto. Copy crypto\Win32\Output\Release\crypto.lib to crypto\
- Open project GS -> Project Properties -> C/C++/Command Line -> add /Zc:auto-
- Build GS
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re: [Release] zTeam Season 8 Episode 2 (Source)
Great release ! Did you stop develop ?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Onyone have last zteam database?
- - - Updated - - -
GS crash when connecting external address on the local network OK. Someone faced?
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re: [Release] zTeam Season 8 Episode 2 (Source)
How can i use the camera option again?>
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
How can i use the camera option again?>
F10 - Enable / Disable
F11 - Restore Position
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re: [Release] zTeam Season 8 Episode 2 (Source)
Would be nice if some 1 can add fog xD
---
- - - Updated - - -
Bug :
If Double Pressing V will result in main crash
Bug is confirmed came from GameServer
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re: [Release] zTeam Season 8 Episode 2 (Source)
GS crash when connecting external address on the local network OK. Someone faced?
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re: [Release] zTeam Season 8 Episode 2 (Source)
@cocs55
same problem maybe giocp problem im trying to fix it...
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re: [Release] zTeam Season 8 Episode 2 (Source)
GS crashes immdiately after launch, no logs, no details, I'm trying to build in debug mode now :/
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
@
cocs55
same problem maybe giocp problem im trying to fix it...
Get it?
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re: [Release] zTeam Season 8 Episode 2 (Source)
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
Share Fix when you're done?)
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re: [Release] zTeam Season 8 Episode 2 (Source)
http://i.imgur.com/EdKpeL6.jpg
I'm not problem ? ._. :glare:
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
dsw_pool
You connect in local network?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
cocs55
You connect in local network?
Used my IP, in Ipv4
http://i.imgur.com/uhzza4Y.png
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re: [Release] zTeam Season 8 Episode 2 (Source)
@dsw_pool
try to connect from other PC on lan or use virtual machine to host the server and gs will crash....
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
dsw_pool
Have you had this problem, or do you just fine connected?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
How to progress?
Can you tell me what the problem is, I also try to fix it?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
cocs55
How to progress?
Can you tell me what the problem is, I also try to fix it?
It becuase you are using the old database bro. Try the lastest then problem solved.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
It becuase you are using the old database bro. Try the lastest then problem solved.
Where i can get latest database? can you share it? Thx)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Well i have "fixed"
http://i.imgur.com/6hpApeU.jpg
add these lines
above gObj[ClientIndex].PerSocketContext->IOContext[0].wsabuf.buf = gObj[ClientIndex].PerSocketContext->IOContext[0].Buffer;
Code:
//----
memset(&gObj[ClientIndex].PerSocketContext->IOContext[0].Overlapped, 0, sizeof(OVERLAPPED));
memset(&gObj[ClientIndex].PerSocketContext->IOContext[1].Overlapped, 0, sizeof(OVERLAPPED));
//----
and comment
Code:
/*if ( m_ObjBill[aIndex].SetBill( lpMsg->PayCode, lpMsg->EndTime, &lpMsg->EndDays[0] ) == TRUE )//need to fix here
{
gObjAddMsgSendDelay(&gObj[aIndex], 1000, aIndex, 100, 0);
}*/
on void GJPBillCeckRecv(SDHP_BILLSEARCH_RESULT * lpMsg)
i will dig more and try to find why need to comment some lines (database? maybe?)
any one have updated database?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
Well i have "fixed"
https://forum.ragezone.com/cache.php...%2F6hpApeU.jpg
add these lines
above
gObj[ClientIndex].PerSocketContext->IOContext[0].wsabuf.buf = gObj[ClientIndex].PerSocketContext->IOContext[0].Buffer;
Code:
//----
memset(&gObj[ClientIndex].PerSocketContext->IOContext[0].Overlapped, 0, sizeof(OVERLAPPED));
memset(&gObj[ClientIndex].PerSocketContext->IOContext[1].Overlapped, 0, sizeof(OVERLAPPED));
//----
and comment
Code:
/*if ( m_ObjBill[aIndex].SetBill( lpMsg->PayCode, lpMsg->EndTime, &lpMsg->EndDays[0] ) == TRUE )//need to fix here
{
gObjAddMsgSendDelay(&gObj[aIndex], 1000, aIndex, 100, 0);
}*/
on
void GJPBillCeckRecv(SDHP_BILLSEARCH_RESULT * lpMsg)
i will dig more and try to find why need to comment some lines (database? maybe?)
any one have updated database?
Try this db:
https://mega.nz/#!4UtTQSBL!g6hogJPRB...PKdH9bEsS5ciTg
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re: [Release] zTeam Season 8 Episode 2 (Source)
Hello Guys
I am Newbie any one try Compiled Zdbmanager ?
Please Share zdbmanager ready to use
THX
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Chalidow
Hello Guys
I am Newbie any one try Compiled Zdbmanager ?
Please Share zdbmanager ready to use
THX
https://mega.co.nz/#!ophj2T7b!-SvMI7...UP1qJRzniIOM0s
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
The Interview
@
ashlay
Hi bro please help me fix this problem.
command line error D8016: incompatible parameters of a command line "/ZI" and "/O2"
I had this problem when Compiling.
Change to "Release"
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re: [Release] zTeam Season 8 Episode 2 (Source)
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
IonGames
Mu Server Files ?
you have the source in the first post...
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
laudaicat
Great release ! Did you stop develop ?
- Yea, it's final, good luck to u with ur projects)
First post updated.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
-=DarkSim=-
- Yea, it's final, good luck to u with ur projects)
First post updated.
Тима, чем открывать мейн? В ольке не загружается=\
Ollydbg cant open main.exe, what soft i need to use?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Ollydbg cant open main.exe, what soft i need to use?
from eX700 main is obfuscated, you can try attach to working main.exe process
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
-=DarkSim=-
- Yea, it's final, good luck to u with ur projects)
First post updated.
Lol thanks for the new files xD
http://upanhviet.net/?di=8735
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
-=DarkSim=-
- Yea, it's final, good luck to u with ur projects)
First post updated.
DarkSim can u share Changelog?
Thanks for all.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Can someone share compiled GS ?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
CMETAHKA
Can someone share compiled GS ?
its in first post... package.rar
-
3 Attachment(s)
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
josesp
DarkSim can u share Changelog?
Thanks for all.
These are the changelogs i got from him about a week ago through skype.
From what I tested it seems legit, althought I can't find a Grand reset system
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fabiann1
its in first post... package.rar
There is nothing about GameServer.exe and MultiServer.exe in that package.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
@Anonym11
on client lack ItemGlow.z ItemExcellentOption.z files
nvm found it...
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Anyone can share compiled files?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Hi guys! Added Reconnect system in this release, and encountered difficulties . Reconnect system works as expected but after reconnect 1-2 seconds crash the client . Already almost a day and suffer can not understand the problem . I would be happy advice or hints. :grr: :grr: :grr:
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Go upload files Fix Member
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
reseter
Anyone can share compiled files?
Anyone?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
GS+Multiserver compiled fixed
zt8_2
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
GS+Multiserver compiled fixed
zt8_2
Thanks @ashlay
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
GS+Multiserver compiled fixed
zt8_2
you have fixes?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
@ashlay mate,maybe u can share client side zmain.exe or main.exe and zclient.dll?For sure if u have working one:)
Thanks In Advance!!
-
1 Attachment(s)
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
reseter
@
ashlay mate,maybe u can share client side zmain.exe or main.exe and zclient.dll?For sure if u have working one:)
Thanks In Advance!!
Attachment 152324
mediafire
zClient
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
Thanks bro.
- - - Updated - - -
btw @ashlay
main.exe can be used from here in rz posted repasc of zteam ss8 files?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
reseter
Thanks bro.
- - - Updated - - -
btw @
ashlay
main.exe can be used from here in rz posted repasc of zteam ss8 files?
Yes, you can use any main.exe the better one will be those with removed Starter.exe since it cause much bugs on XP and etc.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Omaruu
Yes, you can use any main.exe the better one will be those with removed Starter.exe since it cause much bugs on XP and etc.
Okay bro,thanks for useful information;)
-
re: [Release] zTeam Season 8 Episode 2 (Source)
So what about useful Encoder for Common.z or useful main.exe with zclient.dll for this files?
And what about Serial and version?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
attachment not download D:, upload to mega ? :3
- - - Updated - - -
Quote:
Originally Posted by
CMETAHKA
So what about useful Encoder for Common.z or useful main.exe with zclient.dll for this files?
And what about Serial and version?
Not use Encoder, change to serial and Ip, used ZConfigurator.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
dsw_pool
attachment not download D:, upload to mega ? :3
- - - Updated - - -
Not use Encoder, change to serial and Ip, used ZConfigurator.
oh lol sorry, my bad
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Guys, just a quick question...
Does the source include main.exe? if it does how can I build it?
Can only build ZClient.dll D:
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
dsw_pool
share your main.exe?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
CMETAHKA
share your main.exe?
https://mega.co.nz/#!R5QWzbQL!QKN2g2...KKhEO-JsMI9i3c
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
CMETAHKA
So what about useful Encoder for Common.z or useful main.exe with zclient.dll for this files?
And what about Serial and version?
Enigma Protector:
Software Protection, Software Licensing, Software Virtualization
It's have cracked version on internet.
It's tested by me long time ago and it pack Common.z, .dll, main.exe and all work without problems.
It was even have some guy that sell that "protection" with free packer for money.....
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re: [Release] zTeam Season 8 Episode 2 (Source)
latest zteam client from first post doesnt connect me
maybe a problem with serverlist?
anyone knows?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ftewegw1
latest zteam client from first post doesnt connect me
maybe a problem with serverlist?
anyone knows?
Did you changed: Client/Data/Custom/Common.z?
Edit can be done with: zConfiguratior.
Also read Documents/Installation.pdf for more information, and unblock port for zGS.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Anyone have a working GS -> GuildWar and EventBags?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
Anyone have a working GS -> GuildWar and EventBags?
On this release this problem is solved.
You just need download source code -> compile it.
Or just download zGS/zMS it's have it compiled on previous pages.
zt8_2
Shared by @ashlay.
I will test tomorrow again in live server is crash problem fixed....
And will post result here or in the other topic.
Since never had a problem even with original source I mean zGS was work but crash after few minutes with online players(But it could be becouse missing files also....).
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Omaruu
Did you changed: Client/Data/Custom/Common.z?
Edit can be done with: zConfiguratior.
Also read Documents/Installation.pdf for more information, and unblock port for zGS.
yes man thx im not an idiot xD
all is changed , it works with other client
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1 Attachment(s)
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Omaruu
On this release this problem is solved.
You just need download source code -> compile it.
Or just download zGS/zMS it's have it compiled on previous pages.
zt8_2
Shared by @
ashlay.
I will test tomorrow again in live server is crash problem fixed....
And will post result here or in the other topic.
Since never had a problem even with original source I mean zGS was work but crash after few minutes with online players(But it could be becouse missing files also....).
I tried it but It won't let me connect..
freezez after click OK when logging in.
here's the GS small connection log
Attachment 152326
main is 1.04P+
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
I tried it but It won't let me connect..
freezez after click OK when logging in.
here's the GS small connection log
Attachment 152326
main is 1.04P+
maybe gives more infos so people can help.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
maybe gives more infos so people can help.
that's the info I have.. XD
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re: [Release] zTeam Season 8 Episode 2 (Source)
give me your skype, and download teamviewer 10
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
give me your skype, and download teamviewer 10
what do you want to do?
If you want to help, do it here.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Guys please give me main+loader
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re: [Release] zTeam Season 8 Episode 2 (Source)
I am unable to go into a family genes
Someone with the same problem?